Thank you very much for the update, helifax
As far as I understood it, From Software are just using the "Beta" functionality of Steam to deploy the new version in parallel to the old GFWL version and it is not actually a Beta. Once the grace period is over, the GFWL version will be removed and ...
Search found 6 matches
- 30 Dec 2014, 00:44
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171477
- 15 Dec 2014, 17:42
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171477
Re: Dark Souls locked to 1024 * 720
Hey guys,
it's been a while. Looks like there was an update for Dark Souls today (Steamworks support, yay!) but the Widescreen Fix from Helifax seems to have stopped working. Any chance for an update?
Thanks a lot!
it's been a while. Looks like there was an update for Dark Souls today (Steamworks support, yay!) but the Widescreen Fix from Helifax seems to have stopped working. Any chance for an update?
Thanks a lot!
- 21 Dec 2013, 22:47
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171477
Re: Dark Souls locked to 1024 * 720
Armin1702 wrote:You don't get any problems with the HUD?
After i used the fix, the HUD disappeared... Are you using DSFix?
With Helifax's latest plugin everything is working perfectly for me. I'm using DSfix 2.2, see top of page 20 (my first post) for my exact setup.
- 21 Dec 2013, 18:40
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171477
Re: Dark Souls locked to 1024 * 720
It works!!! This is so awesome.
Thank you, Helifax! I've sent a small token of gratitude to your PayPal account - it is not much, but please have a beer on me.
Thank you, Helifax! I've sent a small token of gratitude to your PayPal account - it is not much, but please have a beer on me.
- 17 Dec 2013, 23:41
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171477
Re: Dark Souls locked to 1024 * 720
Thank you for your reply, Helifax!
I tried your suggestion, this will result in a crash of Widescreen Fixer with a division by zero error.
Stack Trace:
Plugin.Dark_Souls_Prepare_to_Die_Edition.Configuration.get_RenderResolution()
Plugin.Dark_Souls_Prepare_to_Die_Edition.DarkSouls.Enable ...
I tried your suggestion, this will result in a crash of Widescreen Fixer with a division by zero error.
Stack Trace:
Plugin.Dark_Souls_Prepare_to_Die_Edition.Configuration.get_RenderResolution()
Plugin.Dark_Souls_Prepare_to_Die_Edition.DarkSouls.Enable ...
- 16 Dec 2013, 23:53
- Forum: Multi-Monitor Gaming
- Topic: Dark Souls locked to 1024 * 720
- Replies: 288
- Views: 171477
Re: Dark Souls locked to 1024 * 720
Hi guys!
I am new here. First of all, thanks to the authors of Widescreen Fixer and the various plugins! You guys are amazing
I am trying to get Dark Souls running for my system with the instructions above but either I have no HUD or the HUD is there but the 3D engine output stretched to half. I ...
I am new here. First of all, thanks to the authors of Widescreen Fixer and the various plugins! You guys are amazing
I am trying to get Dark Souls running for my system with the instructions above but either I have no HUD or the HUD is there but the 3D engine output stretched to half. I ...
