There is already a thread on this. The thread also has a fix which you can download.
http://www.wsgf.org/forums/viewtopic.ph ... 23#p175323
Search found 57 matches
- 22 Mar 2019, 03:35
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Sekiro 21:9 and 31:9 3840x1080
- Replies: 1
- Views: 10124
- 09 Mar 2019, 04:25
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Devil May Cry 5 no 21:9 support
- Replies: 211
- Views: 280069
Re: Devil May Cry 5 no 21:9 support
jackfuste wrote:Download:
- for steam version
- for version without Denuvo
Copy patcher in the game folder and apply patch to DevilMayCry5.exe
Thank you for fixing this. Much appreciated
- 08 Apr 2018, 14:05
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ni no Kuni 2 - Cutscenes Black bars on 21:9
- Replies: 29
- Views: 33911
Re: Ni no Kuni 2 - Cutscenes Black bars on 21:9
Simiche wrote:I knowNvidia share is having trouble capturing my resolution
So you were able to remove the black borders from cutscenes? If so, what exactly did you edit?
- 08 Apr 2018, 07:17
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Ni no Kuni 2 - Cutscenes Black bars on 21:9
- Replies: 29
- Views: 33911
Re: Ni no Kuni 2 - Cutscenes Black bars on 21:9
Simiche wrote:I've tried hex editing and it works fine but i felt the default 2560 x 1080 to be sharper but i maybe wrong here's a screenshot:
http://prntscr.com/j0ygln
Hm? Your screenshot is 16:9 aspect ratio.
- 08 Apr 2018, 07:11
- Forum: General Gaming Discussions
- Topic: Grand Theft Auto V
- Replies: 134
- Views: 157021
Re: Grand Theft Auto V
That's all we have.
Find "39 8E E3 3F" in the file and replace with the following:
You can try to make your own value. As example:
2560x1080
=> 2560/1080 = 2,37037037 = 0x4017B426 = "26 B4 17 40"
3440x1440
=> 3440/1440 = 2,38888889 = 0x4018E38A = "8A E3 18 40"
Following up on this fix as for ...
Find "39 8E E3 3F" in the file and replace with the following:
You can try to make your own value. As example:
2560x1080
=> 2560/1080 = 2,37037037 = 0x4017B426 = "26 B4 17 40"
3440x1440
=> 3440/1440 = 2,38888889 = 0x4018E38A = "8A E3 18 40"
Following up on this fix as for ...
- 27 Oct 2016, 05:03
- Forum: Request/Discuss Game Solutions
- Topic: Dragon Ball Xenoverse 2 (2016)
- Replies: 4
- Views: 8857
Dragon Ball Xenoverse 2 (2016)
It's been a while since I've spotted a 2016 title without 21:9 support.
Similarly to the previous Xenoverse game, ultrawide is not supported in Xenoverse 2.
I know that jackfuste made a fix for the first Xenoverse game using a modified xgcore.dll, so I've attached the new one from XV2 in case he ...
Similarly to the previous Xenoverse game, ultrawide is not supported in Xenoverse 2.
I know that jackfuste made a fix for the first Xenoverse game using a modified xgcore.dll, so I've attached the new one from XV2 in case he ...
- 13 Jul 2016, 03:17
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9
- Replies: 30
- Views: 58487
Re: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9
What a load of bullshit. They may as well cap the FPS at 60 while they're at it so no one with a 144hz monitor will have an advantage with smoother gameplay.
I'm willing to try an FoV hack if someone can make it. This is progress nonetheless but I think we can get to where we want.
I'm willing to try an FoV hack if someone can make it. This is progress nonetheless but I think we can get to where we want.
- 24 Jun 2016, 13:47
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9
- Replies: 30
- Views: 58487
Re: Overwatch OFFICIAL RELEASE: Pillar-boxed - NO 21:9
Ultrawide support is coming mid to late July, confirmed by Jeff Kaplan earlier today.
http://us.battle.net/forums/en/overwatc ... 6#post-309
http://us.battle.net/forums/en/overwatc ... 6#post-309
- 23 May 2016, 22:42
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dota 2 Reborn - Working 21:9 HUD Fix (UPDATED)
- Replies: 40
- Views: 61677
Re: Dota 2 Reborn - Working 21:9 HUD Fix (UPDATED)
Hi latest update broke the fix any tips ?
The new compendium update removed the -addon command, so this does not work anymore. There is currently no workaround that I know of. Perhaps someone else wants to look into a solution?
It's really odd that three years later, the game still doesn't ...
The new compendium update removed the -addon command, so this does not work anymore. There is currently no workaround that I know of. Perhaps someone else wants to look into a solution?
It's really odd that three years later, the game still doesn't ...
- 15 May 2016, 21:52
- Forum: Detailed Widescreen Reports
- Topic: Doom (2016)
- Replies: 171
- Views: 219930
Re: Doom (2016)
What exactly was the fix? I'm running 5760x1080 and it's still flat at 90 FOV. Sorry if I'm being dumb, I'm new to triple screen setups. Thx
Download Flawless Widescreen , the fix was implemented on there yesterday by Hayden.
I let a few people on the DOOM Steam Forums know about the fix as well ...
Download Flawless Widescreen , the fix was implemented on there yesterday by Hayden.
I let a few people on the DOOM Steam Forums know about the fix as well ...
- 15 May 2016, 11:20
- Forum: Detailed Widescreen Reports
- Topic: Doom (2016)
- Replies: 171
- Views: 219930
Re: Doom (2016)
Wijkert wrote:Can a 21:9 user confirm that Hayden's fix also work at that aspect ratio?
