Search found 15 matches

by borbosha
17 Jul 2006, 05:08
Forum: Detailed Widescreen Reports
Topic: Final Fantasy XI
Replies: 13
Views: 8338

Final Fantasy XI: Online Detailed Report

I have noticed that the correct aspect ratios are not supported on the character select screen. It only applies when you are actually in the game world. Most likely a bug that I highly doubt will ever be fixed.

Also, 5:4 aspect ratio is not supported.
I noticed that on the char select screen ...
by borbosha
16 Jul 2006, 06:30
Forum: Detailed Widescreen Reports
Topic: Final Fantasy XI
Replies: 13
Views: 8338

Final Fantasy XI: Online Detailed Report

I have made some of the changes you mentioned. I will get some screenshots this week to demonstrate a few of the categories.
by borbosha
16 Jul 2006, 04:12
Forum: Detailed Widescreen Reports
Topic: Final Fantasy XI
Replies: 13
Views: 8338

Final Fantasy XI

<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/529/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/B" title="This medal is awarded to games that have received a calculated grade of B for their widescreen support ...
by borbosha
27 Jun 2006, 21:54
Forum: General Gaming Discussions
Topic: HowTo Hack Games to Support true WideScreen (not stretched)?
Replies: 4
Views: 3919

HowTo Hack Games to Support true WideScreen (not stretched)?

If you check out the master list for games you can get information on how to get games running in "real" widescreen. Some games do not have support at all, even with ini mods, for FOV changes but a lot require the ini to be moded.
by borbosha
14 Apr 2006, 05:39
Forum: Detailed Widescreen Reports
Topic: Unreal Tournament
Replies: 29
Views: 20072

Unreal Tournament: Detailed report

Very nice report. I think the reason it doesn't allow widescreen without ini tweaks is because when it came out widescreen wasn't really out if it was out at all at a consumer level. The newest versions of the series, '03 & '04, have the FOV selection in game (though they cap at 100 so perfect FOV ...
by borbosha
23 Mar 2006, 23:52
Forum: General Gaming Discussions
Topic: Oblivion Elder Scrolls; First Impressions
Replies: 183
Views: 56777

Oblivion Elder Scrolls; First Impressions

I am running at 1680x1050 on my system (check sig) and have everything turned on other than AA/HDR and I get a constant 25-60 FPS which, for some reason, is still playable completely in this game.

Not sure what makes 25 FPS playable in this game but I am not complaining.

I think tonight I ...
by borbosha
23 Mar 2006, 03:58
Forum: General Gaming Discussions
Topic: Oblivion Elder Scrolls; First Impressions
Replies: 183
Views: 56777

Oblivion Elder Scrolls; First Impressions

I must agree.... tho now I need to get a dual core CPU since mine just isn't cutting it anymore.... or at least a faster one lol.

Get this game!
by borbosha
23 Mar 2006, 00:16
Forum: Request/Discuss Game Solutions
Topic: ES4 Oblivion WS?
Replies: 14
Views: 6498

ES4 Oblivion WS?

OMG! Less than 30 minutes before I can finally leave work and get this game.
by borbosha
21 Mar 2006, 23:39
Forum: General Gaming Discussions
Topic: Water cooling..
Replies: 11
Views: 5446

Water cooling..

I personally use only danger den blocks. I prefer the way they look and the options you have with them. Though they aren't the best performers they are very nice looking and when you have a window and can see the block it helps.

The maze 4 is a very nice CPU block. Great performance.

Also ...
by borbosha
21 Mar 2006, 17:31
Forum: General Gaming Discussions
Topic: Water cooling..
Replies: 11
Views: 5446

Water cooling..

lol

I always go with de-ionized water with water wetter to keep algae from growing and to add to the viscosity of the water. Seems to work pretty well and it give the water a nice little pinkish red glow that reacts to UV.
by borbosha
21 Mar 2006, 15:09
Forum: General Gaming Discussions
Topic: Water cooling..
Replies: 11
Views: 5446

Water cooling..

There are alternatives but for the most part they are too expensive.

Water cooling systems don't really have issues unless you don't know how to clamp down hoses. The biggest problem with water cooling is if you don't add some sort of additive like anti-freeze or water wetter then you can start ...
by borbosha
20 Mar 2006, 21:51
Forum: General Gaming Discussions
Topic: Water cooling..
Replies: 11
Views: 5446

Water cooling..

I have been running water cooling since about 2002 or 2003. As long as you build it correctly it is well worth it.

My processor stays far cooler with water cooling than with air cooling and overall my case is quieter (dual 7800gt's being the loudest part).

If you are looking for some very ...
by borbosha
10 Mar 2006, 00:10
Forum: Site News & Suggestion Box
Topic: Press Coverage (Print, Web and now TV)
Replies: 140
Views: 63215

Press Coverage (Print, Web and now TV)

We were also mentioned in a review article for the new 7900 cards from nvidia on [H]ardOCP. They have a section showing the widescreen gaming with the new and old cards and on the second to last page conclude the widescreen segment with a mention and link to the site as a place to get more info on ...
by borbosha
08 Mar 2006, 00:12
Forum: Request/Discuss Game Solutions
Topic: Need list of FOV for games...
Replies: 0
Views: 1045

Need list of FOV for games...

Ok guys. I am remaking the FOVCalc program in PHP and am making a small change that requires a list of games and their default FOV.

Hopefully everyone here can help me determine a decent size list (10+ games) and their FOV so that I can add a drop-down list of games so you don't have to hunt ...
by borbosha
25 Jan 2006, 01:45
Forum: Site News & Suggestion Box
Topic: Help me design a "widescreen grading" rubrick.
Replies: 6
Views: 3671

Help me design a "widescreen grading" rubrick.

I like that grading. It works very well.

For the + and - on games you could have it so if it is in the D range and it doesn't match 2 of the 4 requirements it will be a D-. If it meets 3 of the 4 then it is a D and if it meets all 4 then it is D+.

For the C, B, and A range you could have ...