Search found 4 matches

by Statix
25 Aug 2009, 23:55
Forum: Request/Discuss Game Solutions
Topic: Operation Flashpoint: Dragon Rising's FOV is only ~65°.
Replies: 13
Views: 9376

Operation Flashpoint: Dragon Rising's FOV is only ~65°.

Well, if you would just watch the video yourself before making unnecessary assumptions, you'd realize that the little in-game cutscene transitions right away into actual gameplay, and there's no difference in FOV.

Here's a link if you're too lazy to seek it out yourself: http://www.youtube.com ...
by Statix
24 Aug 2009, 22:56
Forum: Request/Discuss Game Solutions
Topic: Operation Flashpoint: Dragon Rising's FOV is only ~65°.
Replies: 13
Views: 9376

Operation Flashpoint: Dragon Rising's FOV is only ~65°.

Actually, your shots look quite a bit wider than 16:9. Which raises the question if they actually are a direct representation of gameplay.

If they are, and the game has scaling horizontal FOV, then 4:3 gameplay would look like this:
http://img26.imageshack.us/img26/3749/43mess.jpg

They ...
by Statix
16 Aug 2009, 20:30
Forum: Request/Discuss Game Solutions
Topic: Operation Flashpoint: Dragon Rising's FOV is only ~65°.
Replies: 13
Views: 9376

Operation Flashpoint: Dragon Rising's FOV is only ~65°.

Well, your statement sounds good in theory only, but it's extremely doubtful that Codemasters would set a horizontal FOV of 65° for 16:9 widescreen, and then further reduce that down to a horizontal FOV of ~48° for 4:3 mode, because that would just be way too low of an FOV for the game to be even ...
by Statix
14 Aug 2009, 13:50
Forum: Request/Discuss Game Solutions
Topic: Operation Flashpoint: Dragon Rising's FOV is only ~65°.
Replies: 13
Views: 9376

Operation Flashpoint: Dragon Rising's FOV is only ~65°.

Based on my measurements of a recent gameplay video for Operation Flashpoint: Dragon Rising, the beginning of the "Taking the Beach" developer walkthrough where the player stands in place and rotates fully around, I measured the widescreen FOV to be around 65°. Not only is this a hideously low FOV ...