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Forum: Detailed Widescreen Reports Topic: Halo: Combat Evolved |
| legionaire45 |
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Posted: 23 Aug 2008, 02:19
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Replies: 30 Views: 22650
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| [quote]Please do cut Gearbox, Bungie and MS some slack - the game was released in 2003 or 2004, way before widescreen monitors became popular. Pfft. Let me just remind you that The Legend of Zelda: Ocarina of Time when run off an emulator has perfect Triplehead support. Made in 1998. So they deserv... |
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Forum: Detailed Widescreen Reports Topic: Halo: Combat Evolved |
| legionaire45 |
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Posted: 22 Aug 2008, 11:28
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Replies: 30 Views: 22650
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| [quote]...I was using 1.08 and the FOV hack worked fine for me in both singleplayer and multiplayer. Lucky, apparently a lot of other people haven't been having too much luck with it. I miss widescreen :(. Someone is updating the hack for 1.08 users anyway, I'll post a link in this post when he fin... |
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Forum: Detailed Widescreen Reports Topic: Halo: Combat Evolved |
| legionaire45 |
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Posted: 16 Aug 2008, 01:14
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Replies: 30 Views: 22650
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| If you want to use a custom resolution all you have to do is go to your shortcut properties and add "-vidmode width, height, refreshrate" (eg. "-vidmode 1680, 1050, 60") to the target. This should work for any resolution although I have only tested it up to 2560 x 1600. Last I checked the 1.08 patch... |
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