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Forum: NVIDIA Surround Gaming Topic: Adapters for 4 DVI Monitors on GTX 660? |
| chieftex |
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Posted: 30 Nov 2013, 19:38
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Replies: 7 Views: 7218
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| I did not know this! I must have not done enough research to figure that out. That is very helpful. Just to clarify though, I don't need an active cable to run from my dvi to hdmi port? Thank you! Yes correct. Here is what I use: http://www.kenable.co.uk/product_info.php?products_id=4329 It's very ... |
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Forum: NVIDIA Surround Gaming Topic: Adapters for 4 DVI Monitors on GTX 660? |
| chieftex |
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Posted: 20 Nov 2013, 21:21
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Replies: 7 Views: 7218
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| Hello, and welcome to WSGF :welcome I can see that you want to run 3 monitors in surround. This being the case, can I ask why you need active adapters at all? From what I can tell, you can just run 2 dvi cables direct to 2 monitors, then use any basic cheap hdmi to dvi adapter to turn your hdmi port... |
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Forum: AMD Eyefinity Discussions Topic: Club 3D Announces MST Display Hub [TPU] |
| chieftex |
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Posted: 26 Jul 2013, 17:41
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Replies: 42 Views: 37510
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| Guys, are you mainly interested in ADDING (up to) 3 monitors to your current setup with this device? Or is it using your current setup in a different way? Or both perhaps? I'm just trying to understand exactly what this is capable of. In theory, could you run one very long display port cable from yo... |
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Forum: Other Multi-Monitor Solutions Topic: Multi-Projector Build 2.0 |
| chieftex |
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Posted: 18 Jun 2013, 12:49
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Replies: 37 Views: 23364
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| I'm blown away by how cool this looks! While I'm with you on the price discussion, don't forget that 2x1 (benqs) will have a lower system requirement than 3x2 (optomas), with regards to resolution of course. What I want to know is how you got the two images to line up so perfectly on the centre line... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 18 Apr 2013, 17:15
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Replies: 1251 Views: 1098692
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helifax wrote: You need to enable the fix by pressing "numlock *" or other key you specify.
Just to clarify, this is the ( * ) key (also know as asterisk or star), on the Numpad (Numeric keypad). You do not need to press the Numlock key. |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 17 Apr 2013, 14:21
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Replies: 1251 Views: 1098692
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| Hello all, is anyone aware of any fix for the latest version of ME3 1.5.5427.124 (Origin) which enables Nvidia hardware to play in Nivia Surround (3x1)? I am presently limited to a single screen and was hoping to enjoy this game as have ME1 and ME2 thanks to Flawless Widescreen but at present the p... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 27 Mar 2013, 02:41
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Replies: 1251 Views: 1098692
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| Hey just wanted to report an issue it seems with the new Mass Effect 3 patch 1.5.5427.124 (Origin) seems no matter what I do it just wont work, flawless widescreen says the version of the hack I have is 1.0.136 - Rev 6. So has there been a update since then? Actually yes. We will need to wait for H... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 03 Mar 2013, 01:12
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Replies: 1251 Views: 1098692
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Test (post forum crash)
We lost a lot from this thread, maybe we need to consolidate the information since. I assume no one has an offline backup? |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 08 Nov 2012, 10:45
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Replies: 1251 Views: 1098692
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Update heads up: Mass Effect 3 has been patched again. The current FWS patch is missing one of the menu fixes that would break the game in certain situations - I can give more detail if needed. I will email you the same, as you mentioned in your previous post.
