Search found 4 matches

by stubbie
26 Dec 2009, 04:01
Forum: Detailed Widescreen Reports
Topic: Divine Divinity
Replies: 11
Views: 7420

Re: Divine Divinity

Also you were unable to place marker flags on the automap using the above hack.

However Larian has recently released a download version of the game for about US $6. I got mine from Impulse.
It has support for the following resolutions:
1152x864
1280x720
1360x1024
1440x900
1680x1050 ...
by stubbie
02 Aug 2009, 08:10
Forum: Detailed Widescreen Reports
Topic: Diablo II
Replies: 20
Views: 22705

Diablo II: Detailed report

This is the link I found the mod at before I even tried coming to WSGF: http://hellforge.gameriot.com/blogs/Hellforge/Play-Diablo-II-In-High-Resolution

I just wanted to say that the mod works fine for me.
I have a ATI HD4870 and my monitor is 22" 1680x1050.
I am using XP SP2.

I have ...
by stubbie
02 Apr 2008, 08:32
Forum: Detailed Widescreen Reports
Topic: The Temple of Elemental Evil
Replies: 21
Views: 11715

The Temple of Elemental Evil: Detailed report


Can your system display 800x600?


It can, but as the monitors native resolution is 1680x1050 the games graphics at 800x600 are unplayable.
by stubbie
26 Mar 2008, 09:52
Forum: Detailed Widescreen Reports
Topic: The Temple of Elemental Evil
Replies: 21
Views: 11715

The Temple of Elemental Evil: Detailed report

At 1680x1050 the intro cinematics in the retail version will not play. Audio is there but the screen is blacked out.
Lowering the resolution via the ToEE.cfg file allows the cinematics to play normally.
As I haven't played further into the game I don't know if all FMV's in the game will display ...