The resolutions that you are going to attempt to run, at the settings you are suggesting just wont happen.
Your biggest issue would be the VRAM, the 2gb 7870 has does not stack in crossfire to 4. and i'm using regular 1080p 3x1 setup with 7950 that has 3gb vram have reached its full usage before ...
Search found 11 matches
- 13 Jun 2013, 20:39
- Forum: Hardware Discussions
- Topic: Hardware needed for particular setup
- Replies: 10
- Views: 7247
- 11 Jun 2013, 23:06
- Forum: Hardware Discussions
- Topic: Just The Same ol' debate, 3x1 vs One big $$ scr
- Replies: 5
- Views: 4511
Re: Just The Same ol' debate, 3x1 vs One big $$ scr
Hey guys and thank you for your opinions.
But you both seem to have missed the part where ive mentioned im tired from games not scaling properly to 48:9 SLS mode with triple monitors, even after fiddling with cfgs, using fixes etc, some just wont properly perform, some that im playing, which is ...
But you both seem to have missed the part where ive mentioned im tired from games not scaling properly to 48:9 SLS mode with triple monitors, even after fiddling with cfgs, using fixes etc, some just wont properly perform, some that im playing, which is ...
- 10 Jun 2013, 21:35
- Forum: Hardware Discussions
- Topic: Just The Same ol' debate, 3x1 vs One big $$ scr
- Replies: 5
- Views: 4511
Re: Just The Same ol' debate, 3x1 vs One big $$ scr
Consider this to be an self debate? as .. i'm undecided which path to go.
why diffrent audience? Both will work great for gaming, im just not sure which would do better. mutl tasking is also nice, but SLS is not an valid option for me due to the reasons noted.
BTW 24x3 16:10 has equal if not ...
why diffrent audience? Both will work great for gaming, im just not sure which would do better. mutl tasking is also nice, but SLS is not an valid option for me due to the reasons noted.
BTW 24x3 16:10 has equal if not ...
- 10 Jun 2013, 20:07
- Forum: Hardware Discussions
- Topic: Just The Same ol' debate, 3x1 vs One big $$ scr
- Replies: 5
- Views: 4511
Just The Same ol' debate, 3x1 vs One big $$ scr
Hello guys,
So the opprotunity to upgrade has presented itself, from the setup ive got that is 3x1 SLS TN 23 23.6 23, and the decision to what has not been yet set.
The options are simple, one big 30" SPS with QuadHD Res, like 2500 x 1600. and the other is going the TriMon path, but 24"x3 PLP 16 ...
So the opprotunity to upgrade has presented itself, from the setup ive got that is 3x1 SLS TN 23 23.6 23, and the decision to what has not been yet set.
The options are simple, one big 30" SPS with QuadHD Res, like 2500 x 1600. and the other is going the TriMon path, but 24"x3 PLP 16 ...
- 22 May 2013, 16:09
- Forum: Multi-Monitor Gaming
- Topic: Portrait Fov
- Replies: 3
- Views: 3227
Re: Portrait Fov
that much I've figured, thanks for validating... so.. why would any one want to do tri-mon portrait, if the end result is inferior to one 1080p monitor? this baffles me... and i'm unsure what to do..... 95% games multiplayer that i'm playing won't work properly with Tri-setup landscape... and ...
- 22 May 2013, 01:56
- Forum: Multi-Monitor Gaming
- Topic: Portrait Fov
- Replies: 3
- Views: 3227
Portrait Fov
Hello again,
so I've been contemplating the possibility to change from 3x1 LS to PT, for the sole reason that games simply seem to support it a lot better, for an instance, Borderlands 2 supports it perfectly in PT but badly [if you attempt co-op] in LS...
so I've got to this wsgf page that ...
so I've been contemplating the possibility to change from 3x1 LS to PT, for the sole reason that games simply seem to support it a lot better, for an instance, Borderlands 2 supports it perfectly in PT but badly [if you attempt co-op] in LS...
so I've got to this wsgf page that ...
- 10 May 2013, 15:53
- Forum: Multi-Monitor Gaming
- Topic: Mount & Blade: Warband Eyefinity 100% functional confirmed
- Replies: 3
- Views: 5482
Re: Mount & Blade: Warband Eyefinity 100% functional confirm
Hi,
Sorry about this!! And for the VERY late response, I've set forum to alert me if an comment is added but it did not...
Don't know what happened to the screenies but here are direct links to them. m <Battle
m < Roaming
haven't played the game a lot since, but i'm willing to give some 1920x ...
Sorry about this!! And for the VERY late response, I've set forum to alert me if an comment is added but it did not...
Don't know what happened to the screenies but here are direct links to them. m <Battle
m < Roaming
haven't played the game a lot since, but i'm willing to give some 1920x ...
- 10 May 2013, 15:43
- Forum: Detailed Widescreen Reports
- Topic: Awesomenauts
- Replies: 2
- Views: 2748
Re: Detailed Report: Awesomenauts
Hi,
While this game has no real support for MultiMon setups, there has been few outcrys to the devs to implement 'split screen' MultiMon, as this game does support Split Screen, instead using 1 monitor allow the game to actually utilize the extra screens. another thing that was previously asked for ...
While this game has no real support for MultiMon setups, there has been few outcrys to the devs to implement 'split screen' MultiMon, as this game does support Split Screen, instead using 1 monitor allow the game to actually utilize the extra screens. another thing that was previously asked for ...
- 01 Apr 2013, 22:50
- Forum: Other Multi-Monitor Solutions
- Topic: is there a demand for custom built curved screens?
- Replies: 19
- Views: 15203
Re: is there a demand for custom built curved screens?
well i'll try clarifying, The job appears really high quality, what i've meant by not impressed is the simple design, i've expected. since i've carefuly read your post prior to checking pics, some serious hitech thing, but it doesn't detract from your job at all, im just clueless at projectors ...
- 01 Apr 2013, 00:12
- Forum: Other Multi-Monitor Solutions
- Topic: is there a demand for custom built curved screens?
- Replies: 19
- Views: 15203
Re: is there a demand for custom built curved screens?
being metal fabricator by profession, while you did very good job im not impressed at the frames and its not that big hassle at all, to me at least, just putting things in proportions, also i'd ASSUME, and can't be sure before serious checks confirm this but this can be built for around 50 pound ...
- 31 Mar 2013, 19:29
- Forum: Multi-Monitor Gaming
- Topic: Mount & Blade: Warband Eyefinity 100% functional confirmed
- Replies: 3
- Views: 5482
Mount & Blade: Warband Eyefinity 100% functional confirmed
Hello,
Ive joined simply for this purpseo and wuold appreciate if admins would put this into an 'game' in the games list.
First let me tell you this: While the game does NOT let you choose any FoV settings, it fixes and aligns the HUD Perfectly to match any most common Multi Mon setups, it even ...
Ive joined simply for this purpseo and wuold appreciate if admins would put this into an 'game' in the games list.
First let me tell you this: While the game does NOT let you choose any FoV settings, it fixes and aligns the HUD Perfectly to match any most common Multi Mon setups, it even ...
