Yep, the devs have supposedly fixed widescreen/triple monitor aspect and you can now get Hor+ in-game though I have yet to test it.
There is some wonkiness where you need to switch to windowed first, then switch back to get the game to actually go fullscreen and utilize 3 monitors. I've experienced ...
Search found 168 matches
- 15 Sep 2018, 15:23
- Forum: Multi-Monitor Gaming
- Topic: SCUM - multimonitor support
- Replies: 8
- Views: 22091
- 02 Sep 2018, 21:45
- Forum: Multi-Monitor Gaming
- Topic: SCUM - multimonitor support
- Replies: 8
- Views: 22091
Re: SCUM - multimonitor support
@Cinnabuns I tested it in Singleplayer and it worked great for the game camera, but didn't fix the inventory or map screens. Haven't tested it in multiplayer yet.
Doesn't do anything for me... odd. I can't even set the res in-game. Its in the list to select but if you pick it and apply, it does ...
Doesn't do anything for me... odd. I can't even set the res in-game. Its in the list to select but if you pick it and apply, it does ...
- 02 Sep 2018, 21:35
- Forum: Multi-Monitor Gaming
- Topic: SCUM - multimonitor support
- Replies: 8
- Views: 22091
Re: SCUM - multimonitor support
I found this. It doesn't involve adding the line to Engine.ini but it did work however it was horribly Vert - which is ballz and unplayable. Also, I couldn't create a new character because the Accept button was offscreen.
Its a bit hard to understand what they're trying to convey in a few places ...
Its a bit hard to understand what they're trying to convey in a few places ...
- 02 Sep 2018, 20:30
- Forum: Multi-Monitor Gaming
- Topic: SCUM - multimonitor support
- Replies: 8
- Views: 22091
Re: SCUM - multimonitor support
ah, ok. I'll give that a shot! Much appreciated.
EDIT: yeah, it didn't change anything... oh well, worth a shot.
EDIT: yeah, it didn't change anything... oh well, worth a shot.
- 31 Aug 2018, 21:15
- Forum: Multi-Monitor Gaming
- Topic: SCUM - multimonitor support
- Replies: 8
- Views: 22091
SCUM - multimonitor support
This is UE4 I believe and doesn't currently work though it does support that res (5760x1200 or bezel corrected is selectable in the menu) and what you select is put in to the .ini in appdata however the game ignores it. From what I've read, 21:9 is vert- so that probably has worse implications for ...
- 09 May 2018, 18:56
- Forum: Battlestations
- Topic: Monitor Stand Query
- Replies: 2
- Views: 6147
Re: Monitor Stand Query
Also, you can remove the large base plate and mount it through the desk. I have mine like that. (I need to update my profile pic)
- 05 May 2018, 15:28
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 5 Eyefinity/Surround FoV
- Replies: 104
- Views: 156010
Re: Far Cry 5 Eyefinity/Surround FoV
You are the freekin' dude, dude!
- 05 May 2018, 12:32
- Forum: Request/Discuss Game Solutions
- Topic: Far Cry 5 Eyefinity/Surround FoV
- Replies: 104
- Views: 156010
Re: Far Cry 5 Eyefinity/Surround FoV
FC5 fov unlock was working perfectly, I'm nearly finished with the game... and Ubi updated to 1.05 and now its broken again.
Amazing work on the previous fix, worked absolutely fine for me playing ubi/offline. Tried the old fix on the new .dll and they've changed something apparently because the ...
Amazing work on the previous fix, worked absolutely fine for me playing ubi/offline. Tried the old fix on the new .dll and they've changed something apparently because the ...
- 11 Feb 2017, 18:14
- Forum: Monitor Stand Store
- Topic: WSGF Ultimate Desk Stand v2
- Replies: 287
- Views: 174572
Re: 3, 27" & 1 up top 34"
I did this:
m
This is a Dell monitor stand which you may or may not be able to find anymore. It slides nearly perfectly in to the top of the triple monitor stand if you remove the plastic top plug.
Then you can drill a single hole through the side of both tubes and screw in a metal screw.
I also ...
m
This is a Dell monitor stand which you may or may not be able to find anymore. It slides nearly perfectly in to the top of the triple monitor stand if you remove the plastic top plug.
Then you can drill a single hole through the side of both tubes and screw in a metal screw.
I also ...
- 23 Nov 2015, 17:14
- Forum: NVIDIA Surround Gaming
- Topic: HDMI doesn't display!
- Replies: 3
- Views: 3946
Re: HDMI doesn't display!
I know this is late and I'm not trying to resurrect and old thread but just FYI, Amon:
I was previously running all three monitors off of only 1 of my 780s using the 2x DVI and 1xHDMI. Worked fine here for everything I was running. Occasionally when resuming from sleep, the 2nd DVI monitor port ...
I was previously running all three monitors off of only 1 of my 780s using the 2x DVI and 1xHDMI. Worked fine here for everything I was running. Occasionally when resuming from sleep, the 2nd DVI monitor port ...
- 23 Nov 2015, 16:56
- Forum: NVIDIA Surround Gaming
- Topic: The Witcher 3: SLI + Nvidia Surround, unjustifiably low FPS.
