Search found 280 matches

by stangflyer
02 Apr 2018, 19:10
Forum: Request/Discuss Game Solutions
Topic: Far Cry 5 Eyefinity/Surround FoV
Replies: 104
Views: 156042

Re: Far Cry 5 Eyefinity/Surround FoV

I know this is off topic. I do not own the game yet but has anyone tried this on a 3440x1440 21:9 screen yet? What is FOV at. My eyes cannot handle anything under 70. Thanks
by stangflyer
28 Nov 2017, 19:03
Forum: Multi-Monitor Gaming
Topic: Multi monitor with ultrawide in the middle
Replies: 5
Views: 4884

Re: Multi monitor with ultrawide in the middle

Nvidia can only use same res monitors. Eyefinity (AMD) can use different res.
by stangflyer
30 Oct 2017, 19:20
Forum: Multi-Monitor Gaming
Topic: Wolfenstein II: The New Colossus
Replies: 7
Views: 10378

Re: Wolfenstein II: The New Colossus

No triple screen: No purchase for me. I will wait till it goes to 24.99 to $29.99. If I have to play on single screen the game is only worth half price.
by stangflyer
03 Aug 2017, 16:49
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

-pANIC- wrote:It looks like the latest Doom patch broke Flawless Widescreen, are there any plans to update FW to be compatible with this new version?


Another request for a fix. Still one of my favorite games!
by stangflyer
25 Jul 2017, 20:40
Forum: Battlestations
Topic: Updated stuff
Replies: 0
Views: 2640

Updated stuff

My Battlestations:

Main PC is 3x2560x1440 Acer IPS at 75hz. Portrait monitor is 1920x1200. 2 TV's mounted above.
This runs on a [email protected] with a Zotac Amp Extreme 1080Ti.

TV is a Sony 940D 75inch HDR FALD. Denon 4300H receiver and separate 2 channel amp. 7.2.4 Atmos.
PC is I7 920 @ 3.8. 1070GTX.
by stangflyer
25 Jul 2017, 20:16
Forum: Multi-Monitor Gaming
Topic: Titanfall 2
Replies: 25
Views: 26242

Re: Titanfall 2

Thanks for the heads-up, I've added a note about this to the DR (if you can word it better, please do: click the Edit button).
This "sun is suddenly a supernova" issue is a pain. Sometimes it's caused by high aspect ratios, sometimes it's the high pixel count alone. If you ever test these maps at ...
by stangflyer
18 Jul 2017, 16:14
Forum: Multi-Monitor Gaming
Topic: Titanfall 2
Replies: 25
Views: 26242

Re: Titanfall 2

Thanks for the heads-up, I've added a note about this to the DR (if you can word it better, please do: click the Edit button).
This "sun is suddenly a supernova" issue is a pain. Sometimes it's caused by high aspect ratios, sometimes it's the high pixel count alone. If you ever test these maps at ...
by stangflyer
17 Jul 2017, 22:14
Forum: Multi-Monitor Gaming
Topic: Titanfall 2
Replies: 25
Views: 26242

Re: Titanfall 2

Anyone noticed the extra brightness when in Surround/Eyefinity? It goes away on single monitor, but it seems the lighting scales with resolution/aspect ratio (like some other games I've noticed), and doesn't look right in Surround. Anyone come up with a way to fix it?

Just got the game a month ...
by stangflyer
17 Jul 2017, 22:07
Forum: Hardware Discussions
Topic: Upcoming 32:9 displays, real substitute for 3 screens?
Replies: 9
Views: 10329

Re: Upcoming 32:9 displays, real substitute for 3 screens?

I play at 7680x1440. The 3840 is fine but the 1080 is not enough height. I had 3x 1680x1050mitors in 2010. I would need 1440 height to begin thinking about this monitor. 1600 would be better but then the aspect ratio would be weird. If they are going fantasy 5040x1600 GSYNC and HDR! I have set aside ...
by stangflyer
21 Jun 2017, 21:40
Forum: General Gaming Discussions
Topic: OMG! Samsung’s 49-inch ultrawide curved display announced
Replies: 6
Views: 7236

Re: OMG! Samsung’s 49-inch ultrawide curved display announce

Needed to be 1440 for height. Even better would be 1600.
by stangflyer
07 Feb 2017, 00:10
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

I saw in the flawless widescreen thread that this is being looked at.
http://www.wsgf.org/forums/viewtopic.ph ... start=1190
by stangflyer
03 Feb 2017, 22:34
Forum: Multi-Monitor Gaming
Topic: Is Gtx 1070 sli enough?
Replies: 1
Views: 2686

Re: Is Gtx 1070 sli enough?

For sure! Especially if you are not a AA junkie. I have 980ti's in SLI on my 7680x1440 setup. Cards at 1500/7500 and for 90% of the games it works great. However, for games that do not support SLI or have poor scaling you will have to turn a couple settings down.

Unrelated a little but on my ...
by stangflyer
20 Jan 2017, 20:57
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

Quiet bump to keep this focused for a fix
by stangflyer
06 Jan 2017, 19:08
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

I agree. I got 2 of my friends to buy it during the steam sale. They both have triple screens. Not very happy with me because I told them the game had very good support for triple screen. But I did tell them it was FWS support.
by stangflyer
27 Dec 2016, 22:13
Forum: NVIDIA Surround Gaming
Topic: More than one accessory display?
Replies: 10
Views: 8891

Re: More than one accessory display?

I run surround with 2 accessory monitors. For surround I use 3 x DP and 1xDVI. The fifth screen I use my mobo's hdmi using the intel gpu.
by stangflyer
27 Dec 2016, 22:07
Forum: Multi-Monitor Gaming
Topic: Help me decide multi monitor or ultrawide
Replies: 4
Views: 3931

Re: Help me decide multi monitor or ultrawide

I have been using 3 screens for gaming since 2010. I currently have a 7680x1440 setup. Setup is not that bad and there are many tutorials on the net. However, that res takes a lot of horsepower on the GPU side. 10.8 million pixels with 7680x1440 vs 8.4 million for 4k and 4.9 million for a x34. When ...
by stangflyer
25 Dec 2016, 02:42
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

Happening to me too.
Has Bethesda/ID removed triple-wide support because they believed it to be cheating in multiplayer? None of the previous updates broke flawless widescreen and yet this one has done so seemingly on purpose.
If so why are 16:3 and 5760x1080 still selectable in the menu?

http ...
by stangflyer
12 Dec 2016, 20:58
Forum: Request/Discuss Game Solutions
Topic: Doom 2016 Patch broke surround fix.
Replies: 1
Views: 32594

Doom 2016 Patch broke surround fix.

Hayden's fix in Flawless Widescreen is broke with the new Doom 2016 patch. Any chance of a fix?? Thank you very very much! :triplewide:
by stangflyer
09 Dec 2016, 21:26
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

Looks like yesterday's update broke the fix.

Of course it did as I actually had a long weekend and wanted to finish the game plus play some multiplayer with friends.
I love this game at 7680x1440. I am going to be lost at 2560x1440.

Just tried playing on single screen. It is so weird to be ...
by stangflyer
09 Dec 2016, 06:59
Forum: Detailed Widescreen Reports
Topic: Doom (2016)
Replies: 171
Views: 219952

Re: Doom (2016)

Killerspinach wrote:Looks like yesterday's update broke the fix.


Of course it did as I actually had a long weekend and wanted to finish the game plus play some multiplayer with friends. :thumbdown:
I love this game at 7680x1440. I am going to be lost at 2560x1440.