Search found 7 matches
- 07 Sep 2015, 05:46
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Thanks man, I reverted the EXE back to the previous one and it's working now. However, I do want to know how we can find the changed address and repopulate the value in CE so that we don't have to bother you guys whenever a new patch comes.
- 07 Sep 2015, 04:03
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Jackfuste, is it possible for you to post a tutorial of how to use the Cheat Engine for the indicator fixer? thanks agian.
- 07 Sep 2015, 03:58
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Just FYI, Steam just updated EXE file and the target indicator fix is no longer working. thanks
- 06 Sep 2015, 13:20
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Excellent, it's working great for 21:9 screen now, thank you so much. BTW, does the cheat engine table you provided in last page work for 21:9? thanks again
- 06 Sep 2015, 13:06
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Just to clarify, my screen is LG 34um95, not eye inifinite or nvidia-surround. With this setup, as mentioned above, the UI interface components is magnified with the enemy target indiator fix. thanks.
- 06 Sep 2015, 04:28
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
Great work and the enemy indicator is much much more accurate, however, it appears most of the interface components (like icon, text, tutorial) are much larger now, is it expected or a trade-off?
- 02 Sep 2015, 14:30
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
- Replies: 868
- Views: 791905
Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke
For the Steam updated EXE, use a hex editor to replace "39 8E E3 3F" with desired value as author indicated, it will work again. The only issue I have now (as others) is the enemy indicator misplacement. Hope some genius here can figure it out for us, thanks again.
