Search found 51 matches

by magoo25
16 May 2016, 01:29
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219920

Re: Doom (2016)

I was having all kinds of issues with this game.
My usual resolution is 5780 x 1200, Surround with 980 Ti in SLi.
If I tried to load the game simply to start it, it would crash during the Bethesda screen. I could load and play using one screen, 1920 x 1200.
I still can't adjust the resolution from ...
by magoo25
19 Oct 2015, 19:35
Forum: 21:9 & Ultra-Wide Gaming
Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
Replies: 868
Views: 791639

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

Grrrrr.....

The darned patches/updates FUBAR the settings.

Since last evening, I guess there was some kind of update.

I simply revisited the .exe file and placed it into HxD and re-edited my settings.....all good.
by magoo25
18 Oct 2015, 15:26
Forum: 21:9 & Ultra-Wide Gaming
Topic: Metal Gear Solid 5: The Phantom Pain- 21:9 support broken FI
Replies: 868
Views: 791639

Re: Metal Gear Solid 5: The Phantom Pain- 21:9 support broke

I have used the tutorial Hex editing for NVidia surround and I have had zero problems in the game. I have GTX 980 Ti in Sli.

First I took my resolution and created the Hex code......I use 5760 x 1200 so 5760/1200 = 4.8
So, the correct code to enter into HxD is: 9A 99 99 40 (this IS the correct ...
by magoo25
05 Nov 2014, 15:39
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Flawless Widescreen
Replies: 1251
Views: 1123768

Re: Flawless Widescreen

I noticed this this morning.
The site is down and the application will not function.

Maybe COD killed it.....

I just want to use it for Alien:Isolation, but no go this AM.
by magoo25
17 Oct 2014, 21:23
Forum: Request/Discuss Game Solutions
Topic: The Evil Within
Replies: 96
Views: 114981

Re: The Evil Within

Thanks Hayden.
The fix works perfectly for me.
Using NVidia 2D Surround on three 24" monitors in landscape....5670 x 1200, no adjustments needed.
Sent some cash your way.
by magoo25
15 Oct 2013, 01:40
Forum: Multi-Monitor Gaming
Topic: Mass Effect 1
Replies: 1
Views: 3363

Re: Mass Effect 1

Well I finally figured it out.......


Here's what you need to do.

Find the MassEffect folder under SteamApps>Common

Open Binaries
Open MassEffectConfig

This will open MassEffectConfigurationUtility
Click Video in the left hand column

In Aspect Ratio select your monitor aspect ratio.....in this ...
by magoo25
14 Oct 2013, 03:08
Forum: Multi-Monitor Gaming
Topic: Mass Effect 1
Replies: 1
Views: 3363

Mass Effect 1

Hello:

I need some help.
Maybe I'm just doing something wrong......seems pretty straight forward.
Wanted to give this series a try.
Use EyeFinity with Crossfired 7970s
D/L the game from steam. Set up sound, KB and Graphics......selected 1920 x 1200 as that's what I have x 3.
D/L Flawlesswidescreen ...
by magoo25
09 Dec 2012, 16:00
Forum: Multi-Monitor Gaming
Topic: Far Cry 3
Replies: 98
Views: 125104

Re: Far Cry 3

Recent rumors on Kotaku have it that Ubi will put out a patch soon to allow manipulation of the various HUD elements.

Hopefully we can get rid of those stupid tutiorial pop-ups and the constant reminder pop-ups about missions.

This should have been a day one inclusion.
by magoo25
08 Dec 2012, 15:57
Forum: Multi-Monitor Gaming
Topic: Far Cry 3
Replies: 98
Views: 125104

Re: Far Cry 3

Running AMD 7970 Trifire here @ 5760x1080 with bezel corrected size of 6000. I found if you use your native desktop resolution in game settings the mini map is the correct size just in top center of the left screen. Sucks not having bezel compensation but I can't play with that large mini map on ...
by magoo25
07 Dec 2012, 02:32
Forum: Multi-Monitor Gaming
Topic: Far Cry 3
Replies: 98
Views: 125104

Re: Far Cry 3

I have two computers, an AMD 7970 Crossfired and an nvidia GTX670 SLI (my son's).

