Search found 15 matches

by Reinert
18 Apr 2008, 17:07
Forum: Request/Discuss Game Solutions
Topic: Assassin's Creed and the anamorphic bars ...
Replies: 57
Views: 34314

Assassin's Creed and the anamorphic bars ...

For 1440*900, .6249 works perfectly, corrects the dof bug posted before.
by Reinert
29 Mar 2008, 22:29
Forum: Request/Discuss Game Solutions
Topic: Warriors Orochi
Replies: 14
Views: 8947

Warriors Orochi

In the official Warriors Orochi site you can download a fix for the 360 pad, I've tried it and it works, only downside is that the right analog stick only works for looking up/down, not for rotating the camera.
by Reinert
28 Mar 2008, 15:05
Forum: Request/Discuss Game Solutions
Topic: Nvidia aspect scaling, almost there, won't stay in games..
Replies: 6
Views: 2910

Nvidia aspect scaling, almost there, won't stay in games..

In the Nvidia Control Panel, when creating a custom resolution, go to advanced, in timing put manual, and in back end parameters there are two setting, active horizontal pixels and active vertical lines. Mine had 1280x1024 as default, I changed it to my monitor's native res (1440x900).
by Reinert
28 Mar 2008, 01:22
Forum: Request/Discuss Game Solutions
Topic: Nvidia aspect scaling, almost there, won't stay in games..
Replies: 6
Views: 2910

Nvidia aspect scaling, almost there, won't stay in games..

It seems it is working in XP, at least with 174.74 drivers. I noticed that when I selected a resolution than the native of my monitor, on its OSD it reported being at 1280x1024 resolution, so I created the same resolutions on Nvidia's control panel, but modified the active pixels and it's finally ...
by Reinert
24 Aug 2007, 19:46
Forum: Request/Discuss Game Solutions
Topic: Bioshock discussion and Detailed Report grading questions.
Replies: 70
Views: 26030

Bioshock discussion and Detailed Report grading questions.

It's not the shortcut, you have to right click in the games explorer.
by Reinert
28 Jul 2007, 16:48
Forum: Request/Discuss Game Solutions
Topic: 1440x900 not working for double agent
Replies: 4
Views: 2377

1440x900 not working for double agent

Do you have Anti Aliasing and HDR enebled? If you do, you must only have one active at a time. Check that it isn't enabled in your card's control panel.
by Reinert
27 Apr 2007, 21:03
Forum: Request/Discuss Game Solutions
Topic: Virtua Tennis 3
Replies: 12
Views: 7348

Virtua Tennis 3

Here they are

1280x720


1440x900


As you can see, there is a light stretching in the 16:10 resolution. I imagine it's because of it's roots on X360/PS3. You can see it more clearly in the Word Tour menu, every circular shape is deformed.
by Reinert
27 Apr 2007, 16:09
Forum: Request/Discuss Game Solutions
Topic: Virtua Tennis 3
Replies: 12
Views: 7348

Virtua Tennis 3

It has never crahed on me under Vista. Runs at a perfect 60 fps. Playing it with a Xbox 360 controller, works like a charm with the 1.1 patch, that allows you to control the menus with it too.

One thing I did notice, is that 16:10 resolutions appear to be a little stretched vertically. 16:9 (ie ...
by Reinert
23 Jan 2007, 13:52
Forum: Request/Discuss Game Solutions
Topic: Gothic 3 and Medieval 2: Total War widescreen support?
Replies: 8
Views: 6493

Gothic 3 and Medieval 2: Total War widescreen support?

I have tweaked so much the .ini that I honestly can't remember. But when I did, I configured it for max details and 2GB Ram. Only lags a bit in big towns/cities. I also tried the Tuning utility that you mention, and it's really helpful if you don't want to mess with the .ini file.
by Reinert
20 Jan 2007, 16:35
Forum: Request/Discuss Game Solutions
Topic: Gothic 3 and Medieval 2: Total War widescreen support?
Replies: 8
Views: 6493

Gothic 3 and Medieval 2: Total War widescreen support?

Read this thread: http://forum.jowood.com/showthread.php?t=126976

There are a lot of tweaks there. Experiment with those so you can get the best performance/IQ on your system. I don't know if it's on the thread I just linked, but try decreasing the mouse smoothing levels in the game options ...
by Reinert
12 Jan 2007, 15:26
Forum: Request/Discuss Game Solutions
Topic: Gothic 3 and Medieval 2: Total War widescreen support?
Replies: 8
Views: 6493

Gothic 3 and Medieval 2: Total War widescreen support?

Sure, here you go:





The HUD is a little stretched, but everything else isn't.
by Reinert
12 Jan 2007, 02:49
Forum: Request/Discuss Game Solutions
Topic: Gothic 3 and Medieval 2: Total War widescreen support?
Replies: 8
Views: 6493

Gothic 3 and Medieval 2: Total War widescreen support?

Gothic 3 runs perfect for me, European version, at 1440x900 resolution. No stretching, and without modifying anything (Well, actually I have tweaked the INI, but for image quality/performance).
by Reinert
13 Dec 2006, 15:11
Forum: Request/Discuss Game Solutions
Topic: Nvidia Fixed Aspect Ratio Scaling Solution
Replies: 18
Views: 9134

Nvidia Fixed Aspect Ratio Scaling Solution

I wonder if there's a way to make it work with "letterboxed" resolutions, ie, 1280x720? I've been trying to do it for that res, only changing the 4:3 with 16:9, and putting the results in the back end box, of the vertical lines, because I want black bars on top and bottom. It worked (sort of), I don ...
by Reinert
02 Dec 2006, 02:26
Forum: Request/Discuss Game Solutions
Topic: Nvidia Fixed Aspect Ratio Scaling Solution
Replies: 18
Views: 9134

Nvidia Fixed Aspect Ratio Scaling Solution

Wow, I have been looking for a solution to this problem, and have messed with the control panel to no avail till now, it worked flawlessly, thanks very much! I have a XFX 7900gt with the official 93.71 drivers. Thanks again!