Search found 4 matches
- 26 Mar 2010, 02:50
- Forum: Request/Discuss Game Solutions
- Topic: Evolva widescreen fix
- Replies: 1
- Views: 2657
Re: Evolva widescreen fix
And it's actually hor+, nice! Too bad the interface is stretched.
- 19 Feb 2010, 05:45
- Forum: Detailed Widescreen Reports
- Topic: Just Cause
- Replies: 9
- Views: 6339
Re: Just Cause: Detailed Report
Hmm, the res changer linked to from http://www.widescreengamingforum.com/node/] works without the flickering.
The res changer linked to from [url]http://www.widescreengamingforum.com/wiki/Racer_S_Hacks causes desktop to flicker through into the game.
The res changer linked to from [url]http://www.widescreengamingforum.com/wiki/Racer_S_Hacks causes desktop to flicker through into the game.
- 19 Feb 2010, 05:24
- Forum: Detailed Widescreen Reports
- Topic: Just Cause
- Replies: 9
- Views: 6339
Re: Just Cause: Detailed Report
The res changer is causing the desktop and task bar to flicker through into the game for me.
Windows XP Pro, 32 bit
Geforce 9600GT, NVIDIA 195.62 drivers
Core 2 Duo E8400
Does anyone have any advice (other than to play at 1280x1024)?
Windows XP Pro, 32 bit
Geforce 9600GT, NVIDIA 195.62 drivers
Core 2 Duo E8400
Does anyone have any advice (other than to play at 1280x1024)?
- 19 Jan 2010, 01:58
- Forum: Detailed Widescreen Reports
- Topic: Rogue Trooper
- Replies: 5
- Views: 5037
Re: Rogue Trooper
Hi,
I tried the hex edit fix for my native resolution 1920x1080, and the game looks great! However it seems like there's some Vert- business going on. Not very much of it though, which makes me think it's using the 16:10 FOV for 16:9...
Also the interface elements become huge, as if the ...
I tried the hex edit fix for my native resolution 1920x1080, and the game looks great! However it seems like there's some Vert- business going on. Not very much of it though, which makes me think it's using the 16:10 FOV for 16:9...
Also the interface elements become huge, as if the ...
