Search found 2 matches
- 25 Sep 2015, 07:53
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 794767
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((5760/1080)/1.77777) = 192.008392
So, 64 should be changed to 192.008392
Thanks for that, i think your formula is wrong though, the ...
- 24 Sep 2015, 21:19
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 794767
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Hi guys!
I'm new here, and created an account just to show you how to fix the resolution and markers. I relied on Ekrboi and Jackfuste to provide me with the completed exe files so I didn't have to do it myself. But when I sat down tonight and really wanted to play the game, they had released a new ...
I'm new here, and created an account just to show you how to fix the resolution and markers. I relied on Ekrboi and Jackfuste to provide me with the completed exe files so I didn't have to do it myself. But when I sat down tonight and really wanted to play the game, they had released a new ...