Cheers! |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 18 Oct 2012, 21:40
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Replies: 1251 Views: 1098692
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| Doesn't it work by itself? I seem to remember playing through them without issue. |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 11 Oct 2012, 22:39
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Replies: 1251 Views: 1098692
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| Genius fix for mass effect 3 hayden! Minor bugs to point out for reference: The "escape" button screen (mainly in multiplayer) is massively zoomed - this was fixed before so maybe the location moved. When you die in game, the fov massively increases - super fish eye mode! Not game breaking, and kind... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 08 Oct 2012, 03:29
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Replies: 1251 Views: 1098692
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I have updated my plugin for WideScreen Fixer:) I would do the same with FWS but I am unfamiliar with the code...:( Just wanted to mention it;))
It would be great if you were also doing FWS plugins! We all hope you will one day become familiar with the code :) |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 08 Oct 2012, 01:11
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Replies: 1251 Views: 1098692
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| Noooo.... I had been holding off for months playing this game... just took it off the shelf to play it today... and it happened to be just two days after they released a patch and FW no longer works... not fair! But thanks for mentioning it Chieftex or I would have been spending the next 6 hours tr... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 05 Oct 2012, 01:09
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Replies: 1251 Views: 1098692
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Quick report -
Mass Effect 3 was updated today (new patch), which means FW can't see it (as expected). :(( |
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Forum: Multi-Monitor Gaming Topic: Dark Souls locked to 1024 * 720 |
| chieftex |
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Posted: 08 Sep 2012, 14:35
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Replies: 288 Views: 166427
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| [quote]Whaat??? Noo I dont believe that! on my GTX 590 I dont get more than 40% gpu utilization... and I top 30fps in 3D Surround.... so something else is weird there with your setup.:-s are you sure you setup the internal renderer correct? Yes, I believe I did right. Internal render, resolution an... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Flawless Widescreen |
| chieftex |
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Posted: 02 Sep 2012, 10:29
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Replies: 1251 Views: 1098692
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| Dear Kilyan Read the instructions - the patch is not a FOV fix, it fixes the camera bouncing for Eyefinity and NVIDIA. "Z Camera padding fix rectifies the issues where the camera bounces in and out as you get to close to an object, the larger the AR the worse this appears to be, the lower the value ... |
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Forum: Hardware Discussions Topic: LG IPS7 Monitors 1.2mm Bezel - FAKE!! |
| chieftex |
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Posted: 20 Jul 2012, 20:04
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Replies: 11 Views: 5768
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Wijkert - I think your link may be broken. However, this one works: http://www.cod4boards.com/forum/showthread.php?395524-LG-outs-IPS7-Series-monitors-23-or-27-inch-IPS-minimal-bezel-MHL-mobile-link-8-bi
Also, that's it, I'm selling my monitors! Only shame that these LG's appear to be 60hz! |
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Forum: AMD Eyefinity Discussions Topic: HIS 6950 crossfire active mini dp -> dvi |
| chieftex |
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Posted: 17 Jul 2012, 17:26
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Replies: 8 Views: 3862
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I did that twice because both didnt work.
What do you guys suggest I buy?
I bought this:
http://www.ebuyer.com/245731-xfx-active-mini-display-port-to-dvi-dongle-ma-ap01-nd1k
I used it with my HD 6950. It worked great. Do you have something like this? |
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Forum: Multi-Monitor Gaming Topic: Widescreen 1600x900 Problem !PLease Need Help! |
| chieftex |
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Posted: 17 Jul 2012, 16:20
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Replies: 17 Views: 8357
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| I Tryed but the screenshots are Normal stangely :O WTF ((O))_(O)) My Picture is totaly Streched and the Screens are Normal... Karma is a Bitch... Greetz Steve :steve: Check your MONITOR menu. It is probably accessed by a button next to the power button on your monitor. When you are in the settings,... |
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Forum: AMD Eyefinity Discussions Topic: Multi-Monitor Window Positioning |
| chieftex |
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Posted: 17 Jul 2012, 11:37
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Replies: 9 Views: 4741
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| I'm going to assume that most of you get the Hydravision package from AMD's website, perhaps from the hydravision page (as Abram linked to above), or by searching for "hydravision" in a search box. However, you should be actually getting it from here: http://sites.amd.com/us/game/downloads/Pages/rad... |
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