Search found 7 matches

by Xargon
17 Jan 2008, 00:32
Forum: Site News & Suggestion Box
Topic: WSGF, not TH2GoF!
Replies: 5
Views: 2812

WSGF, not TH2GoF!

I was excited when I saw that you guys had a YouTube channel, and was hoping to see some video reviews of games on regular wide screen panels, but it turned out to just be more TH2Go. 8 of it's 13 videos are about the TH2Go. If I had just stumbled upon some of the videos, I would have thought they ...
by Xargon
08 Apr 2007, 05:18
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 AKA The Nemesis
Replies: 28
Views: 10871

Max Payne 2 AKA The Nemesis

No solutions yet though?
by Xargon
26 May 2006, 03:54
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 AKA The Nemesis
Replies: 28
Views: 10871

Max Payne 2 AKA The Nemesis

If you want to ask for better widescreen suppport for Max Payne 2, email this address:

[email protected]


Be sure to tell them we want the game to be + horz. If you do E-mail them, please post that you did so here.
by Xargon
25 May 2006, 02:32
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 AKA The Nemesis
Replies: 28
Views: 10871

Max Payne 2 AKA The Nemesis

ACK! :shock:

I edited the MP2_Init.ras file and now Max Payne 2 won't even run. I even put all the settings back the way they were.
by Xargon
23 May 2006, 20:44
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 AKA The Nemesis
Replies: 28
Views: 10871

Max Payne 2 AKA The Nemesis



Having poked around in MP2's .RAS files, i'm certain there will be a way to modify the FOV so it's permanent.


The problem seems to go beyond the FOV. Even if it is adjusted, Max look squashed vertically. Those screenshots I linked to show what it looks like AFTER the FOV has been ...
by Xargon
23 May 2006, 18:37
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 AKA The Nemesis
Replies: 28
Views: 10871

Max Payne 2 AKA The Nemesis

Here are some lines of code that may interest you form the MP2_Init.ras file.




LookAtHorizontalLimit = 90.0; // in degrees
LookAtVerticalLimit = 70.0; // in degrees
(This one especially interests me, because as I said, the game seems to be +vert when run at 1680x1050, even though ...
by Xargon
22 May 2006, 05:10
Forum: Request/Discuss Game Solutions
Topic: Max Payne 2 AKA The Nemesis
Replies: 28
Views: 10871

Max Payne 2 AKA The Nemesis

Someone on this form called Max Payne 2 the nemesis of widescreen gaming. After attempting to play it on my new widescreen, I must agree.


Now, mind you that MP2 has 1680x1050 as a selectable resolution. However, the image is +horz AND + vert, and the additional vertical information is packed ...