Search found 4 matches

by MonsterFish
20 Sep 2013, 17:54
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71260

Re: Star Wars: Knights of the Old Republic II: The Sith Lord

I played SWKOTOR I these days and I had no problem using UniWS with it. With SWKOTOR II however, I can't get it to work. I get an error telling me that the exe was not found, and I can't change the in-game resolution to anything but 800*600. I will link the error messages so you can see what I am ...
by MonsterFish
10 Nov 2012, 22:09
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71260

Re: Knights of the Old Republic II

I managed to dig up the hex edits needed for widescreen cutscenes from the Archive. Don't know why they got deleted.


No native support for widescreen resolutions. This is a three-step process. The UniWS should handle the first step for you.

Step One

In the root game directory open the ...
by MonsterFish
26 Jul 2012, 15:37
Forum: Request/Discuss Game Solutions
Topic: Knights of the Old Republic Widescreen Woes? Post Here!
Replies: 23
Views: 30097

Some time ago there were hex

Some time ago there were hex edits on this site that made the FMVs in Kotor 2 play in widescreen. Does anyone still have copies of them because I can't find them anywhere.
by MonsterFish
27 Mar 2010, 16:36
Forum: Detailed Widescreen Reports
Topic: Star Wars: Knights of the Old Republic II: The Sith Lords
Replies: 107
Views: 71260

Re: Knights of the Old Republic II

I'm having a strange problem with the UK version of the game. When I use v. 1.0 and 1.0a, the hack works. But when I update the game to v. 1.0b, I can't find the lines I need to edit. Does anybody know the lines I need to edit in the patched version?