Tested GridMove with Windows 8 and no issues on the desktop so far.
One note: I usually turn off all of Windows automatic window rearranging features (Ease of Access Center -> Make it easier to focus on tasks -> Prevent windows from being automatically arranged when moved to the edge of the screen ...
Search found 75 matches
- 07 May 2013, 23:43
- Forum: NVIDIA Surround Gaming
- Topic: Windows 8 and NVIDIA Surround2D - Working V Gaming Modes
- Replies: 17
- Views: 21254
- 07 May 2013, 20:24
- Forum: NVIDIA Surround Gaming
- Topic: Windows 8 and NVIDIA Surround2D - Working V Gaming Modes
- Replies: 17
- Views: 21254
Re: Windows 8 and NVIDIA Surround2D - Working V Gaming Modes
Thank you very much for sharing this
For those that can't get this to work might I suggest trying GridMove m
I have not yet tested it on Windows 8 but it was just what I needed for my dual TripleHead2Go setup on Windows 7. It takes a little bit of setup but if you look on the linked site there is a ...
For those that can't get this to work might I suggest trying GridMove m
I have not yet tested it on Windows 8 but it was just what I needed for my dual TripleHead2Go setup on Windows 7. It takes a little bit of setup but if you look on the linked site there is a ...
- 01 Dec 2009, 18:12
- Forum: Multi-Monitor Gaming
- Topic: Anybody know if Guild Wars works properly?
- Replies: 2
- Views: 1524
Anybody know if Guild Wars works properly?
I can confirm that Guild Wars is (and will probably always be) vert- :cry:
The good news though is that it seems to not have a resolution limit. I'm running at 3840*2048 and it works great 8)
The good news though is that it seems to not have a resolution limit. I'm running at 3840*2048 and it works great 8)
- 20 Nov 2009, 23:11
- Forum: Detailed Widescreen Reports
- Topic: Torchlight
- Replies: 23
- Views: 9030
Torchlight
Cool, I've been eying up this game. Quite frankly Ive been turned off by the "persistent gore" of Dragon Age and the "extreme gore" promised in the preview I read of Diablo 3. This looks like just a fun RPG and Hor+ seals the deal for me.
Thanks for the report.
Thanks for the report.
- 02 Nov 2009, 20:59
- Forum: Multi-Monitor Gaming
- Topic: PLEASE I need people to back me up (Aion issues forums)
- Replies: 9
- Views: 4196
PLEASE I need people to back me up (Aion issues forums)
Shh, don't tell them that having a higher resolution like 1600x1200 over 1024x768 gives you an advantage at seeing things in the distance, otherwise they'll force everyone to 640x480. :shock: That's a scary thought! - though view distance is probably also locked (I don't have Aion so I'm guessing ...
- 02 Nov 2009, 20:25
- Forum: Multi-Monitor Gaming
- Topic: PLEASE I need people to back me up (Aion issues forums)
- Replies: 9
- Views: 4196
PLEASE I need people to back me up (Aion issues forums)
Guild Wars (another NCSoft game) has the same issue.
The reasoning (as I understand it) is that allowing a wider FOV would give some players an unfair advantage in PvP. Since Aion (from what I've read) is mainly PvP they've stuck to this idea there too.
The reasoning (as I understand it) is that allowing a wider FOV would give some players an unfair advantage in PvP. Since Aion (from what I've read) is mainly PvP they've stuck to this idea there too.
- 20 Apr 2009, 06:37
- Forum: Other Multi-Monitor Solutions
- Topic: Six Screen / Dual Triplehead - How To
- Replies: 3
- Views: 1866
Six Screen / Dual Triplehead - How To
See picture here: [url]http://www.widescreengamingforum.com/node/6011]
Since I've had a few people ask me how I did this I thought I'd put it here for all to read. (It's quite simple actually.)
Here's what you need:
1) Two TH2G units and 6 screens (duh) (all have to run at the same ...
Since I've had a few people ask me how I did this I thought I'd put it here for all to read. (It's quite simple actually.)
Here's what you need:
1) Two TH2G units and 6 screens (duh) (all have to run at the same ...
- 03 Feb 2009, 18:41
- Forum: Multi-Monitor Gaming
- Topic: Any hope for triple 30" owners?
- Replies: 12
- Views: 4979
Any hope for triple 30" owners?
The problem with hoping Hydra will work is I seriously don't think Lucid realizes there is a market for surround gaming. They've gotta realize it first before they can make it work. :wink:
... All the players in video card development are still stuck in the past solely fixated on multi-GPU to ...
... All the players in video card development are still stuck in the past solely fixated on multi-GPU to ...
- 14 Jan 2009, 22:48
- Forum: Multi-Monitor Gaming
- Topic: Anybody a convert from 1 large display into triple wide?
- Replies: 25
- Views: 8356
Anybody a convert from 1 large display into triple wide?
Actually, as far as the resolution (IMHO this is the only true measure of screen space) is concerned a TH2G setup is about the same as a 30" monitor. On that basis it's still better cost wise.
With the hassles I've had with my 6 screen setup there are days I wish I'd just bought a 30". - Still ...
With the hassles I've had with my 6 screen setup there are days I wish I'd just bought a 30". - Still ...
