As the title says, the current 2D Surround solution does not scale as it should under 3x1 Portrait Mode under DX9. Here's the bug report that was filed to Nvidia explaining the problem:
This is a report on the back of 5 days of testing over a range of DX9 Games, where under surround portrait ...
Search found 1 match
- 22 Jul 2010, 17:13
- Forum: NVIDIA Surround Gaming
- Topic: NV 2D Surround DX9 Portrait Mode Not Functioning
- Replies: 0
- Views: 1445
