I have DisplayFusion; it doesn't do what I need :/. It's really limited by the fact that the app itself limits the colors to 256 colors if the total windows resolution is too large. So I'd like to limit the app to a smaller resolution so this isn't a problem.
The only solution I've thought up so ...
Search found 59 matches
- 21 Feb 2017, 00:55
- Forum: Other Multi-Monitor Solutions
- Topic: Restrict Window to specific resolution?
- Replies: 2
- Views: 3813
- 20 Feb 2017, 17:01
- Forum: Other Multi-Monitor Solutions
- Topic: Restrict Window to specific resolution?
- Replies: 2
- Views: 3813
Restrict Window to specific resolution?
Hi! With multi-monitor and ultrawide gaming, some I have one app in particular that seems to have problems when my total resolution in Windows is over a certain amount. Without having to change my monitor configuration to run this one app, I'd like to tell the app I only have 1 screen or at least ...
- 13 Jan 2017, 07:25
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Bandwidth Calculator + DisplayPort v1.3 info.
- Replies: 1
- Views: 8874
Re: Bandwidth Calculator + DisplayPort v1.3 info.
The link no longer functions for me. Is this something you moved to a different location?
- 12 Mar 2015, 18:07
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat: Komplete Edition (MK9)
- Replies: 2
- Views: 6525
Re: Mortal Kombat: Komplete Edition (MK9)
The vert- FOV patch has been fixed in the latest Flawless Widescreen.
- 02 Mar 2015, 04:34
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: How to share to a 1920x1080 TV?
- Replies: 2
- Views: 2892
How to share to a 1920x1080 TV?
I have a 3440x1440 21:9 monitor I'd like to share on a 1920x1080 TV. I'm looking for a 60 frames per second solution with little to no lag so the people watching me play in the room are able to react to what I'm seeing while I'm seeing it that allows me to play in 21:9 whilst sharing the display on ...
- 24 Feb 2015, 01:36
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Toybox Turbos (pillarboxed)
- Replies: 4
- Views: 5463
Toybox Turbos (pillarboxed)
Everything is 16:9 pillarboxed. Anyone got a fix?
- 24 Feb 2015, 01:34
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Talisman: Digital Edition
- Replies: 0
- Views: 2052
Talisman: Digital Edition
Game works as expected, but the options menu is vert- and makes it difficult see the fullscreen button icon.
- 24 Feb 2015, 01:27
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Rise of Nations: Extended Edition
- Replies: 0
- Views: 2799
Rise of Nations: Extended Edition
Game show more content the more pixels you give it.
- 24 Feb 2015, 01:20
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Broforce
- Replies: 1
- Views: 4237
Broforce
Working completely fine.
- 24 Feb 2015, 01:09
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Screencheat registry workaround
- Replies: 0
- Views: 1767
Screencheat registry workaround
Screencheat only lets you go to 1920x1080 or 1920x1200 as the highest resolution. I went into the registry and modified the width and height to get it working:
Screenmanager Resolution Width_h[random numbers]
Screenmanager Resolution Height_h[random numbers]
Make sure you change those using the ...
Screenmanager Resolution Width_h[random numbers]
Screenmanager Resolution Height_h[random numbers]
Make sure you change those using the ...
- 24 Feb 2015, 00:51
- Forum: Detailed Widescreen Reports
- Topic: Rise of Nations
- Replies: 15
- Views: 16457
Re: Rise of Nations
I tried out the latest version at 21:9, and it's appears to be hor+. I think it's resolution-dependent so the more pixels you throw at it, the more you can see. I was running 2560x1440 before, now I'm at 3440x1440 so it's only hor+ because of that.
http://www.wsgf.org/forums/viewtopic.php?f=95&t=27979
http://www.wsgf.org/forums/viewtopic.php?f=95&t=27979
- 23 Feb 2015, 23:31
- Forum: Detailed Widescreen Reports
- Topic: Awesomenauts
- Replies: 2
- Views: 2728
Re: Awesomenauts
+1.
I'd like to see a way to remove pillar boxing since I only play w/ friends and none of us care about ranked matches.
I'd like to see a way to remove pillar boxing since I only play w/ friends and none of us care about ranked matches.