- Replies: 8
- Views: 9694
Re: The Witcher 3: SLI + Nvidia Surround, unjustifiably low
Doesn't say anything about it in the release notes so yeah... probably not fixed yet.
My 780gtx's have 2x DVI, 1x HDMI, and 1x Display port. Yours don't, Ascendance?
"[...]but with the 780 series do not have a way to get two DVI, plus one HDMI to work. i would need a way to plug into displayport ...
My 780gtx's have 2x DVI, 1x HDMI, and 1x Display port. Yours don't, Ascendance?
"[...]but with the 780 series do not have a way to get two DVI, plus one HDMI to work. i would need a way to plug into displayport ...
- 23 Nov 2015, 16:40
- Forum: NVIDIA Surround Gaming
- Topic: 4th monitor issues
- Replies: 4
- Views: 7194
Re: 4th monitor issues
Look at this----> http://www.geforce.com/hardware/technol ... quirements
Follow their guidelines as to which ports you can use for your 4th "Accessory" display.
Some ports don't work as the cards think that its suppose to be in the main display group.
Follow their guidelines as to which ports you can use for your 4th "Accessory" display.
Some ports don't work as the cards think that its suppose to be in the main display group.
- 01 Nov 2015, 17:46
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: Batman: Akrham Knight - The Fhack Did They Do To 21:9 ?!
- Replies: 13
- Views: 14801
Re: Batman: Akrham Knight - The Fhack Did They Do To 21:9 ?!
I've sincerely enjoyed the previous 2 Batman games in Surround, but I've stayed far far away from this steaming pile of garbage. I just don't understand how after two successful releases and on the same engine they can go from "Excellent" to "pulled from Steam". Its baffling.
- 01 Nov 2015, 17:40
- Forum: NVIDIA Surround Gaming
- Topic: The Witcher 3: SLI + Nvidia Surround, unjustifiably low FPS.
- Replies: 8
- Views: 9694
Re: The Witcher 3: SLI + Nvidia Surround, unjustifiably low
I have been putting off playing this game because the performance in Surround has been in the toilet.
I nearly gave up but wanted to play today and did some searching around and found this thread. Glad you posted this, Ascendance.
I've got a club 3d active adapter on the way which hopefully fixes ...
I nearly gave up but wanted to play today and did some searching around and found this thread. Glad you posted this, Ascendance.
I've got a club 3d active adapter on the way which hopefully fixes ...
- 15 Jul 2015, 11:06
- Forum: 21:9 & Ultra-Wide Gaming
- Topic: The Witcher 3 21:9 Broken!
- Replies: 277
- Views: 332993
Re: The Witcher 3 21:9 Broken!
Not an actual patch?
m
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system ...
m
Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system ...
- 07 Jul 2015, 09:49
- Forum: Detailed Widescreen Reports
- Topic: The Witcher 3: Wild Hunt
- Replies: 55
- Views: 71359
- 06 Jul 2015, 23:11
- Forum: Detailed Widescreen Reports
- Topic: The Witcher 3: Wild Hunt
- Replies: 55
- Views: 71359
Re: The Witcher 3: Wild Hunt
Yeah, its pretty offputting the entire NvidiaWitcher 3 situation.
I have/had a 780gtx by which until now have been running everything, even GTA V, in surround on that single 780gtx and with pleasure I might add not having to deal with scaling issues and dual card non-sense however I thought (and ...
I have/had a 780gtx by which until now have been running everything, even GTA V, in surround on that single 780gtx and with pleasure I might add not having to deal with scaling issues and dual card non-sense however I thought (and ...
- 17 Dec 2014, 23:16
- Forum: Request/Discuss Game Solutions
- Topic: Middle-earth: Shadow of Mordor
- Replies: 133
- Views: 106733
Re: Middle-earth: Shadow of Mordor
I just donated a hundred bucks and I'm also waiting for the Sauron's Army screen to get fixed.
As a workaround I've found that you can still mouse to them or use the arrow keys to switch between the 2 first rows of guys you can't see. That's what I do cause I don't care what they look like, I just ...
As a workaround I've found that you can still mouse to them or use the arrow keys to switch between the 2 first rows of guys you can't see. That's what I do cause I don't care what they look like, I just ...
- 27 Nov 2014, 13:27
- Forum: Detailed Widescreen Reports
- Topic: Alien: Isolation
- Replies: 25
- Views: 26830
Re: Alien: Isolation
np, thank you, and have a Happy Thanksgiving~!
- 26 Nov 2014, 11:03
- Forum: Detailed Widescreen Reports
- Topic: Alien: Isolation
- Replies: 25
- Views: 26830
Re: Alien: Isolation
The game was patched and the plugin needs to be updated.
It only partially functions. When you pull up the crafting wheel screen you can no longer click or select using the keyboard, items to create stuff.
I'm not sure what else got broke in the update.
Thanks.
It only partially functions. When you pull up the crafting wheel screen you can no longer click or select using the keyboard, items to create stuff.
I'm not sure what else got broke in the update.
Thanks.
