Search found 3 matches
- 06 Jun 2008, 14:09
- Forum: Request/Discuss Game Solutions
- Topic: Discussion of widescreen implimentation in UE3 games ...
- Replies: 1
- Views: 1289
Discussion of widescreen implimentation in UE3 games ...
I am still kind of puzzled by the unreal3 games. They are all hor-, but some developers claim it's intentional as the engine is made for widescreen and the best solution to make things work on 4:3 is to make the game vert+ for those screens. Which means i have doubts about messing with settings in ...
- 08 Jan 2008, 17:30
- Forum: Request/Discuss Game Solutions
- Topic: Empire Earth II and Dungeon Lords "fix"
- Replies: 19
- Views: 14524
Empire Earth II and Dungeon Lords "fix"
You can add Empire Earth 2 expansion (art of supremacy) to the ini file.
Exactly the same 'changes' as normal empire earth 2, although, executable name is ee2x.exe now.
I have tested it with both campaign as skirmish game and noticed no problems at all.
Add:
[Empire Earth II Art of ...
Exactly the same 'changes' as normal empire earth 2, although, executable name is ee2x.exe now.
I have tested it with both campaign as skirmish game and noticed no problems at all.
Add:
[Empire Earth II Art of ...
- 06 Jan 2008, 18:29
- Forum: Request/Discuss Game Solutions
- Topic: Need Help, Empire Earth 2 "Art Of Supremecy"!
- Replies: 2
- Views: 1722
Need Help, Empire Earth 2 "Art Of Supremecy"!
Use uniws, change in patches.ini ee2.exe to ee2x.exe, as the file is sort of the same, the uniws patch for ee2.exe works for ee2x.exe (expansion)
