Search found 9 matches

by daragman
14 Nov 2015, 20:13
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 607344

Re: Fallout 4 Eyefinity/Surround

thx for the reply Haldi.

I did edit the ini with 5916x1080, which is my bezel corrected res and set desktop to eyefinity bezel corrected res (5916x1080) but no go.

Strangely the whole shift to the left thing also happens with 4800x900 non bezel corrected. (again with the correct res in the ini as ...
by daragman
14 Nov 2015, 19:20
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 607344

Re: Fallout 4 Eyefinity/Surround

thx for the reply Haldi.

I did edit the ini with 5916x1080, which is my bezel corrected res and set desktop to eyefinity bezel corrected res (5916x1080) but no go.

Strangely the whole shift to the left thing also happens with 4800x900 non bezel corrected. (again with the correct res in the ini as ...
by daragman
14 Nov 2015, 18:04
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 607344

Re: Fallout 4 Eyefinity/Surround

Hi again,

First off, many thx to those working on solutions for multi monitor for FO4!

I asked a question before on page 27 but no replies as of yet.

Is the fix for 5760x1080 only???
Because with bezel correction the whole game shifts to the left and leaves me with a black bar on my right monitor ...
by daragman
13 Nov 2015, 11:46
Forum: Multi-Monitor Gaming
Topic: Fallout 4 Eyefinity/Surround
Replies: 766
Views: 607344

Re: Fallout 4 Eyefinity/Surround

Hi All,

Great job so far guys! props to everyone working on this!

5760x1080 works for me... sort of.. The FPS is just too low for me to be playable... In eyefinity indoors I get max 45-50 with dips into 20, so to smooth it out I use Interval=2 to peg it at 30 fps... but i just cant stand it.
guess ...
by daragman
21 Jan 2015, 11:12
Forum: Detailed Widescreen Reports
Topic: Thief (2014)
Replies: 11
Views: 11631

Re: Thief (2014)

Hello,

Having some trouble getting thief to run in eyefinity with mantle and vsync on.

Without vsync the game runs with mantle but stutters somewhat.
I'm using 7950s in crossfire with three 27" 1080p monitors and the omega driver and win7.

In DX11 i can use vsync but need a fps cap to smooth ...
by daragman
08 Dec 2014, 10:33
Forum: AMD Eyefinity Discussions
Topic: Club3d MST Hub CSV-5400 Issues - Advice Please!
Replies: 3
Views: 4924

Re: Club3d MST Hub CSV-5400 Issues - Advice Please!

Hello,

Sorry to hear that extending the MST hub isn't working...

But i was glad to find this post as it might answer a question of mine...

In your first post you state that the hub works fine when connected directly to the gpu and have all three screess connected via passive dvi adapters correct ...
by daragman
06 Dec 2014, 00:54
Forum: Multi-Monitor Gaming
Topic: Tomb Raider 2013
Replies: 53
Views: 43998

Re: Tomb Raider 2013

I know there has not been any activity on this for over a year but hope the following might help someone out.

It involves the stretched cutscenes in TR13.

I had a similar issue with Far Cry 3.

What fixed it for me was switching gpu positions, so top card went into lower slot and bottom card went ...
by daragman
05 Dec 2014, 11:20
Forum: Multi-Monitor Gaming
Topic: Far Cry 3
Replies: 98
Views: 125153

Re: Far Cry 3

After being unable to get RadeonPro and Uplay/far cry 3 to work together i tried a few other things:


I got far cry 3 as smooth as i can get it and i'm no longer willing to put more time into tinkering but want to get to playing.
So here's what i did. (any questions about any of these 'fixes' i'll ...
by daragman
02 Dec 2014, 14:16
Forum: Multi-Monitor Gaming
Topic: Far Cry 3
Replies: 98
Views: 125153

Re: Far Cry 3

Hello,

Just joined to concur the switching gpus solved my bloated HUD problem.
Tried for 2 days to fix it with all i could find online but software tinkering did nothing and even did a full win7 64bit reinstall because i thought maybe it had to do with which gpu i had in the primary slot on ...