It does. No more stretched weapons.
Thanks for the fix!

- 14 May 2016, 05:08
- Forum: Detailed Widescreen Reports
- Topic: Doom (2016)
- Replies: 171
- Views: 219930
Re: Doom (2016)
Glorious 21:9
https://s3.amazonaws.com/f.cl.ly/items/3u1q05040L011m2D0c1L/DOOMx64%202016-05-13%2023-03-00.jpg?v=02bf09f0
I suggest everyone put the following console commands in their launch options:
+com_skipIntroVideo 1 +set m_smooth 0 +menu_advanced_AllowAllSettings 1 ...
https://s3.amazonaws.com/f.cl.ly/items/3u1q05040L011m2D0c1L/DOOMx64%202016-05-13%2023-03-00.jpg?v=02bf09f0
I suggest everyone put the following console commands in their launch options:
+com_skipIntroVideo 1 +set m_smooth 0 +menu_advanced_AllowAllSettings 1 ...
- 01 May 2016, 12:18
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dota 2 Reborn - Working 21:9 HUD Fix (UPDATED)
- Replies: 40
- Views: 61677
Re: Dota 2 Reborn - Working 21:9 HUD Fix (UPDATED)
Hey guys, the newest Dota2 update broke OVPatch, resulting in an error that says 'Client.dll is damaged"...but there is a workaround!
You need to patch it by selecting "Dota 2 - Reborn Beta" instead of the x64 option. Next, you need to right-click Dota2 in the Steam library, go to Properties and ...
You need to patch it by selecting "Dota 2 - Reborn Beta" instead of the x64 option. Next, you need to right-click Dota2 in the Steam library, go to Properties and ...
- 28 Apr 2016, 02:52
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dark Souls III - 21:9 Broken
- Replies: 234
- Views: 241868
Re: Dark Souls III - 21:9 Broken
I already tried that fix from steam and it worked, but here is the issue:
I use Reshade / Sweetfx in all of my games to change their look and this fix requires me to overrite some of the files from Reshade.
And for me Reshade >> HUD Fix
Can you share your .ini settings for the 21:9 HUD fix? I can ...
I use Reshade / Sweetfx in all of my games to change their look and this fix requires me to overrite some of the files from Reshade.
And for me Reshade >> HUD Fix
Can you share your .ini settings for the 21:9 HUD fix? I can ...
- 19 Apr 2016, 02:13
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dark Souls III - 21:9 Broken
- Replies: 234
- Views: 241868
Re: Dark Souls III - 21:9 Broken
You can try this for 2560 x 1080:
-SNIP-
OK it's strange, first I found out when I ported to Farron Keep Perimeter, there is a sequence when two Darkwraiths are coming to fight the other enemies near entrance to the Abyss Watchers. And for these enemies I've seen the stutter animations, out of ...
-SNIP-
OK it's strange, first I found out when I ported to Farron Keep Perimeter, there is a sequence when two Darkwraiths are coming to fight the other enemies near entrance to the Abyss Watchers. And for these enemies I've seen the stutter animations, out of ...
- 12 Apr 2016, 13:07
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dark Souls III - 21:9 Broken
- Replies: 234
- Views: 241868
Re: Dark Souls III - 21:9 Broken
I tried to edit the .exe with a hex editor changing the "39 8E E3 3F" to "26 B4 17 40" but it seems like not work :S
(this was the method used for MGSV for example)
This was the first thing I tried last week and it didn't work. I PM'd Hayden a link to download the .exe days ago but I'm not sure ...
(this was the method used for MGSV for example)
This was the first thing I tried last week and it didn't work. I PM'd Hayden a link to download the .exe days ago but I'm not sure ...
- 03 Apr 2016, 13:57
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Dark Souls III - 21:9 Broken
- Replies: 234
- Views: 241868
Dark Souls III - 21:9 Broken
EDIT: There is now a fix. Read more at this link .
This game does not support 21:9 resolution. The game has black boxes on the sides.
Maybe someone here is interested in fixing it. It seems like most of the regulars that used to fix these games for us have stopped coming around. Hoping someone ...
This game does not support 21:9 resolution. The game has black boxes on the sides.
Maybe someone here is interested in fixing it. It seems like most of the regulars that used to fix these games for us have stopped coming around. Hoping someone ...
- 12 Nov 2015, 06:14
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607021
Re: Fallout 4
@TheWitcher: I don't have a shadow divider issue on my monitor (2560x1080) so maybe it's caused by something else? I'm also using SweetFX.
Thanks to Haldi, I've been trying to edit the files for 21:9 and have a somewhat stable Interface file for now with the main HUD and VATS working for 21:9 ...
Thanks to Haldi, I've been trying to edit the files for 21:9 and have a somewhat stable Interface file for now with the main HUD and VATS working for 21:9 ...
- 12 Nov 2015, 02:02
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607021
Re: Fallout 4
Looking forward to a 21:9 fix by Hayden and Haldi, definitely donating for this one. Keep up the good work you two.
- 07 Nov 2015, 23:33
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607021
Re: Fallout 4
Hi, can we move this thread to the more populated subforum? m
I've been playing the PC version for the past week. Fallout 4 stretches out the HUD on an ultrawide display. I have a 21:9 monitor and the HUD is too stretched out, mainly noticeable on the weapon hotkey menu.
First of all, I had to ...
I've been playing the PC version for the past week. Fallout 4 stretches out the HUD on an ultrawide display. I have a 21:9 monitor and the HUD is too stretched out, mainly noticeable on the weapon hotkey menu.
First of all, I had to ...
