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- 22 Aug 2007, 21:37
- Forum: General Gaming Discussions
- Topic: Bioshock: artistic vision - or not as the case may be
- Replies: 804
- Views: 269808
Bioshock: artistic vision - or not as the case may be
It's like, we designed our game for the original 16:9 display, then when those new spiffy 4:3 "tall-screen" displays became popular, we decided to increase the vertical FOV so the people who spent their hard earned cash on this new 4:3 "tall-screen" technology don't get mad that they don't gain any ...
