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Forum: Request/Discuss Game Solutions Topic: Fahrenheit / Indigo Prophecy? |
| djbell |
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Posted: 16 Mar 2006, 00:49
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Replies: 32 Views: 14447
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| One more note: If you patch the game, you have to modify the BYTECODE file again. Luckily, the position of the strings stays the same (at least in the American version). I've also seemed to confirm that these offsets are the same in at least one of the international versions, which should improve yo... |
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Forum: Request/Discuss Game Solutions Topic: Fahrenheit / Indigo Prophecy? |
| djbell |
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Posted: 13 Mar 2006, 01:42
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Replies: 32 Views: 14447
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| So just search for the string. "1600" and "1200". Maybe you have a different version than me, but I have to one that's off the shelf of a New York City game store... |
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Forum: Request/Discuss Game Solutions Topic: Fahrenheit / Indigo Prophecy? |
| djbell |
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Posted: 12 Mar 2006, 23:09
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Replies: 32 Views: 14447
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| Well frankly i think the 4:3 is the one that looks squashed- or else I've never seen a coat that skinny before. Regardless there's more detail on the screen and the ambulance looks less like a toy, but you're right, the same details exist in the pictures. What I said in my explanation is that you CH... |
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Forum: Request/Discuss Game Solutions Topic: Fahrenheit / Indigo Prophecy? |
| djbell |
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Posted: 12 Mar 2006, 16:43
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Replies: 32 Views: 14447
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| FireHawkX: I don't think it mattters what you change, the game seems to properly detect if you have the mode available just from changing this string. I'm much more of a UNIXy guy and don't know how to write a patch like this for Windows, but will happily do so if someone can recommend to me the rig... |
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Forum: Request/Discuss Game Solutions Topic: Fahrenheit / Indigo Prophecy? |
| djbell |
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Posted: 12 Mar 2006, 07:24
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Replies: 32 Views: 14447
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| After scouring the freaking EXE files and other data files for hours, I realized the resolutions simply weren't listed there. Finally I worked my way to the obj/BYTECODE.BTC file. It turns out that the resolutions are listed there as a STRING format. To change 1600x1200 to your compatible widescreen... |
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