Those with the HUD issues -> most likely running it in "Fullscreen Windowed" that's the only explanation I can think of - or maybe running it in some non-standard resolution that it doesn't like.
HaYDeN or anyone else, can you please fix the dynamic FOV to make it constant for gameplay\cutscenes ...
Search found 11 matches
- 13 Dec 2012, 02:19
- Forum: Multi-Monitor Gaming
- Topic: Far Cry 3
- Replies: 98
- Views: 125088
- 11 Oct 2012, 21:50
- Forum: Multi-Monitor Gaming
- Topic: Dishonored FOV fix
- Replies: 23
- Views: 21856
Racer, could you please also
Racer, could you please also add removal of letterboxing during cut-scenes (and other cases) into this memhack plugin? Many people hate when games which are already widescreen, got letterboxed in cut-scenes, it feels like if you wathcing movie that jumps from 16:10 to 16:9 randomly (or 2:1).
- 23 Jul 2012, 13:00
- Forum: Detailed Widescreen Reports
- Topic: Cold Fear
- Replies: 21
- Views: 19631
TADA!As promised, i updated
TADA!
As promised, i updated patcher to v0.9
Some improvements:
+ you dont need to start game or select 640x480 resolution prior patching, 4 bytes in binary config file autopatched now, if no config exist, its generated for you..
+ Improved BIK re-endcoding default quality to make it ...
As promised, i updated patcher to v0.9
Some improvements:
+ you dont need to start game or select 640x480 resolution prior patching, 4 bytes in binary config file autopatched now, if no config exist, its generated for you..
+ Improved BIK re-endcoding default quality to make it ...
- 07 Jun 2012, 11:05
- Forum: Detailed Widescreen Reports
- Topic: Cold Fear
- Replies: 21
- Views: 19631
Im not sure about Steam
Im not sure about Steam version.
In most cases Steam executables have steam bootstrap which loads steam and executes encrypted code, but some devs dont protect theirs exes on steam, so im not sure.
But anyway official unprotected patch (which is the only version i tested) is available and ...
In most cases Steam executables have steam bootstrap which loads steam and executes encrypted code, but some devs dont protect theirs exes on steam, so im not sure.
But anyway official unprotected patch (which is the only version i tested) is available and ...
- 01 May 2012, 10:17
- Forum: Detailed Widescreen Reports
- Topic: Cold Fear
- Replies: 21
- Views: 19631
Should i add screenshots made
Should i add screenshots made after fix?
- 30 Apr 2012, 15:05
- Forum: Detailed Widescreen Reports
- Topic: Cold Fear
- Replies: 21
- Views: 19631
ColdFIX - Cold Fear widescreen + any resolution patch
Good news everyone!
I created simple console patch, a ColdFix which patch Cold Fear executable for usage of any desired resolution, so you dont need to manually hex-edit it anymore.
This tool also removes black bars in main menu and cut-scenes - making screen space 100% observable.
And as a ...
I created simple console patch, a ColdFix which patch Cold Fear executable for usage of any desired resolution, so you dont need to manually hex-edit it anymore.
This tool also removes black bars in main menu and cut-scenes - making screen space 100% observable.
And as a ...
- 30 Apr 2012, 02:32
- Forum: Detailed Widescreen Reports
- Topic: Dark Sector
- Replies: 51
- Views: 28595
Its me again, remember my
Its me again, remember my long and boring method of how to make desktop look like fullscreen?
Forget it!
Few months ago i found much better solution at http://newvegas.nexusmods.com/mods/42956 - programm called Game Companion 1.3 - Fake fullscreen.
It removes all borders, controls gamma, sets ...
Forget it!
Few months ago i found much better solution at http://newvegas.nexusmods.com/mods/42956 - programm called Game Companion 1.3 - Fake fullscreen.
It removes all borders, controls gamma, sets ...
- 13 Aug 2010, 04:35
- Forum: Detailed Widescreen Reports
- Topic: Beyond Good & Evil
- Replies: 32
- Views: 24113
Re: Beyond Good and Evil: Detailed Report
how come author of thread says this:
==Singleplayer anomalies==
None.
---
Arent - "everything is stretched" considered as anomaly?
How about someone who knows Racer_S ask him gently to make another trainermemhack that will do magic tricks with fov , croping and ...
==Singleplayer anomalies==
None.
---
Arent - "everything is stretched" considered as anomaly?
How about someone who knows Racer_S ask him gently to make another trainermemhack that will do magic tricks with fov , croping and ...
- 26 Jul 2010, 19:08
- Forum: Detailed Widescreen Reports
- Topic: Dark Messiah of Might and Magic
- Replies: 13
- Views: 11194
Re: Dark Messiah Of Might And Magic - Detailed Report
Maybe im a bit late but MP have issues with Widescreen that SP doesnt have.
When SP includes loading arts and other 2d elements for widescreen and normal screen, multiplayer only includes 4:3 backgrounds and hud is aslo designed for 4:3.
Guess what result we have in MP?
Hud and bgs ...
When SP includes loading arts and other 2d elements for widescreen and normal screen, multiplayer only includes 4:3 backgrounds and hud is aslo designed for 4:3.
Guess what result we have in MP?
Hud and bgs ...
- 01 Jan 2010, 05:58
- Forum: Detailed Widescreen Reports
- Topic: Dark Sector
- Replies: 51
- Views: 28595
Re:
Good work Voodooman, that really does work great.
Anyway, I was actually revisiting this thread just to mention that I purchased the recently ported Ninja Blade from Gamersgate. It's developed by ND Games who did Dark Sector as well.
I'm happy to say that this port is very well done in ...
Anyway, I was actually revisiting this thread just to mention that I purchased the recently ported Ninja Blade from Gamersgate. It's developed by ND Games who did Dark Sector as well.
I'm happy to say that this port is very well done in ...
- 02 Nov 2009, 19:24
- Forum: Detailed Widescreen Reports
- Topic: Dark Sector
- Replies: 51
- Views: 28595
Dark Sector: Detailed Report
Just registered on this forum to post the best available solution!
So please, some moders, split my post out of this thread and move it here
http://www.widescreengamingforum.com/forum/viewtopic.php?p=155379
I was making discovery of problem in DS.exe and found out several config and ...
So please, some moders, split my post out of this thread and move it here
http://www.widescreengamingforum.com/forum/viewtopic.php?p=155379
I was making discovery of problem in DS.exe and found out several config and ...
