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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 16 Sep 2006, 10:33
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Replies: 14 Views: 21038
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| I think some never gpu:s (your gpu is in the nvidia 4 series) have some new features for optimizing DVD playback. But I´m pretty happy with what I´ve got so dont worry too much about it |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 15 Sep 2006, 23:05
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Replies: 14 Views: 21038
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| I have a Geforce 4600 Ti. And CS works quite alright in 1280x720. That is the lowest widescreen res. that´s available. You can choose to use i.e. 640x480 (a standard res.) in CS and then set a option so that the image isn´t streched (black on both sides of the 640x480 image). Dont worry about ... |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 12 Sep 2006, 16:53
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Replies: 14 Views: 21038
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swtiched to 90.xx drivers. Guess they have better hardware compability because they detected the optimal resolution automaticly and in CS my refreshrate changed to 75Hz.
So I rest my case
/E |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 11 Sep 2006, 21:20
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Replies: 14 Views: 21038
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| I´ve posted a post @ guru3d forum, and since Im a lazy fo**er, will I just post it here unedited. So it will contain some info that isn´t new to you. Hope you dont mind. "I have a Nec MultiSync 20WGX2 aand I have some problems with refreshrates in Counter-Strike. According to the specification... |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 08 Sep 2006, 15:56
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Replies: 14 Views: 21038
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think think think! Why can´t I learn to do that before I post something!
The reason for tearing is because the game engine is faster than my monitors HZ. i.e. using a CRT @ 120Hz will not cause tearing @ the HL engine running @ 100FPS.
Sorry for that one |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 08 Sep 2006, 15:53
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Replies: 14 Views: 21038
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| thx for your quick replys guys! I´ve been into the CS-scene for quite a long time now and I know that most professionals in Sweden use 640x480 or 800x600 and 1024x768 in some rare cases. I also believe the game was made with a texture size of 640x480, but if it really mathers, I dont know. Dont k... |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 08 Sep 2006, 15:09
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Replies: 14 Views: 21038
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| Hey Stonefish, I know the 60fps cap sounds strange but it is/was actually true. Take a look @ this old post (far down in the article): http://www.theinquirer.net/default.aspx?article=12311 Just after I posted this topic I came to think something simulair like, "Just because something isn't drawn, do... |
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Forum: Request/Discuss Game Solutions Topic: Counter-Strike 1.6 thoughts... |
| gechu |
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Posted: 08 Sep 2006, 11:01
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Replies: 14 Views: 21038
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| Things to consider: The CS game engine works @ 100 FPS I know that when doom 3 was created they choose to set the engines FPS limit to 60. The reason for this was to make people which didn´t have the hardware capable of delivering 100FPS,, be able to jump as long as the other hardware freaks (100... |
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