Search found 5 matches

by Markismus
11 Mar 2015, 17:00
Forum: 21:9 & Ultra-Wide Gaming
Topic: Risen 3 - How to enable ultrawide resolution support (21:9)
Replies: 50
Views: 70930

Re: Risen 3 - How to enable ultrawide resolution support (21

Love the game! I just checked and there is a patch v1.2 out. Did anyone try it with the v1.1 plugin? Did it work?
by Markismus
04 Mar 2015, 22:24
Forum: Multi-Monitor Gaming
Topic: Dark Souls locked to 1024 * 720
Replies: 288
Views: 171469

Re: Dark Souls locked to 1024 * 720

helifax wrote:Hmm I don't know what happened... but apparently the website hosted the old plugin.
I have recopied the archive to the server and now it should be the correct one:) :doh:


It's working!!! 3840x1024 and it is so fast. Great, great, great!!! :twothumb:


Oh, yes, and thanks of course. Many, many thanks!
by Markismus
03 Mar 2015, 23:22
Forum: Multi-Monitor Gaming
Topic: Dark Souls locked to 1024 * 720
Replies: 288
Views: 171469

Re: Dark Souls locked to 1024 * 720

OK,
I've managed to finish updating the fix.
You can grab it from my website here : m
As before it require DSFix, etc...
It requires the latest version of DS from Steam (with SteamWorks).

Hope it works for everyone;))

Cheers!!!!!!


Thanks!! Could it be that I just can't find the new fix? The ...
by Markismus
03 Mar 2015, 10:08
Forum: Multi-Monitor Gaming
Topic: Dark Souls locked to 1024 * 720
Replies: 288
Views: 171469

Re: Dark Souls locked to 1024 * 720

I managed to give it a quick look (around 15 minutes) in the weekend and was able to update 50% of the fix. I still need to update the HUD centering part (which is the most complicated stuff in the fix anyway). I will try to give it a look in the following days and hopefully will not take long to ...
by Markismus
27 Jan 2014, 13:09
Forum: Detailed Widescreen Reports
Topic: Resident Evil 6
Replies: 2
Views: 4774

Re: Resident Evil 6

Thanks.

I got the game working at 3840x1024, but with the awful menu's. So I tried to give your plugin a try. Unfortunately it crashes the game before showing the Capcom screen.

An ideas on how to avoid that?