Thanks so much for the help Haldi. I'm thrilled to be able to play on 3 screens...it was really killing me. Felt like I was wearing blinders or something.
Only one thing I noticed (not complaining, just letting you know) - the local map appears to be skewed now so you're viewing from an angle ...
Search found 11 matches
- 12 Nov 2015, 19:29
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603904
- 12 Nov 2015, 18:34
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603904
Re: Fallout 4
Amon Amarth wrote:Prince Vince wrote:This is awesome on 5760x1080! You ROCK man!
Are you on nVidia Surround? If so, what is your framerate?
I'm on an AMD R9 295x2 eyefinity. I haven't looked at fps, but it's on ultra and I don't notice frames or stutter. My room does get hot, but thank god the weather is cold!
- 12 Nov 2015, 10:38
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 603904
Re: Fallout 4
Ekrboi have you also noticed the crafting icons being tiny?
Yea. I'm not sure how or even if I can fix it. I think that's something that will have to be fixed by Hayden with FWS. Hopefully soon these menu "hacks" won't be needed because FWS will take care of it. BUT! Like has been said already ...
Yea. I'm not sure how or even if I can fix it. I think that's something that will have to be fixed by Hayden with FWS. Hopefully soon these menu "hacks" won't be needed because FWS will take care of it. BUT! Like has been said already ...
- 26 Jun 2014, 07:44
- Forum: Blogs
- Topic: Dragon Age: Origins - The way it should be
- Replies: 22
- Views: 35911
Re: Dragon Age: Origins - The way it should be
Hi all. I have a quick question. I just downloaded DAO off of steam. I am using 3 monitors and an Eyefinity setup. I downloaded and applied the plugin for this game as stated above. It seems to work great, with one exception. When I "activate" the plugin, the HUD shrinks down to just my middle ...
- 04 Feb 2014, 07:39
- Forum: AMD Eyefinity Discussions
- Topic: Mantle API and Star Swarm
- Replies: 5
- Views: 6911
Re: Mantle API and Star Swarm
The FPS (frames) went up with Mantle, but both looked pretty bad. Odd thing, but neither my CPU nor GPU were anywhere near 100% load during either test. By reducing the motion blur in the settings file greatly increased FPS and looked better IMHO.
- 04 Feb 2014, 07:36
- Forum: AMD Eyefinity Discussions
- Topic: Mantle API and Star Swarm
- Replies: 5
- Views: 6911
Re: Mantle API and Star Swarm
Got this to run on my Eyefinity in fullscreen by setting the "Settings_Custom" to the following:
[System]
Fullscreen=1
Resolution=5760,1080
vsync=0
FixedFrameMS=16.6
[Quality]
Bloom=HIGH
PointLights=HIGH
ToneCurve=HIGH
Glare=16
ShadingSamples=64
ShadeQuality=MID
DeferredContexts=0 ...
[System]
Fullscreen=1
Resolution=5760,1080
vsync=0
FixedFrameMS=16.6
[Quality]
Bloom=HIGH
PointLights=HIGH
ToneCurve=HIGH
Glare=16
ShadingSamples=64
ShadeQuality=MID
DeferredContexts=0 ...
- 30 Jan 2014, 23:03
- Forum: Request/Discuss Game Solutions
- Topic: Is there any way how to solve Fish eye in ANY game?
- Replies: 5
- Views: 6186
Re: Is there any way how to solve Fish eye in ANY game?
FoV!
Field of View!
What I'm talking about is the PoV.
Point of View!
Some games, mostly flight simulations support multiple view ports aka Cockpit windows which you can show on the monitor you like.
Whoops! Yes, I meant FOV (field of view). The games that allow you to change this have a less ...
Field of View!
What I'm talking about is the PoV.
Point of View!
Some games, mostly flight simulations support multiple view ports aka Cockpit windows which you can show on the monitor you like.
Whoops! Yes, I meant FOV (field of view). The games that allow you to change this have a less ...
- 30 Jan 2014, 22:57
- Forum: AMD Eyefinity Discussions
- Topic: Mantle API and Star Swarm
- Replies: 5
- Views: 6911
Mantle API and Star Swarm
Exciting day in gaming with Mantle driver releasing. I'm at work, so I haven't fired it up, but has anyone tried the Star Swarm benchmark utility on a triple monitor setup? Any noticeable improvement over regular DX11 drivers?
- 29 Jan 2014, 03:45
- Forum: Request/Discuss Game Solutions
- Topic: Syberia 2
- Replies: 3
- Views: 4298
Re: Syberia 2
Thinking about getting this as it's on sale right now. Can anyone confirm if it runs on eyefinity? Doesn't seem to be listed anywhere right now and google has failed me..
- 22 Jan 2014, 04:13
- Forum: Request/Discuss Game Solutions
- Topic: Is there any way how to solve Fish eye in ANY game?
- Replies: 5
- Views: 6186
Re: Is there any way how to solve Fish eye in ANY game?
I used to try to fix this as well by decreasing the POV in most games, but it never really was broken to begin with. If you only focus on the center monitor and treat the side monitors as peripheral vision, the experience is really immersive and saves you from getting a headache.
- 09 Jan 2014, 03:56
- Forum: Detailed Widescreen Reports
- Topic: BioShock Infinite
- Replies: 11
- Views: 10762
Re: Bioshock Infinite
Registered to post this here since I was having trouble finding a fix to center my HUD (eyefinity) and the following worked for me.
In "XGame.ini" located in C:\Users\(USERNAME)\Documents\my games\BioShock Infinite\XGame\Config, edit this:
[XCore.XScreenManager]
bUseDefaultSafeRect=true ...
In "XGame.ini" located in C:\Users\(USERNAME)\Documents\my games\BioShock Infinite\XGame\Config, edit this:
[XCore.XScreenManager]
bUseDefaultSafeRect=true ...
