Search found 4 matches
- 11 Nov 2015, 00:08
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 793814
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Like a boss! Thanks Jackfuste!
- 04 Nov 2015, 02:59
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 793814
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Does anyone happen to have a cheat engine profile for the marker fixes? Any version would be OK. The only one I see in this thread is from jackfuste but the download is broken for each one.
Thank you in advance.
Thank you in advance.
- 04 Nov 2015, 01:44
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Metal Gear Solid V: The Phantom Pain Widescreen Patcher
- Replies: 24
- Views: 50589
Re: Metal Gear Solid V: The Phantom Pain Widescreen Patcher
Worked for me at 2560x1080! Thank you for the easy to use solution.
You may want to state in this thread that you will still need to manually change the values for markers/etc.
You may want to state in this thread that you will still need to manually change the values for markers/etc.
- 22 Oct 2015, 02:47
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 793814
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
What is the value for 5985 x 1080? Happy to hex-edit it.
⋅ Calculate your aspect ratio
For example:
5985/1080 = 5.541666666666667
⋅ Convert it to hex value here - m
You get - 40 B1 55 55
Now write bytes from right to left, so it will be 55 55 B1 40
⋅ Open ...
⋅ Calculate your aspect ratio
For example:
5985/1080 = 5.541666666666667
⋅ Convert it to hex value here - m
You get - 40 B1 55 55
Now write bytes from right to left, so it will be 55 55 B1 40
⋅ Open ...
