Another update: after browsing the Steam forums, it's confirmed: this is a problem with the game and ATI's drivers. Can't tell for sure which but I'm guessing the former since everything else runs just fine. Anyway:
The crashing seems to occur more frequently the higher the resolution is. I'm ...
Search found 4 matches
- 17 Sep 2009, 23:35
- Forum: Detailed Widescreen Reports
- Topic: Star Wars: Knights of the Old Republic
- Replies: 319
- Views: 146652
- 17 Sep 2009, 16:33
- Forum: Detailed Widescreen Reports
- Topic: Star Wars: Knights of the Old Republic
- Replies: 319
- Views: 146652
Knights of the Old Republic
I've confirmed that the crashing does occur in the original game, and it seems at least partially related to ATI's OpenGL drivers. I had two crashes yesterday, one when simply in game, in ATI's OpenGL DLL, and another in the game executable itself (that one blew my quicksave).
JoeBlow: do you ...
JoeBlow: do you ...
- 16 Sep 2009, 22:09
- Forum: Detailed Widescreen Reports
- Topic: Star Wars: Knights of the Old Republic
- Replies: 319
- Views: 146652
Knights of the Old Republic
As for crashing, my game has not, even when I played it for 4 hours straight the other night, so it is not a widescreen patch issue.
Yesterday I removed the patch and played for hours straight without a single CTD. I'll play some more tonight and will keep updating this.
Not sure what to say ...
Yesterday I removed the patch and played for hours straight without a single CTD. I'll play some more tonight and will keep updating this.
Not sure what to say ...
- 16 Sep 2009, 03:47
- Forum: Detailed Widescreen Reports
- Topic: Star Wars: Knights of the Old Republic
- Replies: 319
- Views: 146652
Knights of the Old Republic
New poster here. First of all, many thanks to Wogg and Sweetz/Malakaius for all their work, enabling me to play this game in widescreen. My hat's off to them. Being a coder and having known my way around an hex-editor since I was 12 or so, I am perfectly aware of the trouble they had. Thanks to the ...
