Search found 77 matches

by A Small White Box
23 Jun 2010, 23:21
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

I must be blind, can't believe I missed it. Thanks.
by A Small White Box
23 Jun 2010, 17:41
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

Ill take a look into the TF2 files and get back to you later today with my findings, im still ironing out a few things with the offline editor so may be a few days for fix, hopefully wont be long tho :).
Thanks, I could handle editing the few files by hand but I'm not so good in the programming ...
by A Small White Box
23 Jun 2010, 07:00
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

Delph, have you taken a look at the TF2 hud files with the most recent patch? It seems like Valve decided to move every single element that used to be in the single hudlayout.res file into each of their own res files. This would mean that we have to edit about 150 different res files now instead of ...
by A Small White Box
31 May 2010, 05:04
Forum: Multi-Monitor Gaming
Topic: Alpha Protocol - Not Multi monitor
Replies: 75
Views: 30612

Re: Alpha Protocol - Not Multi monitor

If anyone was wondering how to window the game, open the following in a text editor:
C:Users<user>DocumentsAlpha ProtocolAPGameConfigAPEngine.ini
Search for:
Fullscreen=True
Change to:
Fullscreen=False
The resolution toggles are also located here, about 10 lines below ...
by A Small White Box
12 Jan 2010, 22:19
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

Weird, everything else is working in minmode without the changes. Intriguing.
by A Small White Box
12 Jan 2010, 07:23
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

Working as of 10/Jan/2010.
TF2_HUD_5760x1080_48-9.RTM0001.10_01_2010.rar for 3x1920x1080 / 5760x1080 / (48:9)

EDIT:-
TF2_HUD_5760x1080_48-10.RTM0001.10_01_2010.rar for 3x1680x1050 / 5040x1050 / (48:10)
TF2_HUD_3840x1024_15-4.RTM0001.10_01_2010.rar for 3x1280x1024 / 3840x1024 / (15:4 ...
by A Small White Box
08 Jan 2010, 10:39
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

5040x1050 works, thanks for figuring it out,
by A Small White Box
23 Dec 2009, 21:14
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

Oh and by the way - can someone give me default hudlayout.res?
http://www.filefront.com/15203279/hudlayout.res/

Can someone help with fixing this fix? :mrgreen:
1) Spy cloak indicator not fixed
2) After death window with ifo who if my killer and winow with special weapon that is used by ...
by A Small White Box
20 Dec 2009, 19:34
Forum: Multi-Monitor Gaming
Topic: Centered HUD for Team Fortress 2
Replies: 322
Views: 177095

Re: Centered HUD for Team Fortress 2

I'll get to the new update here sometime soon.
by A Small White Box
14 Dec 2009, 17:43
Forum: Multi-Monitor Gaming
Topic: does Fallen Earth support TH2G (hor+)
Replies: 3
Views: 2397

Re: does Fallen Earth support TH2G (hor+)

Played retail and it worked fine, you can also move around all the hud elements, so no problems there.
by A Small White Box
04 Dec 2009, 19:42
Forum: Multi-Monitor Gaming
Topic: What do you think about ATI not using Physx
Replies: 19
Views: 6373

Re: What do you think about ATI not using Physx

I never quite understood why it was decided that offloading physics processing from the CPU to the GPU (or PhysX card) was a good idea. My CPU, memory, and buses involved are more than capable of handling the workload (my CPU never seems to exceed 50% usage). Offloading onto the GPU just seems like ...
by A Small White Box
02 Dec 2009, 21:17
Forum: Multi-Monitor Gaming
Topic: L4D2 Center HUD fix
Replies: 190
Views: 77373

Re: L4D2 Center HUD fix

Went scrolling through the command list and found a few.
cl_drawhud : 1 : , "cheat", "cl" : Enable the rendering of the hud
gameui_activate : cmd : : Shows the game UI
hud_reloadscheme : cmd : : Reloads hud layout and animation scripts ...
by A Small White Box
02 Dec 2009, 20:50
Forum: Multi-Monitor Gaming
Topic: L4D2 Center HUD fix
Replies: 190
Views: 77373

Re: L4D2 Center HUD fix

Care to share your 5040x1050 .res file? I'll add it to the download list with credit to you. I'm all for this being a community production.

Should be pretty much the same thing as yours, but if you want to take a gander, here it is.
http://www.filefront.com/15045489/hudlayout.res
by A Small White Box
02 Dec 2009, 19:19
Forum: Multi-Monitor Gaming
Topic: L4D2 Center HUD fix
Replies: 190
Views: 77373

Re: L4D2 Center HUD fix

[quote]Works now, good stuff.
Glad to hear it. Are you working on a particular res/AR?
5040x1050, I did my own .res files and followed your instructions for the hex edit. I tried to modify baschat.res to move the chat box as well, but it didn't work on my first attempt and I gave up after that ...
by A Small White Box
02 Dec 2009, 05:32
Forum: Multi-Monitor Gaming
Topic: L4D2 Center HUD fix
Replies: 190
Views: 77373

Re: L4D2 Center HUD fix

Works now, good stuff.
by A Small White Box
02 Dec 2009, 03:28
Forum: Multi-Monitor Gaming
Topic: L4D2 Center HUD fix
Replies: 190
Views: 77373

Re:

3) The game engine does not automatically see the extracted hudlayout.res file and use it instead of the one in the .vpk file. To correct this you need to HEX edit the .vpk:

Search for this text string:
scripts.hudlayout
and change something in hudlayout to rename the .res file within ...
by A Small White Box
21 Nov 2009, 21:33
Forum: Multi-Monitor Gaming
Topic: To Clever Chaps: HUD fix for L4D2?
Replies: 24
Views: 7888

To Clever Chaps: HUD fix for L4D2?

Well, I haven't picked it up yet, so I won't be able to get to it yet. I'm looking at Black Friday to pick it up.
by A Small White Box
19 Nov 2009, 21:15
Forum: Multi-Monitor Gaming
Topic: To Clever Chaps: HUD fix for L4D2?
Replies: 24
Views: 7888

To Clever Chaps: HUD fix for L4D2?

Does the old one work?
by A Small White Box
05 Oct 2009, 03:26
Forum: AMD Eyefinity Discussions
Topic: Displayport-compatible screens needed for Eyefinity?
Replies: 718
Views: 220772

Displayport-compatible screens needed for Eyefinity?

[quote]In case anyone was actually looking for DP monitors, displayport.org has a list. http://www.displayport.org/consumer/?q=content/devices#pcmonitors

I know there has to be more than that out there. That's not exactly an exhaustive list of DP displays. :wink:
Yup, good place to start ...