Well, got a good price on a Dell Alienware 21-9 4k So I actually finally made the switch. Very happy with my choice. 4k is freeking amazing and I get better frames with the 4k ultrawide than I did with the 3 1920x1200's. Thanks for the advice guys.
Cheers,
Jim
Search found 25 matches
- 08 Dec 2018, 00:26
- Forum: Multi-Monitor Gaming
- Topic: Ultrawide?
- Replies: 8
- Views: 9089
- 19 Sep 2018, 08:19
- Forum: Request/Discuss Game Solutions
- Topic: [Ultrawide Request]The Bard's Tale IV (2018) -- 21:9
- Replies: 12
- Views: 17103
Re: [Ultrawide Request]The Bard's Tale IV (2018) -- 21:9
I'd like to see multi monitor myself. The FOV is a barf fest too. Sad.
- 27 Jul 2018, 21:22
- Forum: Detailed Widescreen Reports
- Topic: No Man's Sky
- Replies: 34
- Views: 43493
Re: No Man's Sky
Yes. A fix would be much welcomed by me, though anyone one able seem to have no interest in doing so.
- 30 Mar 2018, 17:11
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 5 Eyefinity/Surround FoV
- Replies: 104
- Views: 156010
- 28 Mar 2018, 18:47
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 5 Eyefinity/Surround FoV
- Replies: 104
- Views: 156010
Re: Far Cry 5 Eyefinity/Surround FoV
@det10xCorrupt Thanks for the info will try it after work. I can't stand the feeling like I'm shooting the gun out of my mouth.
- 28 Mar 2018, 03:53
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 5 Eyefinity/Surround FoV
- Replies: 104
- Views: 156010
Re: Far Cry 5 Eyefinity/Surround FoV
Wow, yea. That is really bad. Locked at 62 for me. I almost barfed before I finished the intro. Hope this will get fixed. 
- 16 Feb 2018, 23:49
- Forum: Request/Discuss Game Solutions
- Topic: Kingdom Come: Deliverance
- Replies: 2
- Views: 5457
Re: Kingdom Come: Deliverance
I second that. Also with bezel correction the player screen is a bit obscured on the sides.
- 13 Feb 2018, 18:50
- Forum: Multi-Monitor Gaming
- Topic: Ultrawide?
- Replies: 8
- Views: 9089
Re: Ultrawide?
Ironic; there is a coaster 12" away.
You make some good points there. Okay then, what ultrawide to get then....Curved? Flat? Is Gsync worth the extra scratch? Using a GTX1080 at this time.
Budget is around 5, but could go a bit more if the gain is worth it.
- 10 Feb 2018, 22:18
- Forum: Multi-Monitor Gaming
- Topic: Ultrawide?
- Replies: 8
- Views: 9089
Re: Ultrawide?
Here is my current setup. 3 1920 x1200 and a 32" TV mixed in.
- 10 Feb 2018, 21:53
- Forum: Multi-Monitor Gaming
- Topic: Ultrawide?
- Replies: 8
- Views: 9089
Re: Ultrawide?
Thanks for the responses guys,
I can also see the advantage of bringing non optimized UI elements in a little closer than they are now. Have to turn your head to see them at this time.
I can also see the advantage of bringing non optimized UI elements in a little closer than they are now. Have to turn your head to see them at this time.
- 06 Feb 2018, 01:03
- Forum: Multi-Monitor Gaming
- Topic: Ultrawide?
- Replies: 8
- Views: 9089
Ultrawide?
Thinking about switching to an ultrawide and dumping my 3 monitor setup. Thinking it will make life much easier' lose a little gain a little. Anyone else done this? How do you compare it? Personally I won't miss bezel correction issues and all the extra cables. And of course less load on the GPU I'd ...
- 05 Oct 2017, 17:33
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123825
Re: Flawless Widescreen
That is a very good idea Buzzorca.
- 22 Mar 2017, 20:27
- Forum: Multi-Monitor Gaming
- Topic: Mass Effect Andromeda, UI and Galaxy Map Issues
- Replies: 4
- Views: 4959
Re: Mass Effect Andromeda, UI and Galaxy Map Issues
Noted, was so impressed to see my resolution auto recognized and the UI adjustments. Should have known there would be issues.
- 22 Mar 2017, 20:19
- Forum: Request/Discuss Game Solutions
- Topic: anyone be able to put together a Mass Effect: Andromeda fix?
- Replies: 5
- Views: 6383
Re: anyone be able to put together a Mass Effect: Andromeda
The galaxy map on the ship does not work at all in full screen surround, you are unable to select and click on locations.
- 21 Nov 2016, 22:15
- Forum: Multi-Monitor Gaming
- Topic: Planet Coaster HUD spanning all monitors. Fix?
- Replies: 0
- Views: 3505
Planet Coaster HUD spanning all monitors. Fix?
Game play works well, however HUD is spanned across all monitors. I could normally live with it; however with bezel correction it covers items in the build menus. Pretty much the same way Sims 4 does.
If anyone hears or knows something about fixing this would love to know.
Cheers
If anyone hears or knows something about fixing this would love to know.
Cheers
- 15 Aug 2016, 06:27
- Forum: Detailed Widescreen Reports
- Topic: No Man's Sky
- Replies: 34
- Views: 43493
Re: No Man's Sky
My assessment is in line with Grittenald. This game was a huge stream release but there does not seem to be much interest in these forums. Thinking a fix may be far off.
- 12 Aug 2016, 19:40
- Forum: Multi-Monitor Gaming
- Topic: No Mans Sky
- Replies: 35
- Views: 27630
Re: No Mans Sky
Thanks, surprised I'm not seeing more chatter here. Guess most at work like me....
- 12 Aug 2016, 18:57
- Forum: Multi-Monitor Gaming
- Topic: No Mans Sky
- Replies: 35
- Views: 27630
Re: No Mans Sky
At work ATM can't play. You say the HUD is stretched. Is it usable though? Is it obscured by bezel correction or off screen?
- 12 Aug 2016, 18:38
- Forum: Multi-Monitor Gaming
- Topic: No Mans Sky
- Replies: 35
- Views: 27630
Re: No Mans Sky
Saw on Steam that turning V sync off helped the frame rates problem.
- 21 Jun 2016, 15:54
- Forum: NVIDIA Surround Gaming
- Topic: Switched from AMD to Nvidia. (Again)
- Replies: 2
- Views: 3444
Switched from AMD to Nvidia. (Again)
I have come over to the dark side and it's warmer than I thought it would be. After many years of using AMD I have purchased and installed a GTX1080. I am liking the surround drivers much better. The one little feature that I like immensely is the way the drivers auto detects 1920 x 1200 games and ...
