Search found 3 matches

by Axe Master
29 Jun 2012, 08:56
Forum: Detailed Widescreen Reports
Topic: DiRT: Showdown
Replies: 17
Views: 10456

It turns out that the

It turns out that the designers deliberately narrowed the FOV when running in triple monitor mode to avoid clipping artefacts on the peripherial monitors.

I have added a toggle in the hardware_settings_config that allows users to use the same FOV as DiRT3 et al. This will get released in the ...
by Axe Master
06 Jun 2012, 14:40
Forum: Detailed Widescreen Reports
Topic: DiRT: Showdown
Replies: 17
Views: 10456

I've written a quick test for

I've written a quick test for you to try. Please strip off the _.txt extension to run it as an executable.

It runs the same tests for Eyefinity and NV Surround as the DiRT Showdown runtime. I'd be interested to know whether or not it recognises that you are running NV Surround.

Attached ...
by Axe Master
01 Jun 2012, 08:29
Forum: Detailed Widescreen Reports
Topic: DiRT: Showdown
Replies: 17
Views: 10456

I'm not sure what is going on

I'm not sure what is going on here. We have tried NV Surround in our labs and it behaves exactly the same as Eyefinity. The aspect ratio needs to be set to auto for the multi-monitor set ups to work.

If that is not the issue. Please try deleting your hardware_settings_config.xml from My Games ...