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Forum: Multi-Monitor Gaming Topic: Far Cry 3 |
| Downtown1 |
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Posted: 25 Apr 2014, 04:04
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Replies: 98 Views: 124676
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| I just played this (5760x1080 with CF HD 6970 x2) a few weeks ago, I had no problems with it. Worked fairly smoothly (especially since how aged my rig is). If there's any issues I bet it's related due to certain hardware configurations, not with AMD as a whole. |
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Forum: Multi-Monitor Gaming Topic: X COM The Bureau multi monitor |
| Downtown1 |
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Posted: 31 Aug 2013, 16:46
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Replies: 35 Views: 31538
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| This game got pretty low reviews.. it's no wonder they rushed it out the door, they don't even have eyefinity support right. (I already got suckered into buying the game myself, preordered it since I'm such a big XCOM fan) |
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Forum: Multi-Monitor Gaming Topic: Splinter Cell Blacklist |
| Downtown1 |
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Posted: 31 Aug 2013, 16:44
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Replies: 45 Views: 52123
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| It's not an eyefinity thing, it's just the game is extremely unstable in general (even at 1080p). If you really want to play, set all your quality to lowest, it makes it a lot more stable. I've had buddies tell me they were also able to play it on older PCs more successfully. |
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Forum: Multi-Monitor Gaming Topic: Saints Row IV |
| Downtown1 |
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Posted: 31 Aug 2013, 16:41
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Replies: 5 Views: 4693
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| I ran on 2x6970 crossfire and it works like a dream (never had any crashes). Update to the latest drivers for starters (it boosts FPS, if you look at the changelog), otherwise it might be some kind of 7970-specific issue. RE: crashes 3 times in 24 hours is not that much, only once per 8 hours on ave... |
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Forum: Multi-Monitor Gaming Topic: Saints Row IV |
| Downtown1 |
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Posted: 25 Aug 2013, 03:10
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Replies: 5 Views: 4693
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| Works great in EyeFinity. Been playing for 5 hours straight, I didn't find any issues with it. It's also rock stable and hasn't crashed at all on me (using Catalyst 13.8 beta2 drivers) unlike some other new games. Good FPS too :). Recommend a buy to anyone who has played any of the previous Saints R... |
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Forum: Multi-Monitor Gaming Topic: Splinter Cell Blacklist |
| Downtown1 |
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Posted: 24 Aug 2013, 23:03
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Replies: 45 Views: 52123
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| Been trying to play this as well, if you go into Customize Gear with Eyefinity then you don't see the gear preview. Other than that, eyefinity seems OK. Unfortunately the game for me is crashing in just a few seconds with high graphics on. I tried turning off eyefinity, it gets better, runs for like... |
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Forum: Multi-Monitor Gaming Topic: Company of Heroes 2 |
| Downtown1 |
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Posted: 24 Aug 2013, 03:13
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Replies: 8 Views: 7730
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There's just no point playing this in surround, HUD is stretched a lot, and you have to go to the sides of the surround monitors to scroll sideways. I played almost 100 hours in not-surround, much better.
Honestly releasing a strategy game in surround but then not centering the HUD is just teasing. |
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Forum: Multi-Monitor Gaming Topic: Company of Heroes 2 |
| Downtown1 |
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Posted: 14 Jun 2013, 05:41
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Replies: 8 Views: 7730
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| Game's in open beta in case anyone wants to pick it up and try it out for free in the next two weeks. |
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Forum: Blogs Topic: Infinitx D - Crowdsourcing a new Curved Surround Display. |
| Downtown1 |
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Posted: 14 Jun 2013, 05:35
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Replies: 50 Views: 52677
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I'm really trying to be constructive here when I say this.. 2880x900 ? I have more pixels on my Nexus 10.
If you were selling this 5 years ago, I'm sure this would be fine, but please get your resolution up before this can be considered as a legitimate enthusiast product. |
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Forum: Blogs Topic: WSGF HTPC Build w/ AMD Trinity APU |
| Downtown1 |
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Posted: 14 Jun 2013, 04:36
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Replies: 15 Views: 13346
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| Not so sure I'm enthused with the AMD A10-6800K .. <40 fps 1080p in Skyrim on medium detail? http://www.tomshardware.com/reviews/a10-6700-a10-6800k-richland-review,3528-5.html I just finished building my HTPC with a Core i7 860 with Radeon HD 5970 OCd. It's about the opposite side of the spectrum of... |
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Forum: Multi-Monitor Gaming Topic: Company of Heroes 2 |
| Downtown1 |
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Posted: 05 May 2013, 00:32
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Replies: 8 Views: 7730
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You could try posting on their beta forums under bug reports..? With a screenshot.