My 7970s have the same problems as everyone else......the minimap is giant and is displaced in the left upper corner on the middle screen of EyeFinity.
I am running the latest Beta 12.11 and the latest Caps.
I'm ...
by magoo25
26 Feb 2012, 23:02
Forum: AMD Eyefinity Discussions
Topic: Multi Screen gaming Virgin
Replies: 5
Views: 2712

EyeFinity-Surround

You have two options here.
For nvidia Surround you need two identical cards, ie two GTX 580s.
You the use the DVIs from each GPU to enable the monitors. Two on the master, one on the slave.

If you buy a single 7970 you use three ports, generally the single DVI and two miniDisplayPort. Don't ...
by magoo25
09 Nov 2011, 16:08
Forum: Multi-Monitor Gaming
Topic: Call of Duty: Modern Warfare 3 Eyefinity fix
Replies: 36
Views: 20461

Thanks guys, the fixer works

Thanks guys, the fixer works perfectly.

Just have to remember to select "native" under Image Quality.

Is there a FOV fix for this game?
by magoo25
26 Oct 2011, 04:29
Forum: Multi-Monitor Gaming
Topic: Battlefield 3 Hud/Tips/Multiplayer icons missing
Replies: 171
Views: 90562

I have a couple

I have a couple problems.

First I also am missing indicators. I started the campaign and in the subway car, I could not figure out how to dislodge the gun in the door, as there was no "hold F to remove gun". I was stuck there.

Secondly, if I go to options to adjust settings or keybindings ...
by magoo25
09 Oct 2011, 20:08
Forum: Multi-Monitor Gaming
Topic: Rage
Replies: 105
Views: 42371

Thanks for the fix for the

Thanks for the fix for the HUD.

It wsant all that bad, but this makes driving a vehicle and following the map way easier.

Thanks again, Hayden
by magoo25
10 Sep 2011, 14:25
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Dead Island - HUD and Menu FIX
Replies: 54
Views: 59509

Thank you

Wow, I can actually play the game now.

I hope the developers read this.....this could be a Steam patch in about two seconds.

Cudos. :)

I use 5670 x 1200 and this works well. I do have my weapon indicator partially hidden behind a bezel, but that might just be my settings.
I,m going ...
by magoo25
08 Sep 2011, 01:45
Forum: Multi-Monitor Gaming
Topic: Dead Island
Replies: 29
Views: 16553

I'd like to see an adjustable

I'd like to see an adjustable FOV and the 2d menus fixed for triple scren game play.

There has to be some editor function somewhere in this game to allow this.

I realize Eyefinity and Surround are only a small percentage of gamers, but come on.....how can the developers not even attempt to ...
by magoo25
07 Sep 2011, 16:40
Forum: Request/Discuss Game Solutions
Topic: Dead Island FOV and Menu/Inventory screens----EyeFinity
Replies: 1
Views: 1589

Dead Island FOV and Menu/Inventory screens----EyeFinity

Anybody have any ideas how to fix these?

The game recognizes the proper resolution, but menu and other screens are not useable.

This is essentially the same problem as Borderlands had.

The FOV is horrid.

My only short term solution is to play on a single monitor----1920 x 1200.
by magoo25
03 Jul 2011, 16:02
Forum: Request/Discuss Game Solutions
Topic: FEAR 3 Surround
Replies: 108
Views: 39524

Re: FEAR 3 Surround

[quote]just tried it 200 is the best


It's crazy that we even have to set it that high. I didn't even notice a difference until I set it around 150. I agree though, 200 is definitely 'just right'.

Do you have it set at 200 on EyeFinity/Surround ?
by magoo25
02 Jul 2011, 01:40
Forum: Request/Discuss Game Solutions
Topic: FEAR 3 Surround
Replies: 108
Views: 39524

Re: FEAR 3 Surround

Will this work for Steam or alternate edition?

If you are refering to the new patch, you load up the game from your Steam account and the game is automatically updated to the most recent version, which includes the patch.
All retail versions, mine included, are activated through Steam, and ...
by magoo25
01 Jul 2011, 17:30
Forum: Request/Discuss Game Solutions
Topic: FEAR 3 Surround
Replies: 108
Views: 39524

Re: FEAR 3 Surround

I am very satisfied with the FOV at 5670 x 1200. Looks like the devs adjusted it nicely to compensate. The game looks great.

I get about 60 FPS-75 FPS in the short time I tried it last night.

My GPU useage in Triple Crossfire is only about 30-40% across all three GPUs though, same as it ...