- 14 Jan 2009, 22:23
- Forum: Multi-Monitor Gaming
- Topic: Best Monitor Size & Resolution for a Digital TH2GO Setup
- Replies: 24
- Views: 7993
Best Monitor Size & Resolution for a Digital TH2GO Setup
3x1280x1024 because its the highest resolution that gives the least amount of hassle. It would take a lot of convincing to get me to go 3x1680x1024 with all the problems I've heard about just on these threads.What he said
- 14 Jan 2009, 22:19
- Forum: Multi-Monitor Gaming
- Topic: Do you use bezel managment?
- Replies: 9
- Views: 3352
Do you use bezel managment?
I never use them - I hate to think that I might miss something in that blanked out area. Though I guess it depends on the game you are playing.
- 24 Dec 2008, 06:45
- Forum: Other Multi-Monitor Solutions
- Topic: DTH2G and Direct-to-Card setup. Digital V Analog connections
- Replies: 28
- Views: 14579
Re: DTH2G and Direct-to-Card setup. Digital V Analog connect
...
[quote]One chunk of software I found indispensable with my TH2G is GridMove. It requires a bit of setup at first - though I posted my TH2G grid here: (Link)
The great thing is that (1) it's Free and (2) it's so simple to use once set up: [Win]-[1] resizes the active app to screen 1, [Win ...
[quote]One chunk of software I found indispensable with my TH2G is GridMove. It requires a bit of setup at first - though I posted my TH2G grid here: (Link)
The great thing is that (1) it's Free and (2) it's so simple to use once set up: [Win]-[1] resizes the active app to screen 1, [Win ...
- 24 Dec 2008, 06:11
- Forum: Other Multi-Monitor Solutions
- Topic: Usability of Triple Standard V Triple Wide
- Replies: 37
- Views: 12089
Usability of Triple Standard V Triple Wide
[quote]One chunk of software I found indispensable with my TH2G is GridMove.
I recently had a look at a few 22" monitors at 1680 x 1050. Opening up a browser to fill the whole screen was often too wide. Many web designers don't code for a liquid layout. Even when they do the text feels too ...
I recently had a look at a few 22" monitors at 1680 x 1050. Opening up a browser to fill the whole screen was often too wide. Many web designers don't code for a liquid layout. Even when they do the text feels too ...
- 24 Dec 2008, 05:59
- Forum: Other Multi-Monitor Solutions
- Topic: 3 DualH2Go --> 4 screens accelerated in Vista ?
- Replies: 11
- Views: 4906
Re: 3 DualH2Go --> 4 screens accelerated in Vista ?
Hi all,
Just wondering if the following setup would work for FSX.
1 DualH2Go connected to the graphics card and the other 2 connected to the first DualH2Go.
Would this work in Vista ?
Nb
I know that when using XP you can connect 2 DualH2Go to one graphics card ( 1 DualH2Go ...
Just wondering if the following setup would work for FSX.
1 DualH2Go connected to the graphics card and the other 2 connected to the first DualH2Go.
Would this work in Vista ?
Nb
I know that when using XP you can connect 2 DualH2Go to one graphics card ( 1 DualH2Go ...
- 24 Dec 2008, 05:42
- Forum: Other Multi-Monitor Solutions
- Topic: Matrox TH2Go Digital Edition In Linux
- Replies: 9
- Views: 4545
Matrox TH2Go Digital Edition In Linux
If the analog version works then the digital one should too. The only thing you'd be missing is the software - but then I run mine without that anyway (though under XP)
- 24 Dec 2008, 05:38
- Forum: Multi-Monitor Gaming
- Topic: Unsupported games on the CENTER monitor ?
- Replies: 14
- Views: 5411
Unsupported games on the CENTER monitor ?
Just shootin in the dark here but is the TH2G hooked up by VGA or DVI? How is the unit powered? - I know it's USB but is it in the original port (changing that has caused issues with other devices & their drivers) or a hub or???
- 19 Nov 2008, 03:11
- Forum: Other Multi-Monitor Solutions
- Topic: Just wondering if anyone was as crazy as I?
- Replies: 11
- Views: 5065
Just wondering if anyone was as crazy as I?
[quote]...Successfully tested on: 6600GT...
Man, using a 6 series to do that would be horrid. ...
:lol: Indeed. It was done as a test purely for fun - though 1frame/3seconds isn't exactly "fun" - let's call it research.
- 16 Nov 2008, 04:55
- Forum: Multi-Monitor Gaming
- Topic: Any extreme triple head setup here?
- Replies: 9
- Views: 3353
Any extreme triple head setup here?
... I've done TH2G projector. My setup isn't currently installed though. ...
Well, if you need somewhere to install it I've got room :lol:
- 16 Nov 2008, 04:52
- Forum: Multi-Monitor Gaming
- Topic: Is there a way to use the center screen
- Replies: 4
- Views: 1936
Is there a way to use the center screen
There was a firmware update that allowed that on the digital version by default but it wasn't made public. However the latest firmware has another way around that so the answer is yes.
- 16 Nov 2008, 04:43
- Forum: Multi-Monitor Gaming
- Topic: Show us your triplehead2go rigs (or SoftTH) rigs.
- Replies: 77
- Views: 32644
Show us your triplehead2go rigs (or SoftTH) rigs.
[quote]Isn't there a thread sort of for this?
Anyway, I posted mine here: (link)
That looks awesome. It would be fun to do that with 6 24" but then the desk would collapse from the weight...hehe. :)
Did you remove the bezels in the build?
Thanks
I removed the outer shells but ...
Anyway, I posted mine here: (link)
That looks awesome. It would be fun to do that with 6 24" but then the desk would collapse from the weight...hehe. :)
Did you remove the bezels in the build?
Thanks
I removed the outer shells but ...
