Search found 7 matches
- 17 Jan 2008, 00:32
- Forum: Site News & Suggestion Box
- Topic: WSGF, not TH2GoF!
- Replies: 5
- Views: 2812
WSGF, not TH2GoF!
I was excited when I saw that you guys had a YouTube channel, and was hoping to see some video reviews of games on regular wide screen panels, but it turned out to just be more TH2Go. 8 of it's 13 videos are about the TH2Go. If I had just stumbled upon some of the videos, I would have thought they ...
- 08 Apr 2007, 05:18
- Forum: Request/Discuss Game Solutions
- Topic: Max Payne 2 AKA The Nemesis
- Replies: 28
- Views: 10878
Max Payne 2 AKA The Nemesis
No solutions yet though?
- 26 May 2006, 03:54
- Forum: Request/Discuss Game Solutions
- Topic: Max Payne 2 AKA The Nemesis
- Replies: 28
- Views: 10878
Max Payne 2 AKA The Nemesis
If you want to ask for better widescreen suppport for Max Payne 2, email this address:
[email protected]
Be sure to tell them we want the game to be + horz. If you do E-mail them, please post that you did so here.
[email protected]
Be sure to tell them we want the game to be + horz. If you do E-mail them, please post that you did so here.
- 25 May 2006, 02:32
- Forum: Request/Discuss Game Solutions
- Topic: Max Payne 2 AKA The Nemesis
- Replies: 28
- Views: 10878
Max Payne 2 AKA The Nemesis
ACK! :shock:
I edited the MP2_Init.ras file and now Max Payne 2 won't even run. I even put all the settings back the way they were.
I edited the MP2_Init.ras file and now Max Payne 2 won't even run. I even put all the settings back the way they were.
- 23 May 2006, 20:44
- Forum: Request/Discuss Game Solutions
- Topic: Max Payne 2 AKA The Nemesis
- Replies: 28
- Views: 10878
Max Payne 2 AKA The Nemesis
Having poked around in MP2's .RAS files, i'm certain there will be a way to modify the FOV so it's permanent.
The problem seems to go beyond the FOV. Even if it is adjusted, Max look squashed vertically. Those screenshots I linked to show what it looks like AFTER the FOV has been ...
- 23 May 2006, 18:37
- Forum: Request/Discuss Game Solutions
- Topic: Max Payne 2 AKA The Nemesis
- Replies: 28
- Views: 10878
Max Payne 2 AKA The Nemesis
Here are some lines of code that may interest you form the MP2_Init.ras file.
LookAtHorizontalLimit = 90.0; // in degrees
LookAtVerticalLimit = 70.0; // in degrees
(This one especially interests me, because as I said, the game seems to be +vert when run at 1680x1050, even though ...
LookAtHorizontalLimit = 90.0; // in degrees
LookAtVerticalLimit = 70.0; // in degrees
(This one especially interests me, because as I said, the game seems to be +vert when run at 1680x1050, even though ...
- 22 May 2006, 05:10
- Forum: Request/Discuss Game Solutions
- Topic: Max Payne 2 AKA The Nemesis
- Replies: 28
- Views: 10878
Max Payne 2 AKA The Nemesis
Someone on this form called Max Payne 2 the nemesis of widescreen gaming. After attempting to play it on my new widescreen, I must agree.
Now, mind you that MP2 has 1680x1050 as a selectable resolution. However, the image is +horz AND + vert, and the additional vertical information is packed ...
Now, mind you that MP2 has 1680x1050 as a selectable resolution. However, the image is +horz AND + vert, and the additional vertical information is packed ...
