helifax,
Thanks so much for your work on the trainer! It works great for me, running @ 3072x768 on an 8800GT with a Triplehead2Go. Hats off to you!
Search found 3 matches
- 17 Nov 2011, 17:29
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1313648
- 11 Nov 2011, 15:10
- Forum: Request/Discuss Game Solutions
- Topic: Skyrim Multi-Monitor User Interface Fix Discussion
- Replies: 3011
- Views: 1313648
I'm playing on a Matrox
I'm playing on a Matrox TripleHead2Go @ 3072x768, medium detail. (Q6600, single 8800GT) Performance is pretty good, but the Vert+ menu stretching makes full screen triple head unplayable.
Right now, I've got the game running in windowed mode, at a resolution of 1900x1000. Right when the game ...
Right now, I've got the game running in windowed mode, at a resolution of 1900x1000. Right when the game ...
- 21 Nov 2008, 02:53
- Forum: Multi-Monitor Gaming
- Topic: Mass Effect PC, Triplehead2go FOV, and UI problems
- Replies: 18
- Views: 8291
Mass Effect PC, Triplehead2go FOV, and UI problems
can anyone confirm on HUD working in 3840x1024 res. with console FOV command? awaiting replies :)
I can confirm that setting the FOV in the console does not resolve the HUD issues at 3840x1024 resolution. The 2D elements of the interface do not move no matter what FOV the game is set to. There ...
I can confirm that setting the FOV in the console does not resolve the HUD issues at 3840x1024 resolution. The 2D elements of the interface do not move no matter what FOV the game is set to. There ...
