Search found 21 matches
- 25 Aug 2010, 21:24
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity + Crossfire = Stuttering
- Replies: 39
- Views: 15894
Re: Eyefinity + Crossfire = Stuttering
so has 10.8 fixed this?
- 20 Aug 2010, 00:18
- Forum: AMD Eyefinity Discussions
- Topic: Bad Company 2
- Replies: 11
- Views: 5166
Re: Bad Company 2
I find BC2 crashes a lot less frequently since upgrading to 10.7 drivers ;)
- 05 Aug 2010, 11:04
- Forum: Multi-Monitor Gaming
- Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini
- Replies: 114
- Views: 52398
Re: Battlefield Bad Company 2 "V-FOV" can be set in ini
Hey men, I have change my setting.ini with insert v-fov with the valor 70, 80 end 90 but nothing! :(
Have you another idea? :?:
Core i7 920 // ASUS RAMPAGE II EXTREME // 2 x 1TB SB RAID 0 // 3 x 2GB Corsair XMS3 DDR3 1333 // NVIDIA 9800 X2 1GB // 2 x SAMSUNG SYNCMASTER 20" and 1 SAMSUNG ...
Have you another idea? :?:
Core i7 920 // ASUS RAMPAGE II EXTREME // 2 x 1TB SB RAID 0 // 3 x 2GB Corsair XMS3 DDR3 1333 // NVIDIA 9800 X2 1GB // 2 x SAMSUNG SYNCMASTER 20" and 1 SAMSUNG ...
- 03 Aug 2010, 01:36
- Forum: Detailed Widescreen Reports
- Topic: Metro 2033
- Replies: 20
- Views: 10384
Re: Metro 2033
semi fixed the mouse sensitivity issue - in the logitech software for my MX518 i set vertical to 1800dpi (max) and horizontal to 400dpi (lowest) and it's pretty much playable now. If the sensitivity on vert axis could go higher i think about 2200 would be perfect vs 400 @ 5040x1050.
- 20 Jul 2010, 17:56
- Forum: Detailed Widescreen Reports
- Topic: Metro 2033
- Replies: 20
- Views: 10384
Re: Metro 2033
I find this completely unplayable in Eyefinity 5348x1050 due to the mouse acceleration. OP i think u under ebbed the difference between vertical and horizontal , i'd say it's at least 10:1 horizontal:vertical !! and as such i have to play it on single monitor 1680x1050 :(. Even on the lowest ingame ...
- 29 Jun 2010, 16:33
- Forum: General Gaming Discussions
- Topic: Sniper: Ghost Warrior Demo
- Replies: 12
- Views: 5563
Re: Sniper: Ghost Warrior Demo
I get display port failure when running in Eyefinity almost immediately after cut scenes end, anyone help?
- 16 Apr 2010, 11:29
- Forum: Mods, Tweaks, Tools & Tutorials
- Topic: Centered HUD Tool For Source Engine Games... v2 Now Live!
- Replies: 85
- Views: 37021
Re: Centered HUD Tool For Source Engine Games... Live Beta.
hi delph, nice calculator. Could u also include a vertical FOV calculator for this for games like BFBC2 which require VFOV to be entered in the ini? Thanks
- 07 Apr 2010, 16:37
- Forum: AMD Eyefinity Discussions
- Topic: FOV in BFBC2 (with Eyefinity)
- Replies: 15
- Views: 6793
Re: FOV in BFBC2 (with Eyefinity)
i played round a bit with different FOV values and settled on vert FOV 60 for 16:10x3. Funnily enough it made my gaming a lot better, my accuracy improved 5x as did my K:D :cheers
- 11 Mar 2010, 13:08
- Forum: Multi-Monitor Gaming
- Topic: Battlefield Bad Company 2 "V-FOV" can be set in ini
- Replies: 114
- Views: 52398
Re: Battlefield Bad Company 2 "V-FOV" can be set in ini
What FOV setting are people using for 5040x1050? I'm finding anything above 90 creates a riduculous fisheye distortion on the centre monitor completely disproportionate to the side monitors :(
- 10 Mar 2010, 18:36
- Forum: AMD Eyefinity Discussions
- Topic: FOV in BFBC2 (with Eyefinity)
- Replies: 15
- Views: 6793
Re: FOV in BFBC2 (with Eyefinity)
Changing the FOV and using Eyefinity makes the game look horrible! The FOV change is only applied to the middle monitor giving u huge fish eye on the centre monitor and massive stretching on the sides. I've actually gone back to 1 screen for this game :(
- 04 Mar 2010, 13:19
- Forum: AMD Eyefinity Discussions
- Topic: FOV in BFBC2 (with Eyefinity)
- Replies: 15
- Views: 6793
FOV in BFBC2 (with Eyefinity)
Hello chaps
As some of you know the FOV in BFBC2 is customisable in the settings.ini (see http://badcompanytwo.com/news-tidbits/bc2-field-of-view-guide/) but what angle of horizontal FOV should i be choosing for Eyefinity 5040x1050?
