Thanks a ton. I bought three monitors pretty much for this game at a time I didn't realize that most games didn't support surround gaming. Glad to know there's a fix.
So far it's working for me. I still have the issue with the zoomed in character, though. And the little hints screen between ...
Search found 8 matches
- 07 Mar 2012, 12:53
- Forum: Request/Discuss Game Solutions
- Topic: Mass Effect 3 - Final - no multi(like demo)
- Replies: 238
- Views: 88414
- 07 Mar 2012, 11:19
- Forum: Request/Discuss Game Solutions
- Topic: Mass Effect 3 - Final - no multi(like demo)
- Replies: 238
- Views: 88414
helifax wrote:whitecomet
[quote]Thanks for this. I bought the game from origin and it works. - it doesn't work on the "reloaded" exe the game it just crashes.
Yes, I suspected some people trying a "custom" exe and then coming here and saying "It crashes the game" ;))
If someone uses a legit, original , non modified ...
Yes, I suspected some people trying a "custom" exe and then coming here and saying "It crashes the game" ;))
If someone uses a legit, original , non modified ...
- 07 Mar 2012, 10:27
- Forum: Request/Discuss Game Solutions
- Topic: Mass Effect 3 - Final - no multi(like demo)
- Replies: 238
- Views: 88414
Screenshots as promised
Screenshots as promised ;) (tried to make these as generic and spoiler free as possible!)
- 07 Mar 2012, 09:07
- Forum: Request/Discuss Game Solutions
- Topic: Mass Effect 3 - Final - no multi(like demo)
- Replies: 238
- Views: 88414
By using a combination of
By using a combination of CK's fov fix to set the fov to 100 and the hud fix provided by dopefish i am able to play the game at 3XL with no fov/hud/zoom issues , with the exception of the weapon mod screen.
The only problem I can find is the weapon mods arent displayed or selectable for each ...
The only problem I can find is the weapon mods arent displayed or selectable for each ...
- 07 Mar 2012, 02:00
- Forum: Request/Discuss Game Solutions
- Topic: Mass Effect 3 - Final - no multi(like demo)
- Replies: 238
- Views: 88414
helifax wrote:Toothless Spoon
please release it :)
lack of widescreen and this terrible console FoV is killing me :(
lack of widescreen and this terrible console FoV is killing me :(
- 09 Feb 2012, 01:09
- Forum: Request/Discuss Game Solutions
- Topic: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for multi screen support
- Replies: 327
- Views: 142912
Ismelda wrote:@Soth: Please
@Soth: Please post the screenshots of the menus for Moves, Destinies and Effects (after drinking a potion or used a shrine for instance to actually have an effect).
As per your request ;)
- 08 Feb 2012, 12:23
- Forum: Request/Discuss Game Solutions
- Topic: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for multi screen support
- Replies: 327
- Views: 142912
helifax wrote:Soth
[quote][quote]So I don't see any fov issues here, only menu issues?
Hi Helifax,
Still experiencing the same issues as in the demo with fov at screen resolutions of 5760x1080 or 6050x1080,
When view is zoomed in it displays fine, zoom the view out and the screen goes to garbage as ...
Hi Helifax,
Still experiencing the same issues as in the demo with fov at screen resolutions of 5760x1080 or 6050x1080,
When view is zoomed in it displays fine, zoom the view out and the screen goes to garbage as ...
- 08 Feb 2012, 04:21
- Forum: Request/Discuss Game Solutions
- Topic: Kingdoms of Amalur: Reckoning, FoV Fix and Rally for multi screen support
- Replies: 327
- Views: 142912
helifax wrote:So I don't see
So I don't see any fov issues here, only menu issues?
Hi Helifax,
Still experiencing the same issues as in the demo with fov at screen resolutions of 5760x1080 or 6050x1080,
When view is zoomed in it displays fine, zoom the view out and the screen goes to garbage as before ...
Hi Helifax,
Still experiencing the same issues as in the demo with fov at screen resolutions of 5760x1080 or 6050x1080,
When view is zoomed in it displays fine, zoom the view out and the screen goes to garbage as before ...
