Search found 4 matches

by didamangi
12 Apr 2014, 12:16
Forum: Request/Discuss Game Solutions
Topic: [REQUEST] Billy Hatcher and the Giant Egg Widescreen Fix
Replies: 1
Views: 10125

[REQUEST] Billy Hatcher and the Giant Egg Widescreen Fix

Hello guys, Billy Hatcher and the Giant Egg is an old game I know, but maybe someone knows how to get widescreen resolution working since in the options menu you can only choose 4:3/5:4 resolutions.

Image
by didamangi
27 Aug 2012, 11:11
Forum: Multi-Monitor Gaming
Topic: Dark Souls locked to 1024 * 720
Replies: 288
Views: 171072

HaYDeN wrote:Hold up, I

Hold up, I misconstrued what you were asking... let me check it out.

Does the fix as it stands do anything for you - eg. does it have any impact on the black bars.


Your suggested fix just stretch the image it seems.

16:10 normal game


16:10 flawless widescreen with edited fix
by didamangi
27 Aug 2012, 10:58
Forum: Multi-Monitor Gaming
Topic: Dark Souls locked to 1024 * 720
Replies: 288
Views: 171072

HaYDeN wrote:Find this line

Find this line in the plugin: [assuming comfortable editing a text file]


local AspectRatioFix = HackTool:GetAddress("AspectRatio")
if AspectRatioFix and DisplayInfo then
AspectRatioFix:WriteFloat(DisplayInfo:GetAspectRatio())
end


and change it to this ...
by didamangi
27 Aug 2012, 09:54
Forum: Multi-Monitor Gaming
Topic: Dark Souls locked to 1024 * 720
Replies: 288
Views: 171072

HaYDeN wrote:re: the HUD - I

re: the HUD - I have managed to scale it to one screen, but not move it right, it's kind of similar to KOA - very entwined in the engine.


Hi HaYDeN, any chance of a fix for non 16:9 resolution? It's kind of zoom in 16:10.

16:10 original


16:10 with flawless widescreen