Search found 15 matches

by lmimmfn
24 Sep 2015, 22:45
Forum: 21:9 & Ultra-Wide Gaming
Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
Replies: 868
Views: 793781

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke


Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((5760/1080)/1.77777) = 192.008392
So, 64 should be changed to 192.008392

Thanks for that, i think your formula is wrong though, the ...
by lmimmfn
08 Sep 2015, 22:54
Forum: 21:9 & Ultra-Wide Gaming
Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
Replies: 868
Views: 793781

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

@jackfauste, fantastic work man, and now with marker fix, finally the game is perfect on PC, thanks, very much appreciated.
by lmimmfn
09 Aug 2012, 05:02
Forum: Multi-Monitor Gaming
Topic: Prototype 2 eyefinity
Replies: 34
Views: 22276

jerrolds wrote:Ya it runs

Ya it runs like crap with Crossfired 6970s @ 6048x1080 - hopefully Ati will release some CAPs soon.

I'll wait before i fire it up again i guess
it runs like absolute crap if you revert to just 1 screen, i gave up on eyefinity for this, im playing it @1680x1050, max settings but min AA and ...
by lmimmfn
28 Jul 2012, 03:46
Forum: Multi-Monitor Gaming
Topic: Prototype 2 eyefinity
Replies: 34
Views: 22276

cheers man, i actually tried

cheers man, i actually tried it without crossfire and its only using 14-70% of the gpu most of the time with less than 30FPS( vsynch off ), i think its an overall AMD driver issue rather than a crossfire one, so hopefully they'll have something soon( on the latest June betas with 7.1 CAP )
by lmimmfn
28 Jul 2012, 00:13
Forum: Multi-Monitor Gaming
Topic: Prototype 2 eyefinity
Replies: 34
Views: 22276

valcan_s wrote:Thanks bro,


Thanks bro, it worked on Steam m/ 5760x1080

glad to hear man, now to try and sort crossfire running like junk after the first few scenes lol
by lmimmfn
27 Jul 2012, 23:40
Forum: Multi-Monitor Gaming
Topic: Prototype 2 eyefinity
Replies: 34
Views: 22276

FIX - steam version

Prototype 2 eyefinity fix - steam version as follows:
right click on game, select properties, click SET LAUNCH OPTIONS and paste this( change to resolution you want )
RESOLUTION=5040x1050@60

the cut scenes are messed up but game looks good, i dunno about non steam version, id imagine its ...
by lmimmfn
28 Sep 2010, 11:28
Forum: Request/Discuss Game Solutions
Topic: Darksiders Eyefinity fix [HEX]
Replies: 22
Views: 15203

Re: Darksiders Eyefinity fix



Thanks I got that bit already...
Just not sure how to input those figures into HexEdit :roll:

Please help a noob...
I been searching for hexedit tutorial without luck
just click on the values you want to edit with the mouse and type them in, it will override the previous ones, e.g ...
by lmimmfn
28 Sep 2010, 10:49
Forum: Request/Discuss Game Solutions
Topic: Darksiders Eyefinity fix [HEX]
Replies: 22
Views: 15203

Re: Darksiders Eyefinity fix

[quote]Thanks a ton guys, 5760x1200 looks great on this game! :rockout

Could you help out a noob and post your digits for 5760x1200 please :)
Could this be done in registry?
hex values for 5760x1200 are:
1680 = 5760
4B0 = 1200

Nope, cant be done in registry, the file is the only ...
by lmimmfn
27 Sep 2010, 17:17
Forum: Request/Discuss Game Solutions
Topic: Darksiders Eyefinity fix [HEX]
Replies: 22
Views: 15203

Re: Darksiders Eyefinity fix

Works a treat across 3x 24" ~ 1920x1080 @ 5760x1080 using SoftTH, excellent work ! :rockout

(Read only the .dopt file might help as well as between launches of the game it sometimes seems to reset the resolution)
glad it worked :), yeah good idea, setting .dopt to read only permissions would ...
by lmimmfn
27 Sep 2010, 15:29
Forum: Request/Discuss Game Solutions
Topic: Darksiders Anybody?
Replies: 7
Views: 2820

Re: Darksiders Anybody?

here - http://www.widescreengamingforum.com/forum/viewtopic.php?f=31&t=20478
by lmimmfn
27 Sep 2010, 15:28
Forum: Request/Discuss Game Solutions
Topic: Darksiders Eyefinity fix [HEX]
Replies: 22
Views: 15203

Darksiders Eyefinity fix [HEX]

Sorry if someone posted this already( did a search and couldnt find anything )

Ok,so simple enough fix

Download a hex editor, i just used hexedit - http://www.physics.ohio-state.edu/~prewett/hexedit/

Backup options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 ...
by lmimmfn
27 Sep 2010, 15:28
Forum: Request/Discuss Game Solutions
Topic: Darksiders Eyefinity fix [HEX]
Replies: 22
Views: 15203

Darksiders Eyefinity fix [HEX]

Sorry if someone posted this already( did a search and couldnt find anything )

Ok,so simple enough fix

Download a hex editor, i just used hexedit - http://www.physics.ohio-state.edu/~prewett/hexedit/

Backup options.dopt( in C:UsersUSER_NAMEAppDataLocalDarksiders for Vista and Win 7 ...
by lmimmfn
22 Jul 2010, 02:38
Forum: AMD Eyefinity Discussions
Topic: ATI Needs to fix the flickering on DP!
Replies: 183
Views: 59374

Re: ATI Needs to fix the flickering on DP!

As a follow up( seeing as i havnt spent much time trouble shooting ) i eleminated( for the moment anyway, cant confirm the longevity of the solution ), but worth a try ) the black screens and noise as follows:

1. Removal of noise - while all my screens are 60hz screens( 2 VGA 19" screens and a ...
by lmimmfn
22 Jul 2010, 00:09
Forum: AMD Eyefinity Discussions
Topic: ATI Needs to fix the flickering on DP!
Replies: 183
Views: 59374

Re: ATI Needs to fix the flickering on DP!

Wow, how crap is this solution, so i stumped up 112euro for a Sapphire eyefinity adapter and now i cant even watch my main display due to all the flickering and noise. Completely unuseable, worked fine ( i think, i only tried it for 2 hours ) on 10.4 drivers, upgraded to 10.6 because theres no bevel ...