Here we go again, beta patch posted. Probably not long before it goes live.
Make sure you have backups!
Search found 64 matches
- 25 May 2012, 01:27
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
- 11 May 2012, 22:30
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
If anyone is still reading
If anyone is still reading this thread, can anyone provide me what their performance numbers are like (FPS) at full widescreen resolution?
Even without mods I seem to be getting 20-25fps max around Whiterun on my 5870 1GB at 5760x1080. Single monitor I'm in the mid 50's to 60(cap).
I'm ...
Even without mods I seem to be getting 20-25fps max around Whiterun on my 5870 1GB at 5760x1080. Single monitor I'm in the mid 50's to 60(cap).
I'm ...
- 30 Apr 2012, 00:34
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
HaYDeN, The fix works
HaYDeN,
The fix works brilliantly, now I just need to update my video card from my archaic single 5870 1GB so I can actually play at greater than 30fps. Thanks again!
The fix works brilliantly, now I just need to update my video card from my archaic single 5870 1GB so I can actually play at greater than 30fps. Thanks again!
- 30 Mar 2012, 01:51
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
cocheese256 wrote:Did Skyrim
Did Skyrim update today? Now as soon as Widescreen Fixer enables, the game crashes to desktop.
Yes, yes it did. 1.5.26.0
- 29 Mar 2012, 23:52
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
helifax wrote:I highly doubt
I highly doubt it;)) Read-only is to prevent writing inside the file not changing the file alltogheter (at least on Windows)...
I actually have my TESV.exe set to read only and steam has honored it... same with my skyrim.ini and skyrimprefs.ini.
I made a backup copy anyway just in case ...
I actually have my TESV.exe set to read only and steam has honored it... same with my skyrim.ini and skyrimprefs.ini.
I made a backup copy anyway just in case ...
- 26 Mar 2012, 21:51
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
It went live, then they
It went live, then they rolled it back, then it went live again... honestly not sure what Bethesda is doing right now... for now I just set my executable to read only and have an old copy I'm going to use.
- 26 Mar 2012, 19:28
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
takaides wrote:Neovalen
[quote]Crap, I just saw Skyrim do another update... and now all my mods aren't working anymore. Once I sort the mods out I'll see if the fixer still works.
When I saw that you said that, I checked and I too had an update. 20 minutes later I looked and Skyrim has just updated a 2nd time in the ...
When I saw that you said that, I checked and I too had an update. 20 minutes later I looked and Skyrim has just updated a 2nd time in the ...
- 26 Mar 2012, 18:09
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
Oh shit, I just saw Skyrim do
Crap, I just saw Skyrim do another update... and now all my mods aren't working anymore. Once I sort the mods out I'll see if the fixer still works.
- 24 Mar 2012, 08:38
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
I actually made a backup of
I actually made a backup of my 1.5 exe now, so once Helifax's fix is in I shouldn't have to worry for a bit. :)
- 23 Mar 2012, 19:04
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
No surprise they ignored my
No surprise they ignored my post... however the 680's look pretty good. Wonder how long until the top end cards come out GK110(780?).... I find it interesting they called this the 680 instead of a smaller designator.
- 23 Mar 2012, 03:44
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
H8Cr1me wrote:Nvidia shows
Nvidia shows off the GTX 680 and Skyrim running in multi-monitors. I hope this means there will be a fix soon.
Check it out
I actually just posted in the comments on the geforce.com article asking if they are using a patch or if there will be some sort of native support. Looks like there ...
Check it out
I actually just posted in the comments on the geforce.com article asking if they are using a patch or if there will be some sort of native support. Looks like there ...
- 16 Mar 2012, 02:14
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
HaYDeN wrote:Skyrim is next
Skyrim is next on my list.
And with such a release will come Open-source goodness of the plugins - as they are written in LUA...
Thank you for the update HaYDeN! That is great news.
- 15 Mar 2012, 22:48
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
super12 wrote:cool... another
cool... another new patch... let the new search for the perfect wide screen fix begins... all over again for the 11th time... i am SO tired of this... sigh....
Agreed, I'll be honest I got this setup because I figured "hey, developers should be able to code their games correctly for widescreen ...
Agreed, I'll be honest I got this setup because I figured "hey, developers should be able to code their games correctly for widescreen ...
- 07 Mar 2012, 03:12
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
Only problems I have with the
Only problems I have with the new fixes are known issues (sometimes I have to double tap tab to fix alignment of crosshair after reading books... etc) but other than that its working great. Thanks for fixing what a bunch of suits(Bethesda) can't.
- 05 Mar 2012, 04:47
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
TRusselo wrote:sometimes
sometimes after coming out of map, the compass and stamina move to left screen, quickly toggling TAB will fix it until next map viewing.
i am having trouble getting it to enable durring the bethesda movie, i have to tap the button a dozen times, otherwise it doesnt enable.
i have been ...
i am having trouble getting it to enable durring the bethesda movie, i have to tap the button a dozen times, otherwise it doesnt enable.
i have been ...
- 05 Mar 2012, 03:08
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
Ryukan wrote:Skripka
[quote]Well don sir! :)
I'm getting a strange camera angle/FOV on the showracemenu, both when starting a new game in character creation as well as when accessed via console. The camera angle is at belly-button height rather than face height. Otherwise, works beautifully. :)
This is the ...
I'm getting a strange camera angle/FOV on the showracemenu, both when starting a new game in character creation as well as when accessed via console. The camera angle is at belly-button height rather than face height. Otherwise, works beautifully. :)
This is the ...
- 04 Mar 2012, 20:34
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
helifax wrote:helifax
[quote]Hi all,
Doing some minor tweaks and the fix will be ready:)
Fixed so far
- Books , no longer require a toggle. Now work 100% (Scrolls too). Minor bug found when using Xbox0360 controller: After viewing a book the hud moves to the left. It can be repositioned by pressing Start ...
Doing some minor tweaks and the fix will be ready:)
Fixed so far
- Books , no longer require a toggle. Now work 100% (Scrolls too). Minor bug found when using Xbox0360 controller: After viewing a book the hud moves to the left. It can be repositioned by pressing Start ...
- 03 Mar 2012, 21:20
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
HaYDeN wrote:I am working
I am working on it - I need a delivery mechanism first and that has been what I have primarily been working on, ignore the odd control colors and placement, its a "test suite"
Awesome! Can't wait to see the finished product. For the moment I've just reverted back to single monitor but ...
- 01 Mar 2012, 05:54
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
MaxSharp wrote:H8Cr1me
[quote]The email for the Skyrim UI designer guy was posted BY HIMSELF on the Bethesda blog: http://www.bethblog.com/2008/01/23/inside-the-vault-erik-deitrick/
So as far as I am concerned he is fair game.
[email protected]
My favorite quote from Mr. Deitrick's post ...
So as far as I am concerned he is fair game.
[email protected]
My favorite quote from Mr. Deitrick's post ...
- 29 Feb 2012, 05:21
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1309628
AussieTimmeh wrote:Hi
Hi all,
Hayden has had an unexpected high load at work recently and is working hard on getting a fix out for you. He hasn't forgotten about this and is spending every spare minute he gets on it. Hopefully he'll have something released very soon.
Thanks to Helifax for your hard work trying ...
Hayden has had an unexpected high load at work recently and is working hard on getting a fix out for you. He hasn't forgotten about this and is spending every spare minute he gets on it. Hopefully he'll have something released very soon.
Thanks to Helifax for your hard work trying ...
