Just wanted to point out some proper FOV values and my math behind it:
16:9
4:3 FOV (as defined by game): 90*pi/180 = 1.5707963267948966192313216916398
4:3 FOV converted to 16:9 FOV by FOV Calc = 2.09429318869
16:9 FOV / 4:3 FOV (henceforth referred to as 16:9 FOV ratio) = 1 ...
Search found 2 matches
- 19 Jan 2008, 07:22
- Forum: Detailed Widescreen Reports
- Topic: Far Cry
- Replies: 49
- Views: 28845
- 29 Dec 2007, 08:42
- Forum: Detailed Widescreen Reports
- Topic: Splinter Cell: Chaos Theory
- Replies: 46
- Views: 22354
Splinter Cell: Chaos Theory: Detailed report
I've tried this solution from a freshly installed SCCT, but it doesn't seem to work. I'm using 1920x1080 as my res, which is a choice in the game. Even if I try setting the FOV at 1, I see no difference when starting a new game. Help please!
Here are some screenies:
1024x768 4:3 FOV: 75 ...
Here are some screenies:
1024x768 4:3 FOV: 75 ...
