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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
| barf0r |
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Posted: 22 Aug 2007, 18:08
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Replies: 804 Views: 256964
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| [quote]Scoty: Read page 14. There is a large post there giving you all the options you have available by GoogleStater ok thank you but i dont understand the setting (my English is not good). i use 16:10 with 1680x1050. is this the real fov for me: 16:10 = 0.833 sliders. Effective FOV = 90 degrees a... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
| barf0r |
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Posted: 22 Aug 2007, 17:54
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Replies: 804 Views: 256964
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| Well i've tried the demo the way they intended and I've tried it using the hack, and in my opinion the hack makes the game look a lot better. But as we mentioned earlier, changes to video game code do not happen in minutes or hours. Looks like there won't be an implemented fix for a long time so its... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
| barf0r |
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Posted: 22 Aug 2007, 17:36
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Replies: 804 Views: 256964
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| Scoty: Read page 14. There is a large post there giving you all the options you have available by GoogleStater |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
| barf0r |
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Posted: 22 Aug 2007, 16:29
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Replies: 804 Views: 256964
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| Big thankyou to Racer_S, Googlestater and anyone else what has helped in some way to this hack. I wasn't overly concerned when I heard about the vert- problem to be honest because I thought I wouldn't notice a difference. But I used the hack along with Googlestater's numbers and the difference is un... |
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