Search found 33 matches
- 19 Nov 2015, 03:10
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607325
Re: Fallout 4 Eyefinity/Surround
I quit. getting a single good wide monitor. so done with the lack of support
- 14 Nov 2015, 23:57
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607325
Re: Fallout 4 Eyefinity/Surround
Haldi,
Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?
you replace the original .ba2 file and you still need the interface .ini edits to Center your hud !
Sorry I'm a bit lost. All I originally did was change ...
Do I just drop this file next to the other .ba1 files in the Data folder, and now remove the interface line edit from the ini file?
you replace the original .ba2 file and you still need the interface .ini edits to Center your hud !
Sorry I'm a bit lost. All I originally did was change ...
- 11 Nov 2015, 22:05
- Forum: Multi-Monitor Gaming
- Topic: Fallout 4 Eyefinity/Surround
- Replies: 766
- Views: 607325
Re: Fallout 4
This works great to get a lot of fixes out of the way. still 21:9 has that graphic issue.
A fix for the shadow layer issue was posted earlier in the ultra-widescreen topic : edit the Fallout4Prefs.ini in Documents and set bComputeShaderDeferredTiledLighting=0
thats not really a fix. it REMOVES a ...
A fix for the shadow layer issue was posted earlier in the ultra-widescreen topic : edit the Fallout4Prefs.ini in Documents and set bComputeShaderDeferredTiledLighting=0
thats not really a fix. it REMOVES a ...
- 02 Jan 2015, 06:48
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Crossfire Support Workaround.
Well as some of you may know patch 1.6 has been... unofficially released via torrent channels...
Changelog:
Far Cry 4 Update v.1.6.0 changelog:
Added hotkey for toggling the HUD on/off (F11)
Fixed an issue when the game loaded incorrect save from Uplay Cloud
Fixed an issue with performance drop ...
Changelog:
Far Cry 4 Update v.1.6.0 changelog:
Added hotkey for toggling the HUD on/off (F11)
Fixed an issue when the game loaded incorrect save from Uplay Cloud
Fixed an issue with performance drop ...
- 10 Dec 2014, 03:16
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
Catalyst Software Suite 288 MB Omega (14.12) 12/8/2014
now released
http://support.amd.com/en-us/download/d ... ows+7+-+64
full-release. non-beta.... supposedly
now released
http://support.amd.com/en-us/download/d ... ows+7+-+64
full-release. non-beta.... supposedly
- 10 Dec 2014, 00:41
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
Is the reason I'm getting this on Eyefinity 5760x1080 16:9.
Basically get a Hugely Zoomed In Picture on left & right monitors, so I can see for instance this mountain incredibly close up? Is this the issue with FoV Slider?
I get this in Skyrim also, everything looks massively zoomed on left and ...
Basically get a Hugely Zoomed In Picture on left & right monitors, so I can see for instance this mountain incredibly close up? Is this the issue with FoV Slider?
I get this in Skyrim also, everything looks massively zoomed on left and ...
- 02 Dec 2014, 23:57
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
I played far cry 3 without the fix and it looked fine
What it was before I had my second card and didn't care about the Frostfire I may have required the borderless window to not be stretched. Borderless and cross fire do not mix
What it was before I had my second card and didn't care about the Frostfire I may have required the borderless window to not be stretched. Borderless and cross fire do not mix
- 28 Nov 2014, 00:59
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
must be a nvidia thing or a you thing.
my card (r9 280x I actually have 2 but crossfire wont run in borderless or window modes) runs great on my 4320x900 monitors. very playable with most settings at very high or better. I do have to shut off the trees option as sometimes it produces odd artifacting.
my card (r9 280x I actually have 2 but crossfire wont run in borderless or window modes) runs great on my 4320x900 monitors. very playable with most settings at very high or better. I do have to shut off the trees option as sometimes it produces odd artifacting.
