Now that DSFix works on Halo 2 this info needs to be updated
21:9 works great and you can use custom resolutions
Search found 4 matches
- 19 Apr 2014, 07:00
- Forum: Detailed Widescreen Reports
- Topic: Halo 2
- Replies: 68
- Views: 31655
- 07 Dec 2013, 23:44
- Forum: Request/Discuss Game Solutions
- Topic: Assassin Creed 4 Black Flag
- Replies: 136
- Views: 225059
Re: Assassin Creed 4 Black Flag
Amazing stuff.. I have my peripheral vision again!
What sort of tools do you use to find where they've fixed the aspect? Using a binary compare doesn't seem to say anything noteworthy in ASCII (maybe it's compressed)
What sort of tools do you use to find where they've fixed the aspect? Using a binary compare doesn't seem to say anything noteworthy in ASCII (maybe it's compressed)
- 07 Dec 2013, 07:43
- Forum: Request/Discuss Game Solutions
- Topic: Assassin Creed 4 Black Flag
- Replies: 136
- Views: 225059
Re: Assassin Creed 4 Black Flag
Someone is claiming that they have fixed the black borders for those with 16:10 resolution.... m!
1.Start AC:4 Black Flag , enter any sequence , just to be in game
2. ALT TAB and get back to dekstop without quitting the game
3. Click Right Mouse Button on the desktop and choose Nvidia Control ...
1.Start AC:4 Black Flag , enter any sequence , just to be in game
2. ALT TAB and get back to dekstop without quitting the game
3. Click Right Mouse Button on the desktop and choose Nvidia Control ...
- 07 Dec 2013, 05:57
- Forum: Request/Discuss Game Solutions
- Topic: Assassin Creed 4 Black Flag
- Replies: 136
- Views: 225059
Re: Assassin Creed 4 Black Flag
21:9 support is pretty much f***ed
It looks like the eyefinity/surround support is really just a hack and not true resolution independence. If the resolution is anything but a standard one, it seems to force a 16:3 (3x 1920x1080 eyefinity/surround) aspect.
That means at 2560x1080 the game is ...
It looks like the eyefinity/surround support is really just a hack and not true resolution independence. If the resolution is anything but a standard one, it seems to force a 16:3 (3x 1920x1080 eyefinity/surround) aspect.
That means at 2560x1080 the game is ...