Personally I'd rather have a full time tactical map (key numpad 0) on my secondary monitor, but I doubt they would do anything for any multimonitor users. |
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Global announcement Topic: |
| Downtown1 |
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Posted: 23 Oct 2012, 03:01
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Replies: Views:
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| I've pretty much given up trying to play strategy games on triple monitors. Even if it does work and the HUD isn't stretchd, it's usually spanned across all monitors. Even if all HUD was to be magically centered (hah, yeh right!), it's still a pain to scroll around left/right. And the extra FOV does... |
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Forum: Request/Discuss Game Solutions Topic: Black Mesa just released - Eyefinity? |
| Downtown1 |
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Posted: 21 Sep 2012, 17:36
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Replies: 4 Views: 3829
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| Any way to get HUD centered for this mod? |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: [TOOL] Cynagen's Universal Intelligent Pre-Loader [4-21-15] |
| Downtown1 |
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Posted: 01 Sep 2012, 17:13
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Replies: 67 Views: 60013
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| This tool does nothing of the sort. No code injection, no intra-process redirection. There is only the NTFS junction (redirect) which is seamless to the user and games run on the machine. The process is relatively simple: Figure out which files to pre-load, generate a pre-calculated RamDisk based o... |
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Forum: Multi-Monitor Gaming Topic: Dark Souls locked to 1024 * 720 |
| Downtown1 |
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Posted: 27 Aug 2012, 00:23
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Replies: 288 Views: 170651
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| I give up playing this game, mouse camera is way too jerky, and switching to a controller defeats the whole purpose of playing it on PC. |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: [TOOL] Cynagen's Universal Intelligent Pre-Loader [4-21-15] |
| Downtown1 |
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Posted: 26 Aug 2012, 22:58
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Replies: 67 Views: 60013
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| This tool sounds amazing, can you post a little more details on how you're doing it? Is it like the WS fixers where it injects new code into the game memory to overwrite the disk read/write calls, or is there something built into Windows that allows you to cache files into RAM? |
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Forum: Multi-Monitor Gaming Topic: Possibly saying goodbye to multi-monitor gaming :P |
| Downtown1 |
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Posted: 20 Aug 2012, 18:14
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Replies: 6 Views: 4491
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| That doesn't really make a lot of sense, move the monitor further away and adjust the height if people think it's too big. Either way the image is going to be more crisp (higher PPI). If you could find a 27" 2560x1600 monitor I guess that would be pretty great, most I've seen were 1920x1200 which at... |
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Forum: Multi-Monitor Gaming Topic: Centered HUD for Team Fortress 2 |
| Downtown1 |
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Posted: 20 Aug 2012, 18:09
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Replies: 322 Views: 176499
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| Baldur this is getting to be pretty comprehensive and with lots of files being changed all the time. Might I suggest using something like GitHub to track your changes? |
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Forum: Multi-Monitor Gaming Topic: Triple Monitor Mouse Lag |
| Downtown1 |
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Posted: 20 Aug 2012, 18:04
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Replies: 10 Views: 14103
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| Well if you are getting dropped to below 60fps that should explain your mouse lag.. ideally you can't move around faster with your mouse than your frame speed :). If you were still getting mouselag with eyefinity on at 60fps then we could talk again. That being said, I'm genuinely curious if having ... |
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Forum: Mods, Tweaks, Tools & Tutorials Topic: Multi-Game Widescreen Fixer |
| Downtown1 |
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Posted: 19 Aug 2012, 17:55
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Replies: 1474 Views: 809670
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| Nobody's making anyone run 3 apps. A person can install all 3 (or however many of them there are) then launch only the one with the fix for the game he wants. It's pretty simple. If you are telling me people honestly would rather use only 1 app and wait indefinitely for that author to add in game su... |
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