Search found 3 matches

by clashie
02 Dec 2007, 10:46
Forum: Mods, Tweaks, Tools & Tutorials
Topic: Multi-Game Widescreen Fixer
Replies: 1474
Views: 824512

Multi-Game Widescreen Fixer

I'm interested in how you're actually finding these memory offsets.

I guess you take a shot at a dark at when your FOV will be different (like entering a car) and run it by a memory scanner? Writing these kinds of programs is easy (it's basically a trainer when it comes down to it)
by clashie
13 Sep 2007, 23:40
Forum: General Gaming Discussions
Topic: UT 3's Widescreen support thread on Epic Forums. Vanished...
Replies: 68
Views: 23509

UT 3's Widescreen support thread on Epic Forums. Vanished...

Does it really matter that much? We're likely to be able to set the correct FOV on our own and all will be well.
by clashie
22 Aug 2007, 08:56
Forum: General Gaming Discussions
Topic: Bioshock: artistic vision - or not as the case may be
Replies: 804
Views: 269921

Bioshock: artistic vision - or not as the case may be

Heres an FOV hack for the demo:

http://dl.tocaedit.com/bioshockdFOV.zip


Reportedly not working on Vista 64bit...


I'll make one for the retail game when I get a hold of it.

Just wondering but... i'm guessing the way these FOV hacks you make work in a similar way to trainers ...