This calculator can be used to calculate horizontal FOV ...
As some of you know the FOV in BFBC2 is customisable in the settings.ini (see http://badcompanytwo.com/news-tidbits/bc2-field-of-view-guide/) but what angle of horizontal FOV should i be choosing for Eyefinity 5040x1050?
This calculator can be used to calculate horizontal FOV ...
- 29 Jan 2010, 14:38
- Forum: AMD Eyefinity Discussions
- Topic: Battlefield Bad Company 2 in Eyefinity
- Replies: 26
- Views: 10986
Re: Battlefield Bad Company 2 in Eyefinity
Really hope they decide to implement a fixed FOV for this game, it's so stretched at 5040x1050 :(
- 20 Jan 2010, 13:00
- Forum: AMD Eyefinity Discussions
- Topic: Got the NEW Sapphire Active Displayport to Dual Link DVI!!
- Replies: 18
- Views: 7357
Re: Got the NEW Sapphire Active Displayport to Dual Link DVI!!
Glad to hear it's working, got mine on preorder from a UK etailer :) Now trying to decide between 5850s or a 5870... Arioch which card(s) are u using?
- 30 Nov 2009, 18:26
- Forum: Multi-Monitor Gaming
- Topic: Eyefinity + BF2
- Replies: 7
- Views: 3382
Eyefinity + BF2
why hasnt a new widescreenfixer for FOV in patch 1.5 been released? Is there a console command for setting FOV that doesnt result in a punk buster kick?
- 27 Nov 2009, 12:26
- Forum: AMD Eyefinity Discussions
- Topic: Displayport-to-VGA Adapter = Successful 3 Monitor Eyefinity
- Replies: 306
- Views: 120521
Displayport-to-VGA Adapter = Successful 3 Monitor Eyefinity
Good luck, also looking forward to a further user confirmation :D
- 25 Nov 2009, 17:43
- Forum: AMD Eyefinity Discussions
- Topic: Displayport-to-VGA Adapter = Successful 3 Monitor Eyefinity
- Replies: 306
- Views: 120521
Displayport-to-VGA Adapter = Successful 3 Monitor Eyefinity
GREAT news, now to see if they have them in the UK :o Anyone finds one let me know plz!
Will this do: http://www.cableuniverse.co.uk/catalog/cables/Display-Port-male-to-VGA-female-adapter.html
how does this work if it's not powered by usb?
Will this do: http://www.cableuniverse.co.uk/catalog/cables/Display-Port-male-to-VGA-female-adapter.html
how does this work if it's not powered by usb?
- 17 Nov 2009, 16:15
- Forum: Multi-Monitor Gaming
- Topic: Eyefinity + BF2
- Replies: 7
- Views: 3382
Eyefinity + BF2
Would probably have worked if u edited the user file :)
- 06 Oct 2009, 17:00
- Forum: AMD Eyefinity Discussions
- Topic: Eyefinity A CON and Ripoff!
- Replies: 43
- Views: 14820
Eyefinity A CON and Ripoff!
geniv, u sold ur TH2GD right? How does Eyefinity compare now that u have it running (ignoring the fact that the gfx card is better)? Any differences other than no bezel management yet?
- 30 Sep 2009, 17:31
- Forum: AMD Eyefinity Discussions
- Topic: Displayport-compatible screens needed for Eyefinity?
- Replies: 718
- Views: 220398
Displayport-compatible screens needed for Eyefinity?
thenjwaslike those pics r great, especially the redundant TH2G in the foreground :D and very glad to hear that the active adaptor works, now just have to get some UK retailers to stock it (*to the forums*)
p.s. get those gameplay videos up ASAP, want to see the 3x goodness!
p.s. get those gameplay videos up ASAP, want to see the 3x goodness!
- 23 Jul 2009, 11:54
- Forum: Multi-Monitor Gaming
- Topic: HD 4870 X2 + triplehead
- Replies: 27
- Views: 8714
HD 4870 X2 + triplehead
Be interested to give this a try again. I tried TH2G a while ago but didnt like it that much due to really stretched image in FPS on the side screens. now i'm getting into racing games i might be tempted to purchase a TH2G and a pair of 4890s :D (Still have the 3x2009w from before!).
