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- 06 Jan 2012, 21:45
- Forum: Detailed Widescreen Reports
- Topic: Star Wars Jedi Knight II: Jedi Outcast
- Replies: 10
- Views: 16980
Stumbled across this thread
Stumbled across this thread when a friend asked about this problem. I found that the set mode part of the cfg mod should be left at 6. The fix that states set it to -1 caused the crash as you blow open the doors and get off the turret. Not sure if this helps anymore as its been 6 months since last ...
