@ Exodus
It's really a complete test. :onethumb
I'll test when I go back home this evening.
But quickly I see two interesting points.
1) I start the patch before to start the game, so I'll try as you to see if it does a difference.
2) The inventory should be on the center screen ...
Search found 11 matches
- 24 Nov 2011, 18:31
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
- 24 Nov 2011, 14:42
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
@ ExodusIt's really a
@ Exodus
It's really a complete test. :onethumb
I'll test when I go back home this evening.
But quickly I see two interesting points.
1) I start the patch before to start the game, so I'll try as you to see if it does a difference.
2) The inventory should be on the center screen??? It ...
It's really a complete test. :onethumb
I'll test when I go back home this evening.
But quickly I see two interesting points.
1) I start the patch before to start the game, so I'll try as you to see if it does a difference.
2) The inventory should be on the center screen??? It ...
- 24 Nov 2011, 08:47
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
I mean with the HaYDeN's
I will give that a try. I am at work right now but I'll try it out when I get home in a couple hours.
Edit: One more thing. When you say "start the game" do you mean without the LAA executable and without of of HaYDeN's patches or with one of his patches running? Also, if so, which version are ...
Edit: One more thing. When you say "start the game" do you mean without the LAA executable and without of of HaYDeN's patches or with one of his patches running? Also, if so, which version are ...
- 23 Nov 2011, 21:58
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
Exodus wrote:kcirevaM
[quote][quote]Hello,
Thanks for your software.
Is there a solution for the problem with the mouse on the left screen?
It's strange because the problem never occur on the map.
The boring stuff is that since you cannot click on yes or no, it's blocked, and the only to go out is to ...
Thanks for your software.
Is there a solution for the problem with the mouse on the left screen?
It's strange because the problem never occur on the map.
The boring stuff is that since you cannot click on yes or no, it's blocked, and the only to go out is to ...
- 23 Nov 2011, 18:15
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
HaYDeN wrote:I had read some
I had read some people mention this however I have never struck it, even after hours of gaming... how often does it happen? if it happens instantly then something is not right.
Are you sure the hack was not simply deactivated with the hotkey ( PLUS OR MINUS + -) - did you try toggling the ...
Are you sure the hack was not simply deactivated with the hotkey ( PLUS OR MINUS + -) - did you try toggling the ...
- 23 Nov 2011, 17:58
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
Cinnabuns wrote:kcirevaM
[quote]Each time that I play.
When I start the game, it always works fine, and I can use the menu more than one time. But after some time, it happens.
I tried -+ whitout success.
This evening, I'll do some tests to see if I can find the sequence of actions that cause the problem ...
When I start the game, it always works fine, and I can use the menu more than one time. But after some time, it happens.
I tried -+ whitout success.
This evening, I'll do some tests to see if I can find the sequence of actions that cause the problem ...
- 23 Nov 2011, 10:57
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
Each time that I play. When
Each time that I play.
When I start the game, it always works fine, and I can use the menu more than one time. But after some time, it happens.
I tried -+ whitout success.
This evening, I'll do some tests to see if I can find the sequence of actions that cause the problem.
When I start the game, it always works fine, and I can use the menu more than one time. But after some time, it happens.
I tried -+ whitout success.
This evening, I'll do some tests to see if I can find the sequence of actions that cause the problem.
- 23 Nov 2011, 08:50
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
kcirevaM wrote:Hello, Thanks
Hello,
Thanks for your software.
Is there a solution for the problem with the mouse on the left screen?
It's strange because the problem never occur on the map.
The boring stuff is that since you cannot click on yes or no, it's blocked, and the only to go out is to kill the process ...
Thanks for your software.
Is there a solution for the problem with the mouse on the left screen?
It's strange because the problem never occur on the map.
The boring stuff is that since you cannot click on yes or no, it's blocked, and the only to go out is to kill the process ...
- 22 Nov 2011, 18:43
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1318442
Hello,Thanks for your
Hello,
Thanks for your software.
Is there a solution for the problem with the mouse on the left screen?
It's strange because the problem never occur on the map.
The boring stuff is that since you cannot click on yes or no, it's blocked, and the only to go out is to kill the process ...
Thanks for your software.
Is there a solution for the problem with the mouse on the left screen?
It's strange because the problem never occur on the map.
The boring stuff is that since you cannot click on yes or no, it's blocked, and the only to go out is to kill the process ...
- 19 Nov 2011, 14:31
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity Bezel Compensation - Fixing bad EDID's
- Replies: 78
- Views: 50822
Great news. It works.
Great news. It works. Yyyyyyeeeesssss.
The good news for ATI is that I was thinking to buy a new graphic. And due to the bezel problem I was looking for a Nvidia car, now I know I can stay with a ATI card. Great.
The good news for ATI is that I was thinking to buy a new graphic. And due to the bezel problem I was looking for a Nvidia car, now I know I can stay with a ATI card. Great.
- 27 Jan 2011, 19:00
- Forum: AMD Eyefinity Discussions
- Topic: Solved: Custom Eyefinity group resolutions
- Replies: 52
- Views: 23784
Re: Solved: Custom Eyefinity group resolutions
I register also to post what I found.
If you are lucky and you success to activate the bezel via the GPU scaling trick, I found a way to keep it after the reboot.
One time you created your bezel corrected screen, save it in the preprofile (préréglages in french, it the second menu in the ...
If you are lucky and you success to activate the bezel via the GPU scaling trick, I found a way to keep it after the reboot.
One time you created your bezel corrected screen, save it in the preprofile (préréglages in french, it the second menu in the ...
