Search found 15 matches
- 18 Apr 2008, 17:07
- Forum: Request/Discuss Game Solutions
- Topic: Assassin's Creed and the anamorphic bars ...
- Replies: 57
- Views: 34314
Assassin's Creed and the anamorphic bars ...
For 1440*900, .6249 works perfectly, corrects the dof bug posted before.
- 29 Mar 2008, 22:29
- Forum: Request/Discuss Game Solutions
- Topic: Warriors Orochi
- Replies: 14
- Views: 8947
Warriors Orochi
In the official Warriors Orochi site you can download a fix for the 360 pad, I've tried it and it works, only downside is that the right analog stick only works for looking up/down, not for rotating the camera.
- 28 Mar 2008, 15:05
- Forum: Request/Discuss Game Solutions
- Topic: Nvidia aspect scaling, almost there, won't stay in games..
- Replies: 6
- Views: 2910
Nvidia aspect scaling, almost there, won't stay in games..
In the Nvidia Control Panel, when creating a custom resolution, go to advanced, in timing put manual, and in back end parameters there are two setting, active horizontal pixels and active vertical lines. Mine had 1280x1024 as default, I changed it to my monitor's native res (1440x900).
- 28 Mar 2008, 01:22
- Forum: Request/Discuss Game Solutions
- Topic: Nvidia aspect scaling, almost there, won't stay in games..
- Replies: 6
- Views: 2910
Nvidia aspect scaling, almost there, won't stay in games..
It seems it is working in XP, at least with 174.74 drivers. I noticed that when I selected a resolution than the native of my monitor, on its OSD it reported being at 1280x1024 resolution, so I created the same resolutions on Nvidia's control panel, but modified the active pixels and it's finally ...
- 24 Aug 2007, 19:46
- Forum: Request/Discuss Game Solutions
- Topic: Bioshock discussion and Detailed Report grading questions.
- Replies: 70
- Views: 26030
Bioshock discussion and Detailed Report grading questions.
It's not the shortcut, you have to right click in the games explorer.
- 28 Jul 2007, 16:48
- Forum: Request/Discuss Game Solutions
- Topic: 1440x900 not working for double agent
- Replies: 4
- Views: 2377
1440x900 not working for double agent
Do you have Anti Aliasing and HDR enebled? If you do, you must only have one active at a time. Check that it isn't enabled in your card's control panel.
- 27 Apr 2007, 21:03
- Forum: Request/Discuss Game Solutions
- Topic: Virtua Tennis 3
- Replies: 12
- Views: 7348
- 27 Apr 2007, 16:09
- Forum: Request/Discuss Game Solutions
- Topic: Virtua Tennis 3
- Replies: 12
- Views: 7348
Virtua Tennis 3
It has never crahed on me under Vista. Runs at a perfect 60 fps. Playing it with a Xbox 360 controller, works like a charm with the 1.1 patch, that allows you to control the menus with it too.
One thing I did notice, is that 16:10 resolutions appear to be a little stretched vertically. 16:9 (ie ...
One thing I did notice, is that 16:10 resolutions appear to be a little stretched vertically. 16:9 (ie ...
- 23 Jan 2007, 13:52
- Forum: Request/Discuss Game Solutions
- Topic: Gothic 3 and Medieval 2: Total War widescreen support?
- Replies: 8
- Views: 6493
Gothic 3 and Medieval 2: Total War widescreen support?
I have tweaked so much the .ini that I honestly can't remember. But when I did, I configured it for max details and 2GB Ram. Only lags a bit in big towns/cities. I also tried the Tuning utility that you mention, and it's really helpful if you don't want to mess with the .ini file.
- 20 Jan 2007, 16:35
- Forum: Request/Discuss Game Solutions
- Topic: Gothic 3 and Medieval 2: Total War widescreen support?
- Replies: 8
- Views: 6493
Gothic 3 and Medieval 2: Total War widescreen support?
Read this thread: http://forum.jowood.com/showthread.php?t=126976
There are a lot of tweaks there. Experiment with those so you can get the best performance/IQ on your system. I don't know if it's on the thread I just linked, but try decreasing the mouse smoothing levels in the game options ...
There are a lot of tweaks there. Experiment with those so you can get the best performance/IQ on your system. I don't know if it's on the thread I just linked, but try decreasing the mouse smoothing levels in the game options ...
- 12 Jan 2007, 15:26
- Forum: Request/Discuss Game Solutions
- Topic: Gothic 3 and Medieval 2: Total War widescreen support?
- Replies: 8
- Views: 6493
Gothic 3 and Medieval 2: Total War widescreen support?
Sure, here you go:
The HUD is a little stretched, but everything else isn't.
The HUD is a little stretched, but everything else isn't.
- 12 Jan 2007, 02:49
- Forum: Request/Discuss Game Solutions
- Topic: Gothic 3 and Medieval 2: Total War widescreen support?
- Replies: 8
- Views: 6493
Gothic 3 and Medieval 2: Total War widescreen support?
Gothic 3 runs perfect for me, European version, at 1440x900 resolution. No stretching, and without modifying anything (Well, actually I have tweaked the INI, but for image quality/performance).
- 13 Dec 2006, 15:11
- Forum: Request/Discuss Game Solutions
- Topic: Nvidia Fixed Aspect Ratio Scaling Solution
- Replies: 18
- Views: 9134
Nvidia Fixed Aspect Ratio Scaling Solution
I wonder if there's a way to make it work with "letterboxed" resolutions, ie, 1280x720? I've been trying to do it for that res, only changing the 4:3 with 16:9, and putting the results in the back end box, of the vertical lines, because I want black bars on top and bottom. It worked (sort of), I don ...
- 04 Dec 2006, 20:26
- Forum: Request/Discuss Game Solutions
- Topic: Nvidia Fixed Aspect Ratio Scaling Solution
- Replies: 18
- Views: 9134
Nvidia Fixed Aspect Ratio Scaling Solution
It's a Hanns-G HW191D
- 02 Dec 2006, 02:26
- Forum: Request/Discuss Game Solutions
- Topic: Nvidia Fixed Aspect Ratio Scaling Solution
- Replies: 18
- Views: 9134
Nvidia Fixed Aspect Ratio Scaling Solution
Wow, I have been looking for a solution to this problem, and have messed with the control panel to no avail till now, it worked flawlessly, thanks very much! I have a XFX 7900gt with the official 93.71 drivers. Thanks again!


