Search found 6 matches

by Sabat9.0
16 Dec 2012, 19:38
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123798

Re: Flawless Widescreen

hey there, having an update problem today with FWS itself. Anyone else?

hanging on the Repo update....only saw one other post having the same problem a few pages back.

still happens with fresh re-install. Halp!


EDIT: those who help themselves.....

right clicked and ran "Troubleshoot ...
by Sabat9.0
08 Dec 2011, 15:08
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311269

this is currently the best

this is currently the best thread on the internet.

appreciate the quick answers guys, thanks again.
by Sabat9.0
08 Dec 2011, 05:57
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311269

I've tried to use Helifax's

I've tried to use Helifax's CT fix, specifically the one for 4320 x 900 that was part of the other gentleman's pack.

Don't know the current status of this method, as it's the first time i've tried it, but to no avail. Either it's just not doing anything with 1.3, or the ENBSeries shaders i'm ...
by Sabat9.0
17 Nov 2011, 20:41
Forum: Request/Discuss Game Solutions
Topic: Skyrim Multi-Monitor User Interface Fix Discussion
Replies: 3011
Views: 1311269

fully centered is the way to

fully centered is the way to go, absolutely....I never liked having to look ALL THE WAY over to see my stats.

It might be heresy to some, but single player RPG's need fully customizable HUD's the way some of the big MMO's do it.

Perhaps as time goes on, we can get some sort of DARNifie'd ...
by Sabat9.0
06 Mar 2010, 14:49
Forum: Multi-Monitor Gaming
Topic: Fallout 3 weapon scopes...rough workaround, maybe a fix?
Replies: 3
Views: 2912

Re: Fallout 3 weapon scopes...rough workaround, maybe a fix?

so nope, that doesn't work......

even using an "empty" .nif file still results in the bugged scope display. This indicates that it's an un-moddable feature caused by the game engine itself, and not a result of any properties of the .nif file.

As far as I can tell, the GECK workaround ...
by Sabat9.0
04 Mar 2010, 16:54
Forum: Multi-Monitor Gaming
Topic: Fallout 3 weapon scopes...rough workaround, maybe a fix?
Replies: 3
Views: 2912

Fallout 3 weapon scopes...rough workaround, maybe a fix?

hello everyone,

this is an old topic, i've read up on all the fallout posts here, and the best I can find is "hopefully FoVegas will have full Eyefinity support"....so in the spirit of my obsessive nature, I have decided to dig deeper into this issue, with the ultimate goal of creating a mod to ...