- 26 Nov 2014, 02:12
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
you know the rule.
heres my proof (borderless - only see taskbar because of ALT-TAB to snip screen cap)

heres my proof (borderless - only see taskbar because of ALT-TAB to snip screen cap)
- 25 Nov 2014, 21:29
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
Field of view setting is only disabled when you have the game set to borderless mode
- 23 Nov 2014, 22:35
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 4
- Replies: 169
- Views: 183391
Re: Far Cry 4
So I have a delema, unless someone has a fix,
1440x900x3 (4320x900) 16:10
Game Fullscreen : Streched
Game Borderless : Perfect but no Crossfire. (2nd GPU 0% usage).
is there any way to have best of both worlds?
1440x900x3 (4320x900) 16:10
Game Fullscreen : Streched
Game Borderless : Perfect but no Crossfire. (2nd GPU 0% usage).
is there any way to have best of both worlds?
- 25 Jan 2014, 22:38
- Forum: Request/Discuss Game Solutions
- Topic: [REQUEST] [DUAL MONITOR FIX] Family Guy - Back to Multiverse
- Replies: 4
- Views: 7746
Re: [REQUEST] [DUAL MONITOR FIX] Family Guy - Back to Multiv
and what would the entries be for a 3 monitor setup, 4320 x 900
i cant make sense of the values you gave and how they relate to his screen size.
i cant make sense of the values you gave and how they relate to his screen size.
- 06 Mar 2012, 01:52
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
dopefish wrote:I added
I added helifax's fix to SVN and cleaned up a few things.
Download the new version (r394) from the Widescreen Fixer website. The newest Skyrim plugin is included so don't overwrite it with the files found in posts older than this one.
here is what i was missing!!!
Game page is written ...
Download the new version (r394) from the Widescreen Fixer website. The newest Skyrim plugin is included so don't overwrite it with the files found in posts older than this one.
here is what i was missing!!!
Game page is written ...
- 06 Mar 2012, 01:43
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
my setup is 3 x 1440x900if
my setup is 3 x 1440x900
if I unselect, auto-detect resolution, Uncorrected Resolution changes to 5760 x 1080 BUT bezel compensated remains correct for me.
However if i leave it unchecked, with correct settings, when skyrim opens i get random problems, once it came up bethesda on all 3 ...
if I unselect, auto-detect resolution, Uncorrected Resolution changes to 5760 x 1080 BUT bezel compensated remains correct for me.
However if i leave it unchecked, with correct settings, when skyrim opens i get random problems, once it came up bethesda on all 3 ...
- 05 Mar 2012, 04:50
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
thanks! didnt know we could
thanks! didnt know we could play around with skyui .. well i didnt think to look.
I was just thinking... any way we could separate the arms in 1st person mode? pull them a little more onto the outer screens? they alaways seem so unnaturally close to eachother.
I was just thinking... any way we could separate the arms in 1st person mode? pull them a little more onto the outer screens? they alaways seem so unnaturally close to eachother.
- 05 Mar 2012, 04:41
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
sometimes after coming out of
sometimes after coming out of map, the compass and stamina move to left screen, quickly toggling TAB will fix it until next map viewing.
i am having trouble getting it to enable durring the bethesda movie, i have to tap the button a dozen times, otherwise it doesnt enable.
i have been ...
i am having trouble getting it to enable durring the bethesda movie, i have to tap the button a dozen times, otherwise it doesnt enable.
i have been ...
- 05 Mar 2012, 00:38
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
i was going to say that but i
[quote]Helifax - with latest release i get "Skyrim Plugin API 2.0 needed 2.1" error.
Is there an updated Skyrim plugin ? I have the one with 2/4/2012 timestamp.
Or is there a workaround?
Help much appreciated
You are downloading the wrong plug-in:) be sure that you are actually ...
Is there an updated Skyrim plugin ? I have the one with 2/4/2012 timestamp.
Or is there a workaround?
Help much appreciated
You are downloading the wrong plug-in:) be sure that you are actually ...
- 05 Mar 2012, 00:22
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
same here.
same here.
- 03 Mar 2012, 04:59
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
tooldrmr2009 wrote:i switched
i switched out the TESV with the skidrow 5, and im using widescreen fixer R312 i believe, and when i enable the fix, my menu and everything is off the screen completely( just black) and when i disable the fix the menus are back but still blown up like normal? Any ideas?
the purpose of rolling ...
the purpose of rolling ...
- 02 Mar 2012, 04:47
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1311583
oh like ive been doing.
oh like ive been doing.
