I have FSX working at 4320 by 900 on mth2go with 3 monitors thanks to these excllent forums.
I have an issue that only occurs with cramped WW2 fighter cockpits such as A2A's Spitfire but not even with tiny GA planes such as their Piper-cub.
The issue is their canopies only cover 1/2 of the ...
Search found 6 matches
- 31 May 2011, 03:24
- Forum: Other Multi-Monitor Solutions
- Topic: FSX Problem - Matroxtriplehead2go - Canopy does not cover
- Replies: 0
- Views: 1291
- 07 May 2010, 00:42
- Forum: Other Multi-Monitor Solutions
- Topic: Dual-link DVI-D, Single-link DVI-D and VGA issues
- Replies: 5
- Views: 2408
Re: Dual-link DVI-D, Single-link DVI-D and VGA issues
Hey suiken_2mieu, you have both softh and th2go on 5 monitors, wow!
Thanks for that.
I guess that also means that 4320 by 900 (which i have achieved already) is the max I can go.
So 5040 by 1050 is out with VGA.
I think this info would be handy in a stickie or wiki or something ...
Thanks for that.
I guess that also means that 4320 by 900 (which i have achieved already) is the max I can go.
So 5040 by 1050 is out with VGA.
I think this info would be handy in a stickie or wiki or something ...
- 06 May 2010, 09:20
- Forum: Other Multi-Monitor Solutions
- Topic: Dual-link DVI-D, Single-link DVI-D and VGA issues
- Replies: 5
- Views: 2408
Dual-link DVI-D, Single-link DVI-D and VGA issues
Are these assumptions correct?
1) Matrox needs a dual-link output from PC
2) A single-link output will not work so VGA is the only alternative in my case.
1) Matrox needs a dual-link output from PC
2) A single-link output will not work so VGA is the only alternative in my case.
- 30 Apr 2010, 01:43
- Forum: Other Multi-Monitor Solutions
- Topic: Triplehead2go USB problems
- Replies: 9
- Views: 4069
Re: Triplehead2go USB problems
My 2 cents.
First check USB, now if it is a hub and you are plugging it into the same hub and same position as before it still may not work because of 2 reasons.
1) increased load on the hub from other hardware plugged into the hub.
2) errors that occur with usb ports that can affect some ...
First check USB, now if it is a hub and you are plugging it into the same hub and same position as before it still may not work because of 2 reasons.
1) increased load on the hub from other hardware plugged into the hub.
2) errors that occur with usb ports that can affect some ...
- 28 Apr 2010, 05:11
- Forum: Other Multi-Monitor Solutions
- Topic: Question about resolution changing in FSX using DX10
- Replies: 2
- Views: 2015
Re: Question about resolution changing in FSX using DX10
DX10 in FSX is as you point out preview, it´s only half baked! Don´t think I´ve come across anyone with a DX10 success in FSX. In my case I lose all AA, so that´s jaggies all the way. DX10 in FSX is a myth to me, sad to say.
Thanks for that. A pity....I liked the sun/shadow effects.
- 27 Apr 2010, 06:52
- Forum: Other Multi-Monitor Solutions
- Topic: Question about resolution changing in FSX using DX10
- Replies: 2
- Views: 2015
Question about resolution changing in FSX using DX10
Hi...I have looked long and hard but could not find this issue on these forums.
My issue is basically I have a 4320 by 900 setup (courtesy of these forums) at 60.001 hz refresh rate which reverts to 768 (instead of 900) when I try to run FSX in Preview Direct X mode for DX10.
This change ...
My issue is basically I have a 4320 by 900 setup (courtesy of these forums) at 60.001 hz refresh rate which reverts to 768 (instead of 900) when I try to run FSX in Preview Direct X mode for DX10.
This change ...
