Search found 9 matches

by EvaUnit02
26 Feb 2010, 19:57
Forum: Request/Discuss Game Solutions
Topic: BioShock 2 FOV Fix/Hack Needed!
Replies: 94
Views: 37695

Re: BioShock 2 FOV Fix/Hack Needed!

Yeah, it was made by an entirely different development team than the first. This is why I find some of their mistakes this time around forgivable. At least they acknowledged the problem, made statements about it, communicated with the public about it, and (mostly) fixed it.
2K Australia handled ...
by EvaUnit02
23 Jan 2009, 06:48
Forum: Request/Discuss Game Solutions
Topic: Original Dawn of War + Winter Assault 1.51
Replies: 1
Views: 1259

Re: Original Dawn of War + Winter Assault 1.51

You can get "widescreen" resolutions running by editing the ini... But the gameplay area itself is 4:3 and black bars are on the left/right. I know I can use a tool to change it, but that only works with 1.3. I got the Platinum Edition of the game, and it comes with 1.51 installed.


Is it ...
by EvaUnit02
23 Jan 2009, 00:58
Forum: Request/Discuss Game Solutions
Topic: Rainbow 6 Vegas 2 FOV... RAAAGE
Replies: 4
Views: 6664

Re: Rainbow 6 Vegas 2 FOV... RAAAGE

Open your eyes next time.

Video Options menu


4:3 1400x1050

16:10 1680x1050
by EvaUnit02
27 Feb 2008, 14:27
Forum: Detailed Widescreen Reports
Topic: Quake II (aprq2 engine): Detailed report
Replies: 8
Views: 5581

Quake II (aprq2 engine): Detailed report

i'm new to this forum, but i have tried this edit and it works for the most part in the quake2evolved mod release 2, but i have tried the autoexec for the disappearing weapon bug but it dose not work.After doing some research, it seems that cl_gun "2" is NOT a vanilla Q2 command. Q2 natively doesn ...
by EvaUnit02
19 Feb 2008, 16:47
Forum: Request/Discuss Game Solutions
Topic: Freespace 2 widescreen?
Replies: 6
Views: 3245

Freespace 2 widescreen?

If you can, I highly recommend using DVI rather than VGA.

If fixed aspect ratio scaling (accessible from the Change Flat Panel Scaling tab in the new CP) is broken in Forceware, then try this reg patch.

It was broken in a XP driver (was a v161.xx I think) released several months ago that ...
by EvaUnit02
19 Feb 2008, 16:27
Forum: Request/Discuss Game Solutions
Topic: Return To Castle Wolfenstein
Replies: 6
Views: 5030

Return To Castle Wolfenstein

I had a problem with the Single Player, where it wouldn't remember my FOV settings when I reloaded saves.

I got the idea for my solution from here. You have to change the variable for cg_fov in wolfconfig.cfg (and wolfconfig_mp.cfg for multiplayer, obviously), just having the command in your ...
by EvaUnit02
23 Dec 2007, 08:05
Forum: Request/Discuss Game Solutions
Topic: Thief Deadly Shadows with Deus Ex IW solution?
Replies: 22
Views: 9073

Thief Deadly Shadows with Deus Ex IW solution?

Hi Daremo, no offence but your calculated FOV variables are a bit off. There is a definite Horiz increase, but there's still some vert loss.

Could please put out another version with some new calculated variables? Thanks in advance.


Screenshot Comparison - First = 1280*1024 (Tool set to ...
by EvaUnit02
22 Dec 2007, 09:16
Forum: Request/Discuss Game Solutions
Topic: Can you pillarbox?
Replies: 47
Views: 21845

Can you pillarbox?

Yes, pillarboxing works.

WinXP x64 SP2

163.75 WHQL
169.09 beta

WinXP 32-bit SP2

163.75 WHQL
84.56 WHQL

7900GS 256MB
Samsung 226BW
by EvaUnit02
22 Dec 2007, 05:59
Forum: Request/Discuss Game Solutions
Topic: Thief Deadly Shadows with Deus Ex IW solution?
Replies: 22
Views: 9073

Thief Deadly Shadows with Deus Ex IW solution?

Thank you very much for the widescreen solution, Daremo!

Do you mind if your tool is uploaded to Thief fan sites, such as thief-thecircle.com?

Have you tried it with the lockpick interface?

Thanks in advance.

EDIT:- Yup, it works whilst lockpicking, but not when eye zooming.