- 20 Feb 2015, 23:25
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect 2
- Replies: 39
- Views: 59865
Re: Mass Effect 2
Here's what I've got working
Primary resolution: 3440x1440.
Everything checked in Flawless Widescreen (In-Game FOV, FOV Limiting, Cinematic Aspect Ratio, Cinematics FOV, HUD Scaling).
Manually configured Flawless Widescreen
Enable Display Detection Override
Width: 3440
Height: 1440 ...
Primary resolution: 3440x1440.
Everything checked in Flawless Widescreen (In-Game FOV, FOV Limiting, Cinematic Aspect Ratio, Cinematics FOV, HUD Scaling).
Manually configured Flawless Widescreen
Enable Display Detection Override
Width: 3440
Height: 1440 ...
- 20 Feb 2015, 08:22
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Mortal Kombat: Komplete Edition (MK9)
- Replies: 2
- Views: 6525
Mortal Kombat: Komplete Edition (MK9)
Everything displays fine except FOV which causes it to be vert-. 2D HUD items are low-res and sometimes you'll see weird things where the sidebars that are normally black have some background repeat.
Flawless Widescreen has a FOV fix but the executable has changed so the patch point doesn't work ...
Flawless Widescreen has a FOV fix but the executable has changed so the patch point doesn't work ...
- 20 Feb 2015, 08:06
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Flawless Widescreen
- Replies: 1251
- Views: 1123475
Re: Flawless Widescreen
If I find any bugs or games that've changed since you last modified 'em, how should I contact you?
- 17 Feb 2015, 09:47
- Forum: Detailed Widescreen Reports
- Topic: Mass Effect 2
- Replies: 39
- Views: 59865
Re: Mass Effect 2
This game is having some menu display issues on a 21:9 display at 3440x1440.
While using Flawless Widescreen, the menus including in-game story choices are vert-.
While using Widescreen Fixer, I noticed it didn't show any menu items when enabled if I enabled it prior to the that screen displaying ...
While using Flawless Widescreen, the menus including in-game story choices are vert-.
While using Widescreen Fixer, I noticed it didn't show any menu items when enabled if I enabled it prior to the that screen displaying ...
- 17 Feb 2015, 06:02
- Forum: Request/Discuss Game Solutions
- Topic: Nox
- Replies: 0
- Views: 1676
Nox
Reference: http://www.wsgf.org/forums/viewtopic.ph ... ox#p141665
Anyone know if there's been anymore progress on Nox? I can't seem to even get the game running anymore so I dunno how I'd end up testing it even if at higher or lower resolutions.
Anyone know if there's been anymore progress on Nox? I can't seem to even get the game running anymore so I dunno how I'd end up testing it even if at higher or lower resolutions.
- 23 Jul 2012, 03:14
- Forum: Detailed Widescreen Reports
- Topic: Renegade Ops
- Replies: 9
- Views: 3489
I did the little Settings
I did the little Settings hack because I want to run the game Windowed, but I found that while the FMVs were in the correct aspect, nothing else was. How would I go about making sure the aspect ratio in the settings file matches my windowed resolution?
- 30 Dec 2011, 06:04
- Forum: Request/Discuss Game Solutions
- Topic: Dungeon Siege III
- Replies: 25
- Views: 16324
I still can't get the game to
For some reason I still can't get it to stop pillar-boxing.
I even tried doing a specific vertical resolutions like 1024, 1050, or 1080. What resolutions does the game like?
I don't mind running in a window; in fact, I prefer it. I would just need it to fit in the bounds of 3968x1280 ...
I even tried doing a specific vertical resolutions like 1024, 1050, or 1080. What resolutions does the game like?
I don't mind running in a window; in fact, I prefer it. I would just need it to fit in the bounds of 3968x1280 ...
- 30 Dec 2011, 00:52
- Forum: Multi-Monitor Gaming
- Topic: Witcher 2 - letter box
- Replies: 529
- Views: 186186
Downtown1 wrote:EDIT:
EDIT: Apparently this game works fine on multi-portrait mode on EyeFinity, but with Nvidia multi-portrait is letterboxed (black bars top/bottom). I find that kind of shoddy implementation pretty amusing :doh
Got any examples? It's all related to resolution and aspect ratio isn't it?
I mean ...
Got any examples? It's all related to resolution and aspect ratio isn't it?
I mean ...
